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Parallel Programming Talk
The Intel Guide for Developing Multithreaded Applications with Intel Engineer Henry Gabb
Date/Time: 3/9/2010 at 8:00 AM Pacific

Teach Parallel
Jose Jesus Ambriz Meza of Universidad Autunoma de Guadalajara
Date/Time: 3/30/2010 at 10:00 AM Pacific

Visualize this!
Join us live from the Intel Booth at GDC. Guests include Blizzard, Firaxis, Creative Assembly. Check out the schedule and guests at Intel at GDC
Date/Time: 3/11/2010 starting at 10 am Pacific

New! Digital Arts show
Join us live from the Intel Booth at GDC. Guests include Justin Lassen and Carmen Rizzo.
Date/Time: 3/11/2010 starting at 3:30 Pacific

 


News and Events

Enter to win an 8GB iPod Nano! Take the Intel Graphics Performance Analyzer Feature Survey.

Intel Guide for Developing Multithreaded Applications
On March 9,2010, the Parallel Programming Community will be publishing a collection of technical papers to provide software developers with current technical information on Application Threading, Synchronization, Memory Management and Programming Tools.

Granularity and Parallel Performance
This article is part of the larger series, "Intel Guide for Developing Multithreaded Applications". The article concentrates on the choosing the right granularity for the application while avoiding load imbalance and communication overhead to achieve the best performance.

Introduction to PC Architecture
An introduction to PC, history, general architecture, key components, legacy, compatibility, and what they mean.


Downloads
Videos
 The Software Engineering for parallel Systems Working Group
00:01:02 | March 3, 2010 3:03 AM PST |

Discover the work this working group on Software Engineering for parallel Systems is doing in advancing parallel programming!
Blogs 
Matt Ployhar (Intel)
Matt Ployhar (Intel)Total Points:
1,235
Status Points:
735
Brown Belt
 Dude! Who killed my 1st Person Shooter?
March 5, 2010 4:13 PM PST |

[Disclaimer] So bear with me because this post is intentionally aimed at being both whimsical and controversial at the same time. Not to mention point out some huge biases I have around gaming. Some… might even think I’m a purist or worse… a snob! Phooey. Approximately twelve years ago, when some of today’s gamers were still in diapers, I was struggling with a game addiction. Perhaps I still do but I’m a fan of eating my own dog food. At any rate the game in question happened to b
Forums
hannibal81
hannibal81Total Points:
10
Registered User
 clik++ with gcc3.4
March 8, 2010 11:58 AM PST |

Hi all, Is that possible to use clik ++ with gcc version 3.4? ifpossible how I can do. Thanks a lot.
Articles
Cecilia Villalon (Intel)
Cecilia Villalon (Intel)
 Intel® Cloud Builder
March 8, 2010 11:05 AM PST |

Overview Cloud computing has significant mindshare in the executive office at organizations of all sizes, due primarily to the dual promise of lowered TCO and greater flexibility. From an IT services perspective, cloud computing is an evolution in delivery and consumption models featuring Internet-based self-service resource pools that can be dynamically scaled up or down according to need. From a user perspective, access to apparently infinite reso
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  • Intel® vPro™ Technology Virtual Seminar 2010 Wednesday, March 3, 2010 from 9AM to 3PM (PST) - A day long virtual event dedicated to providing developers with the latest information about Intel® vPro Technology and the new Active Management Technology (AMT) 6.0 – REGISTER TODAY!
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