This document shows you, the developer, how to take your application written using the Intel® XDK and generate a Microsoft Windows Phone 8* package for testing and submission to the Microsoft Phone* Store.
Authors: Rezaur Rahman (Intel Corporation, OR), Bei Wang (Princeton University, NJ)
GTC-P code is maintained by Princeton Plasma Physics Lab (PPPL) and is available under the Theory Code Licensing agreement from the PPPL on request. The code supports the symmetric mode of operation of the Intel® Xeon® processor (Referred to as ‘host’ in this document) with the Intel® Xeon Phi™ coprocessor (Referred to as ‘coprocessor’ in this document) in a single node and in a cluster environment.
To get access to the code:
Intel XDK - February 2014 Release - Release Date 02/24/2014 v505The main focus of this release was to address issues reported through testing and by our end users. We added some new features including a developer preview of our new Cordova Build.
- Added "Developer Preview” of Cordova for Android build target to build system
- Android only (Windows 8, iOS and Windows Phone 8 will be added in future releases
- Based on Cordova 3.3.1-0.1.2
This document shows you, the developer, how to take your application written using the Intel® XDK and generate a Windows 8 Store package for testing and submission to the Microsoft Windows* Store.
For information on how to test the generated binary package on a device and then submit to the Windows Store, refer to the following document:
This tutorial shows you, the developer, how to build your application written using the Intel® XDK and generate a Google Android* binary .APK file. It also provides guidelines about how to deploy it to the Google Play* store. Although this tutorial shows the Google Android build screens, the steps are also used for Amazon* and Barnes & Noble Nook* builds.
This document shows you, the developer, how to take your application written using the Intel® XDK and generate an Apple* iOS binary file. To generate any iOS binary (either Ad Hoc build or Production build), you must register your iOS developer account. For more information on acquiring an iOS developer account, see this tutorial:
Selective Use of gatherhint/scatterhint Instructions
The -opt-gather-scatter-unroll=<N> compiler option can be used to generate gatherhint/scatterhint instructions supported by the coprocessor. This is useful if your code is doing non-unit stride accesses and/or uses indirect addressing via pointers or index arrays.
If you are installing any of the Intel® Software Development Products on a system with no internet connectivity, internet activation will not work. Additionally, if you have a firewall that prevents online activation, you can fall back to offline activation.