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HTML5 How-To Video Series for Ultrabooks
HTML5 is fastly becoming an effective cross platform development language, helping developers write and manage code they can deploy on multiple devices. We've pulled together a series of videos to help ...
Type: Tutorials
video html5 ultrabook 05/20/2012
Intel Rendering Research
Rendering Research at Intel Researchers Publications Related Research Intel® Visual Computing Source [image] Intel’s Advanced Rendering Technology team is a real-time 3D rendering ...
research rendering rendering research 05/18/2012
Download the Latest Bull Mountain Software Implementation Guide
Overview:Bull Mountain is Intel's code name for its new Intel® 64 Architecture instruction RdRand and its underlying Digital Random Number Generator (DRNG) hardware implementation. Bull Mountain provid ...
random number generator random numbers DRNG Bull mountain rdrand “rdrand API” "rdrand library" 05/18/2012
Intel® MKL 11.0 beta Release Notes
Release Notes for Intel MKL 11.0 beta
Type: Technical Notes
mkl 11.0 05/18/2012
Crossing platforms and boundaries with mobile applications
Crossing platforms and boundaries with mobile applications Soma Games and Code-Monkeys change the application game 70%: Do what makes your heart come alive. 30%: Go where it takes you. Is this ut ...
case study game development ultrabook 05/18/2012
News & Events - Intel® Cluster Ready
Get the latest on what's happening with the Intel® Cluster Ready ecosystem.
Type: News,Events
news Intel Cluster Ready Xeon clusters 05/17/2012
Partner Program - Intel® Cluster Ready
Intel is working to promote high-performance computing (HPC) by making it easier for customers to buy, deploy, and operate an HPC cluster. Find out what's in it for you as a software applications vendor.
Type: Landing & Links
Cluster Checker cluster applications Intel Cluster Ready HPC applications cluster partners software solutions 05/17/2012
Partner Newsletter Q2 2012 Intel Cluster Ready Articles 4
Flow Science and Silicon Mechanics are developing a turnkey Intel® Cluster Ready cluster solution. ICON CFD Seminar Series answers industry questions on Open Source CFD.
Author: mholley
Type: Technical Article,News
05/17/2012
Partner Newsletter Q2 2012 Intel Cluster Ready Articles 3
By automating Intel® Cluster Checker with Cluster Resource Managers, jobs can be run with confidence knowing the cluster is being checked regularly. Also, Intel® Cluster Ready has begun to implement FDR Infiniband solutions from Mellanox.
Author: mholley
Type: Technical Article,News
05/17/2012
Partner Newsletter Q2 2012 Intel Cluster Ready Articles 2
Scaling Intel® Cluster Checker to many nodes -- building and certifying large clusters. Read about increasing HPC server density using half-width Intel® Server Board S2600JF motherboards and how to double your flops per rack!
Author: mholley
Type: Technical Article,News
05/17/2012
Intel Cluster Ready Partner Newsletter Q2 2012
Intel Cluster Ready Partner News - Q2 2012: ISC12 Intel Cluster Ready demos, Tips & Tricks for automating Intel Cluster Checker, Partner Highlights and more in this issue.
Author: mholley
Type: Technical Article,News
05/17/2012
Partner Newsletter Q2 2012 Intel Cluster Ready Articles 1
Join Intel® Cluster Ready in Hamburg at ISC'12! Learn about Intel® Xeon® processor E5-2600/1600 product families' exciting developments for the High Performance Computing Community.
Author: mholley
Type: Technical Article,News
05/17/2012
Using the Scalable Vector Graphics Library to Render Graphics on Android for Intel IA
By Shwetha Doss, Sr. Application Engineer, Intel Corporation Shaun Lo, Application Engineer, Intel Corporation Cary Pai, Application Engineer, Intel Corporation 1. Introduction Scalable Vector Graphi ...
Type: Technical Article
05/17/2012
Intel® Graphics Performance Analyzers Getting Started Guide
Quickly get up-to-speed using the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite. The article is intended for graphics developers who are not familiar with Intel GPA.
Type: Technical Article,Tips and Techniques,Technical Notes,Tutorials
GPA vcsource_type_techarticle vcsource_type_documentation vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/17/2012
26th International Conference on Supercomputing
Parallel Programming with Cilk Plus using the Intel Compiler and Autotuning tutorial on June 25th at 26th International Conference on Supercomputing.
Type: Events
05/16/2012
Fluid Simulation for Video Games (part 13)
This is a series on fluid simulation for games. This article describes how to augment the fluid particle system described earlier, interact with rigid bodies with any polyhedral shape, and generate a lift-like force on those bodies.
Type: Technical Article
convex convex hull vcsource_type_techarticle vcsource_domain_graphics vcsource_index 05/16/2012
Intel Software Development Product Events
Visit us at one of our events! See Intel® Software Development Products in action and learn how to use them to boost your applications performance.
Type: Events
Parallel Programming software development software developer software developer resources DPD Events Intel events software training 05/16/2012
Intel XE Product Line of SW Development Products Comparison
Use the information on this page to select the right Intel XE product to suit your needs.
05/16/2012
Intel® Trusted Execution Technology
Intel® Trusted Execution Technology (Intel® TXT) provides a hardware- based root of trust to ensure that a platform boots with a known good configuration of firmware, BIOS, virtual machine monitor, and ...
Type: Download,Landing & Links
05/15/2012
Intel® Digital Random Number Generator (DRNG) Software Implementation Guide
Download Article Download Intel® Digital Random Number Generator (DRNG) Software Implementation Guide [PDF 572KB] 1 Introduction Intel® Secure Key, previously code-named Bull Mountain Technology, i ...
DRNG Bull mountain Ivy Bridge rdrand Intel 3rd Generation Core Processor 05/14/2012
Intel® GPA Tip: Minimize Overdraw by Using Pixel History and Pixel Overdraw Modes
Intel® Graphics Performance Analyzers (Intel® GPA) includes various features that help game developers optimize their game. This article shows how to use the Pixel History and Overdraw modes to analyze "hot spots" within your game or application.
Type: Technical Article,Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/14/2012
Enterprise-class API Patterns for Cloud & Mobile
Home Products Product Line Overview Service Gateway Cloud Access 360 Cloud SSO One Time Password Server Tokenization Broker Solutions All Solutions C ...
05/14/2012
Intel® Parallel Building Blocks
Home Products News Resources Support Store [image] [image]Intel® Parallel Building Blocks Comprehensive parallel development models that support mu ...
05/14/2012
Dynamic Resolution Rendering Updated
by Doug Binks Introduction This update to the Dynamic Resolution Rendering sample optimizes the temporal anti-aliasing (TAA) upscale pass and adds a few new features for improved qualitative comparis ...
vcsource_type_techarticle vcsource_domain_graphics vcsource_techsample_dynamicresolutionrender vcsource_index 05/14/2012
User Manual for the Rdrand Library (Windows* Version)
Download Source Rdrand Library (Windows* Version) About This is the Rdrand Library, a project designed to bring the rdrand instruction to customers who would traditionally not have access to it.The ...
“rdrand library” “rdrand API” rdrand 05/11/2012