Game Code Resources Browser
Landing page for the Game Code Resources Browser DVD's ISO available for download! Type: Code,Download |
vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_type_techsample vcsource_index |
02/06/2012
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Ultrabook™ and the Intel® Energy Checker SDK
The Intel® Energy Checker SDK can be used to instrument an application and collect data to help a developer pinpoint power hungry features that can be optimized for power. Type: Technical Article,Code |
ultrabook "Intel Energy Checker SDK" |
01/24/2012
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Intel® Performance Counter Monitor - A better way to measure CPU utilization
The Intel® Performance Counter Monitor provides sample C++ routines and utilities to estimate the internal resource utilization of the latest Intel® Xeon® and Core™ processors and gain a significant performance boost. Type: Technical Article,Download,News,Tutorials |
monitoring Intel Performance Counter Monitor simultaneous multithreading out-of-order execution Intel® Performance Counter Monitor Intel® Xeon® Core™ processors multi-level caches pipelining |
11/30/2011
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Embree - Photo-Realistic Ray Tracing Kernels
Embree: Photo-Realistic Ray Tracing Kernels (Release 1.0)
Embree is a collection of high-performance ray tracing kernels, developed at Intel Labs. The kernels are optimized fo ... Type: Technical Article,Code |
Embree vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_type_samplecode 光线追踪 视觉计算 vcsource_index |
11/21/2011
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Download Intel® OpenCL SDK
Back to the Intel® OpenCL SDK page.
*End User License Agreement
Installation and Setup
Before installation, please read the Release Notes.
After downloading Intel® OpenCL SDK, follow the instr ... Type: Download |
openCL OpenCL SDK |
11/09/2011
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River Trail: Parallel Web Applications
In a world where the web browser is the user's window into computing, browser applications must leverage all available computing resources to provide the best possible user experi ... Type: Technical Article,Code |
parallel javascript River Trail Parallel Programming Intel Labs Web page performance |
10/11/2011
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Displaying Stereoscopic 3D (S3D) with Intel HD Graphics Processors for Software Developers
This article describes how to display Stereoscopic 3D (S3D) with Intel HD Graphics Processors for Software Developers. Type: Technical Article,Code |
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09/16/2011
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Intel® Performance Bottleneck Analyzer
The Intel® Performance Bottleneck Analyzer can be used to identify and prioritize issues specific to current and future Intel® architectures. |
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08/04/2011
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Intel Cilk Plus Specification Archive
Archive of previous versions of the Intel Cilk Plus specification |
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07/20/2011
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Dynamic Resolution Rendering
[image]
Dynamic Resolution Rendering
The Dynamic Resolution Rendering sample demonstrates a technique for dynamically adjusting the resolution of the main rendering, with graphica ... Type: Technical Article,Code,Download |
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07/19/2011
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Morphological Antialiasing (MLAA)
MLAA is an image-based, post-process filtering technique which identifies discontinuity patterns and blends colors in the neighborhood of these patterns to perform effective anti-aliasing. Type: Technical Article,Code,Download |
samples sandybridge antialiasing GameDev GamingGraphicSamples |
07/15/2011
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Scalable Virtual Environments
Intel researchers invented a new software architecture called the Distributed Scene Graph (DSG). This architecture enables massive scaling of the number of participants and the complexity of scenes. Source code is available. Type: Code |
game development visual computing Scalable Virtual Environments vcsource_type_techarticle vcsource_domain_graphics vcsource_index |
06/30/2011
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Colony - A highly parallel crowd simulation technique
Colony is a highly parallel optimized crowd simulation technique. Tens of thousands of units are simulated using a novel ray-casting technique. This is achieved by utilizing TBB to distribute our work across multiple threads and multiple frames and uti Type: Technical Article,Code,Download |
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06/23/2011
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Download the latest version of Manageability Developer Tool Kit
Manageability Developer Tool Kit
Download Executable File Set Here Source File Set Here
Overview:
Manageability Developer Tool Kit is a set of tools to help designers, developers and testers ... Type: Code,Download |
Manageability Community Intel Core vPro KVM Remote Control |
06/14/2011
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Manageability Developer Tool Kit Source Code
License Agreement
IMPORTANT - READ BEFORE COPYING, INSTALLING OR USING..
End User License Agreement for theManageability Developer Tool KitCopyright © 2008-2011 Intel CorporationAll rights reserved.
... Type: Code,Download |
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06/08/2011
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Code & Downloads : A-Z
Can't find it on this page? Search or try the Download Center.
View: Alphabetically By Community
A | B | C | D | E | F | G | H | I | J | K | L | ... Type: Landing & Links |
Downloads Code téléchargements |
05/06/2011
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GPU Detect Sample
GPU Detect is a short sample demonstrates a way to detect the primary graphics hardware present in a system, and to initialize a game’s default fidelity presets based on the found graphics device using a simple API. Type: Technical Article,Code,Download |
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04/21/2011
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Processor Graphics
[image]
[image]
Graphics Read about Intel® Graphics [image] OpenGL Extensions in Intel® 4 Series Express Chipsets and Beyond[image] Quick Reference Guide to Intel® Pr ... |
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04/20/2011
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Simplifying the use of IPP in WPF, Visual Studio and Managed code.
Introduction
The IPP 7.0 DLLs now have the same names for both the 32 and 64 bit version. Under the previous versions, the names were different; e.g., ippcore-6-1.dll for the 32 bits and ippcoreem64t ... Type: Technical Article,Code |
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04/04/2011
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Intel Parallel Studio into Linux Ubuntu 10.10 installation
Manual how to install Intel Parallel Studio into Linux Ubuntu 10.10 to work stable. Type: Technical Article |
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03/11/2011
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Kernel Template Library
Template Library to express Kernels with high level objects allowing auto-vectorization Type: Code,Download |
C++0x simd SSE Vectorization AVX Lambda |
03/10/2011
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Adaptive Transparency
We introduce a new technique for real-time order independent transparency called Adaptive Transparency (AT) that closely approximates the ground-truth results obtained from A-buffer compositing but is 5x to 40x faster. Type: Technical Article,Code,Download,Events,Tutorials |
rendering Adaptive Transparency vcsource_type_techarticle vcsource_domain_graphics vcsource_index |
03/03/2011
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Game Engine Tasking Animation
To give your customers the best experience on their particular platform we want to write game engine code that is core count independent. Type: Technical Article,Code,Download |
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03/02/2011
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Shadow Explorer
[image]
Shadow Explorer
Shadow Explorer is a sample application, with source code, that allows developers to work with several shadowing techniques, examine the performance versus ... Type: Technical Article,Code,Download,Landing & Links |
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02/25/2011
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Integrated Graphics
[image]
[image]
Graphics Read about Intel® Graphics [image] OpenGL Extensions in Intel® 4 Series Express Chipsets and Beyond[image] Quick Reference Guide to Intel® In ... |
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01/20/2011
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