1000 Universities Milestones Testimonial from Professor Long of OIT

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Last Modified On :   March 16, 2009 4:19 AM PDT
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James N. Long, Associate Professor CSET Department

Oregon Institute of Technology

www.oit.edu

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"Undergraduate education is typically light on threading and scheduling, especially when it gets down to the nuts and bolts of coding for multithreaded programs. The addition of multi-core environments into the mix is amplifying this shortcoming in undergraduate programs. I have worked directly with Intel engineers to tailor curriculum to my undergraduate students in a way that will captivate their interest and, at the same time, develop programming skills fundamental to multi-core  platforms. The introduction of Game Engine Development and Threading Concepts into our curriculum is proving to be a popular topic for students. While they are working on an area of extreme interest, I, as a Professor, am getting in needed threading lessons using Intel tools and technologies for exploring thread synchronization, core performance, deadlocks, and thread optimization. This is proving to be a "win-win". The students are enjoying the programming challenge, and I am enjoying working with these concepts in a hands-on laboratory environment. Thanks to Intel for the tool support, programming samples, and relevant, timely information."