HTML5 How-To Video Series for Ultrabooks
HTML5 is fastly becoming an effective cross platform development language, helping developers write and manage code they can deploy on multiple devices. We've pulled together a series of videos to help ... Type: Tutorials |
video html5 ultrabook |
05/20/2012
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Intel Rendering Research
Rendering Research at Intel
Researchers
Publications
Related Research
Intel® Visual Computing Source
[image]
Intel’s Advanced Rendering Technology team is a real-time 3D rendering ... |
research rendering rendering research |
05/18/2012
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Download the Latest Bull Mountain Software Implementation Guide
Overview:Bull Mountain is Intel's code name for its new Intel® 64 Architecture instruction RdRand and its underlying Digital Random Number Generator (DRNG) hardware implementation. Bull Mountain provid ... |
random number generator random numbers DRNG Bull mountain rdrand “rdrand API” "rdrand library" |
05/18/2012
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Intel® MKL 11.0 beta Release Notes
Release Notes for Intel MKL 11.0 beta Type: Technical Notes |
mkl 11.0 |
05/18/2012
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Crossing platforms and boundaries with mobile applications
Crossing platforms and boundaries with mobile applications
Soma Games and Code-Monkeys change the application game
70%: Do what makes your heart come alive.
30%: Go where it takes you.
Is this ut ... |
case study game development ultrabook |
05/18/2012
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News & Events - Intel® Cluster Ready
Get the latest on what's happening with the Intel® Cluster Ready ecosystem. Type: News,Events |
news Intel Cluster Ready Xeon clusters |
05/17/2012
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Partner Program - Intel® Cluster Ready
Intel is working to promote high-performance computing (HPC) by making it easier for customers to buy, deploy, and operate an HPC cluster. Find out what's in it for you as a software applications vendor. Type: Landing & Links |
Cluster Checker cluster applications Intel Cluster Ready HPC applications cluster partners software solutions |
05/17/2012
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Partner Newsletter Q2 2012 Intel Cluster Ready Articles 4
Flow Science and Silicon Mechanics are developing a turnkey Intel® Cluster Ready cluster solution. ICON CFD Seminar Series answers industry questions on Open Source CFD. Type: Technical Article,News |
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05/17/2012
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Partner Newsletter Q2 2012 Intel Cluster Ready Articles 3
By automating Intel® Cluster Checker with Cluster Resource Managers, jobs can be run with confidence knowing the cluster is being checked regularly. Also, Intel® Cluster Ready has begun to implement FDR Infiniband solutions from Mellanox. Type: Technical Article,News |
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05/17/2012
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Partner Newsletter Q2 2012 Intel Cluster Ready Articles 2
Scaling Intel® Cluster Checker to many nodes -- building and certifying large clusters. Read about increasing HPC server density using half-width Intel® Server Board S2600JF motherboards and how to double your flops per rack! Type: Technical Article,News |
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05/17/2012
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Intel Cluster Ready Partner Newsletter Q2 2012
Intel Cluster Ready Partner News - Q2 2012: ISC12 Intel Cluster Ready demos, Tips & Tricks for automating Intel Cluster Checker, Partner Highlights and more in this issue. Type: Technical Article,News |
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05/17/2012
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Partner Newsletter Q2 2012 Intel Cluster Ready Articles 1
Join Intel® Cluster Ready in Hamburg at ISC'12! Learn about Intel® Xeon® processor E5-2600/1600 product families' exciting developments for the High Performance Computing Community. Type: Technical Article,News |
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05/17/2012
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Using the Scalable Vector Graphics Library to Render Graphics on Android for Intel IA
By Shwetha Doss, Sr. Application Engineer, Intel Corporation Shaun Lo, Application Engineer, Intel Corporation Cary Pai, Application Engineer, Intel Corporation
1. Introduction
Scalable Vector Graphi ... Type: Technical Article |
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05/17/2012
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Intel® Graphics Performance Analyzers Getting Started Guide
Quickly get up-to-speed using the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite. The article is intended for graphics developers who are not familiar with Intel GPA. Type: Technical Article,Tips and Techniques,Technical Notes,Tutorials |
GPA vcsource_type_techarticle vcsource_type_documentation vcsource_product_gpa vcsource_domain_gamedev vcsource_index |
05/17/2012
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26th International Conference on Supercomputing
Parallel Programming with Cilk Plus using the Intel Compiler and Autotuning tutorial on June 25th at 26th International Conference on Supercomputing. Type: Events |
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05/16/2012
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Fluid Simulation for Video Games (part 13)
This is a series on fluid simulation for games. This article describes how to augment the fluid particle system described earlier, interact with rigid bodies with any polyhedral shape, and generate a lift-like force on those bodies. Type: Technical Article |
convex convex hull vcsource_type_techarticle vcsource_domain_graphics vcsource_index |
05/16/2012
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Intel Software Development Product Events
Visit us at one of our events! See Intel® Software Development Products in action and learn how to use them to boost your applications performance. Type: Events |
Parallel Programming software development software developer software developer resources DPD Events Intel events software training |
05/16/2012
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Intel XE Product Line of SW Development Products Comparison
Use the information on this page to select the right Intel XE product to suit your needs. |
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05/16/2012
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Intel® Trusted Execution Technology
Intel® Trusted Execution Technology (Intel® TXT) provides a hardware- based root of trust to ensure that a platform boots with a known good configuration of firmware, BIOS, virtual machine monitor, and ... Type: Download,Landing & Links |
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05/15/2012
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Intel® Digital Random Number Generator (DRNG) Software Implementation Guide
Download Article
Download Intel® Digital Random Number Generator (DRNG) Software Implementation Guide [PDF 572KB]
1 Introduction
Intel® Secure Key, previously code-named Bull Mountain Technology, i ... |
DRNG Bull mountain Ivy Bridge rdrand Intel 3rd Generation Core Processor |
05/14/2012
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Intel® GPA Tip: Minimize Overdraw by Using Pixel History and Pixel Overdraw Modes
Intel® Graphics Performance Analyzers (Intel® GPA) includes various features that help game developers optimize their game. This article shows how to use the Pixel History and Overdraw modes to analyze "hot spots" within your game or application. Type: Technical Article,Tips and Techniques,Technical Notes |
GPA vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index |
05/14/2012
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Enterprise-class API Patterns for Cloud & Mobile
Home
Products
Product Line Overview
Service Gateway
Cloud Access 360
Cloud SSO
One Time Password Server
Tokenization Broker
Solutions
All Solutions
C ... |
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05/14/2012
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Intel® Parallel Building Blocks
Home
Products
News
Resources
Support
Store
[image]
[image]Intel® Parallel Building Blocks
Comprehensive parallel development models that support mu ... |
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05/14/2012
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Dynamic Resolution Rendering Updated
by Doug Binks
Introduction
This update to the Dynamic Resolution Rendering sample optimizes the temporal anti-aliasing (TAA) upscale pass and adds a few new features for improved qualitative comparis ... |
vcsource_type_techarticle vcsource_domain_graphics vcsource_techsample_dynamicresolutionrender vcsource_index |
05/14/2012
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User Manual for the Rdrand Library (Windows* Version)
Download Source
Rdrand Library (Windows* Version)
About
This is the Rdrand Library, a project designed to bring the rdrand instruction to customers who would traditionally not have access to it.The ... |
“rdrand library” “rdrand API” rdrand |
05/11/2012
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