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Intel at Game Developer Conference 2009
Read all about Intel Software Network at the Game Developers Conference, held twice a year - once in San Francisco and once in Austin, TX.
Author:
Gina Bovara (Intel)
Type:
Landing & Links,Events
havok
GDC Intel
conferences
game developers conference
Smoke
gaming
larrabee
gdc
inverse kinematics
game development
visual computing
graphics
vcsource_type_news
vcsource_domain_graphics
vcsource_index
02/09/2012
Intel® Graphics Performance Analyzers (Intel® GPA) FAQ
This article is the "Frequently Asked Questions" (FAQ) for the Intel® Graphics Performance Analyzers (Intel® GPA). Intel GPA helps game developers analyze and optimize their games for Intel® CPU's and processor graphics.
Author:
Neal P. (Intel)
,
Aaron Davies (Intel)
Type:
Technical Article
optimization
FAQ
GPA
graphics performance analyzers
game asset optimization
graphics
graphics optimization
Sandy Bridge
GPA 4
vcsource_type_techarticle
vcsource_domain_media
vcsource_os_windows
vcsource_platform_desktoplaptop
vcsource_domain_graphics
vcsource_product_gpa
vcsource_domain_gamedev
vcsource_index
02/01/2012
The Inner Game of Concurrency Programming: Optimizing for Intel's Dual Cores
by Alexandra Weber Morales Abstract While much has been written about the whys, hows, and whether-or-not-to's of threading, there's been little focus on the most productive way to pound a paradig ...
Type:
Technical Article
games
visual effects
physics
visual computing
08/03/2007
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