can this move from android for phone apps to computer apps and viceversa?
Has anyone considered using Scripting Languages for Android (SL4A) for the Android platform on Intel Architecture. I started to write a few programs on Eclipse using Python as a scripting language but got stuck due less resource availability and further support in this field of Android programming.
Does anyone have any info about using graphics in Scripting Languages for Android? If Yes please can you suggest any Books,or resources so that I can continue my devlopment.
After upgrading to Windows 8 Preview I noticed that HAXM is not longer work. When trying to install itextra_intel_haxm-windows_r02 I receive error like "This computer does not support Intel Virtualization Technology (VT-x). HAXM cannot be installed." Not a critical issue as I still can use emulator without HAXM, just asking.
We are developing app for Xolo. We are trying to USB debug the app using Xolo, but Eclipse is not detecting Xolo as a device. We have installed Intel USB drivers. Please help.
I'd like to report a problem with Android Emulator when executed froma command line:
..\\tools>emulator-x86.exe -gps COM6 @AVDx86Platform
emulator: ERROR: Could not load OpenGLES emulation library: Could not load DLL!
emulator: WARNING: Could not initialize OpenglES emulation, using software renderer.
The emulator did not crash and worked as usual ( I would even say faster for 10% ).
Is there a support for external GPS devices ( like GALILEO GPS Receiver )on a real Android Device?
If Yes, how it could be configured?
I had a problem with ADB server and my concern is that error message was fuzzy. It didn't
explain what really happened:
Stopping ADB server failed (code -1).
Technical details enclosed:
Android SDK Platform-tools ( Rev 12 )
I compared memoryusage and performance of Google Androidand Microsoft Emulators. Here are some numbers:
Android Emulator x86 system image - Memory allocated: 1.06GB
Android Emulator ARM system image - Memory allocated: 1.10GB
Microsoft Emulator for Pocket PC ARM - Memory allocated: 0.21GB ( 213MB )
Microsoft Emulator for Smartphone ARM - Memory allocated: 0.21GB ( 213MB )
Microsoft Emulator for Windows Mobile ARM - Memory allocated: 0.34GB ( 339MB )
First of all, Android Emulator with x86 system image is ~2.5 times faster than Android emulator
with ARM system image. My question is:
Why Android Emulator with x86 system image is not running faster when it is executed on x86 system?
My understanding is that it shouldn't emulate any instructions and it should work as a regular Win32 Java-application.
Note: Please don't recommend to install Intel HAXM. I know that it will speed up the Android Emulator...
Here is a text:
One year after receipt of the Evaluation Software
Does it mean thatthe emulator system image willstop working one year later?