wave simulation

Real-Time Parametric Shallow Wave Simulation

The simulation of ocean waves provides a significant challenge to computer graphics. In this article we describe an implementation of a real-time shallow ocean wave simulation using Microsoft DirectX* 10.
  • rendering
  • Game programming
  • shallow wave simulation
  • wave simulation
  • texture map
  • visual computing
  • normal map
  • vcsource_type_techarticle
  • vcsource_os_windows
  • vcsource_platform_desktoplaptop
  • vcsource_domain_graphics
  • vcsource_index
  • vcsource
  • Spieleentwicklung
  • Grafik
  • wave simulation abonnieren