Hi, I am wondering if there is any way to query areas of space in havok that go infinitely far in a direction. I am looking at something like this:
and I'm wondering if theres anyway to do something similar in havok. I suppose I could just make 2 cylinder shapes but honestly it would be much easier to just say, for example, that anything within a certain radius of 2 dimensions, regardless of the depth value, is caught in a query.
EDIT: also if its possible to implement from the content tools or not.
EDIT2: I posted this a little too hastily and I should have spent longer looking at the docs. Not sure how to delete this thread D: