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The challenge of reinventing the PC: Ultimate Coder

Your PC is an amazing peace of kit, it’s amazing because no other computing platform is as versatile and no other platform is so open for innovation. You can buy hardware for it from thousands of vendors, you can hook it up to just about any display or input device and you can make it do just about anything. While maybe no longer being the latest buzzword, the combination of screen, mouse and keyboard, is still the best way to be productive, get a headshot or to create the next software wonder. Whatever cool mobile app or console game you think is the hot stuff, it was conceived on a PC.

Fluid Simulation for Video Games (part 15)

 

By Dr. Michael J. Gourlay

Downloads

Download Fluid Simulation for Video Games (part 15) [PDF 1.2MB]
Download MjgIntelFluidDemo15.zip [ZIP 4.1MB]

  • Entwickler
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8
  • Experten
  • fluid dynamics
  • computational fluid dynamic
  • game development
  • visual computing
  • fluid simulation
  • vcsource_type_techarticle
  • vcsource_os_windows
  • vcsource_platform_desktoplaptop
  • vcsource_domain_graphics
  • vcsource_type_samplecode
  • vcsource_index
  • Spieleentwicklung
  • Grafik
  • Lançada a comunidade de HTML5 no Intel Developer Zone no Brasil

    É com imensa satisfação que anuncio a criação da comunidade de desenvolvimento de apps com HTML5 no Intel Developer Zone, com todo o conteúdo disponibilizado em Português.

    São diversos artigos com informações técnicas e dicas valiosas para ajudar aqueles que possuem apenas conhecimentos básicos em HTML, CSS e JavaScript a aprender com rapidez e efetividade tudo o que precisam para iniciar o desenvolvimento de aplicativos móveis em plataforma cruzada utilizando HTML5.

    Top 10 technology predictions for 2013 - and a few for 2014 impacting Games.

    Some people like to get a head start on their 2013 predictions and get a jump on the rest of us. (Ok.. I'll admit... I'm a ~month late!) So here's my gift to you. I'll go wayyy out on a limb & do some 2014 predictions.

    2013

    Intel® GPA Tip: Issues when using Intel GPA 2012 R5 with Android* SDK

    This article discusses an incompatibility between Intel GPA 2012 R5 and the latest Android* platform tools release (R16+) for WIndows OS*, and provides a workaround for customers needing to analyze and optimize on this platform.
  • Entwickler
  • Android*
  • Android*
  • Intel® Graphics Performance Analyzer
  • GPA
  • vcsource_type_techarticle
  • vcsource_type_news
  • vcsource_product_gpa
  • vcsource_index
  • Spieleentwicklung
  • Voromoeba - video game based on Voronoi diagrams

    I recently released Voromoeba 1.1, a freeware PC game.  In it you are a amoeba-like creature who eats plants, defends against predators, and advances to increasingly tricky levels. What sets Voromoeba apart is that almost every image is rendered as a Voronoi diagram, even the text

    The Impending Console Hangover

    So I'm going to take my gloves off a bit on this blog.  Prepare yourselves!  :-)

    One of the biggest things I'm getting very sick and tired of reading about lately is all the news talking about how the video games industry is down.  Really?  That's at best only partially accurate.  Want the accurate way this should be reading? Here it is:

    The Console Video Games Industry is WAY down.  The PC Video Games Industry continues to thrive and grow. 

    Handling Windows 8 Auto-rotate feature in your application

    There is an interesting new feature that has been introduced in Windows 8. This new feature allows the desktop to rotate as you rotate your tablet and/or Ultrabook with sensors.  I recently ran into an interesting situation with a popular game that we were recently working on so I thought I would share our learnings here.

     The feature is called auto-rotate and it changes the screen orientation from landscape to portrait to the flipped versions of those two when you physically rotate your Ultrabook system.

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