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    <title>Intel Software Network Comments Feed</title>
    <link>http://software.intel.com/en-us/articles/cloud-based-ray-tracing</link>
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    <item>
      <title>By 
    Twitter Trackbacks for
     
    Experimental Cloud-based Ray Tracing Using Intel® MIC Architecture for Highly Parallel Visual Processing - Intel® Software Network 
    [intel.com]
    on Topsy.com
  </title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/cloud-based-ray-tracing/#comment-56745</link>
      <pubDate>Thu, 24 Feb 2011 08:12:54 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/cloud-based-ray-tracing/#comment-56745</guid>
    </item>
    <item>
      <title>By Art Scott</title>
      <description><![CDATA[ I like: "... One example of taking advantage of the cloud is related to computer games. Companies like OnLive* and Gaikai* are making a business out of offering a service in which the game itself runs on servers in the cloud. It processes user interactions from the game client, and the server sends back a compressed, rendered image of the game to the user. ... "

What are the economics, even with compresson, given this sort of news? --

"AT&T To Cap DSL Usage, Impose Overages
For DSL customers, usage will be capped at 150GB per month, and for U-Verse customers, the cap will be 250GB. Overage charges will only be imposed on customers “who consistently exceed the new caps,” according to Broadband Reports."
and
"How AT&T Totally Flubbed 4G" ]]></description>
      <link>http://software.intel.com/en-us/articles/cloud-based-ray-tracing/#comment-57416</link>
      <pubDate>Mon, 14 Mar 2011 11:08:27 -0700</pubDate>
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    <item>
      <title>By Olga Bessonova</title>
      <description><![CDATA[ This topic was very interesting for me. ]]></description>
      <link>http://software.intel.com/en-us/articles/cloud-based-ray-tracing/#comment-59319</link>
      <pubDate>Mon, 02 May 2011 14:07:02 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/cloud-based-ray-tracing/#comment-59319</guid>
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    <item>
      <title>By travis</title>
      <description><![CDATA[ This is very interesting, but fails to cover the part of it i was most interested in.  How do you offload the workload to the cloud.  i am looking at updating my desktop (again) which is going to leave me with a quad core 3.2ghz desktop that i want to use for a home server.  since all of my other computers (other than my main desktop) are old and slow, i would love to offload some of the workforce to the new super server, just like you guys are doing for this article.  is there an article, or help that points to this.
either way it is cool to see this happening, and i cant wait to hook into servers like this. ]]></description>
      <link>http://software.intel.com/en-us/articles/cloud-based-ray-tracing/#comment-63982</link>
      <pubDate>Wed, 07 Sep 2011 07:37:35 -0700</pubDate>
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