| August 22, 2008 1:18 PM PDT | |
Meet some of the people that helped shape the Intel Software Network community by contributing their feedback, opinions and expertise back into the community. We would like to recognize them for their time and effort to help make ISN a valuable developer resource.
Thank you for being a part of our community.
Zach Aikman, Andy Maneri, Will Towns, and Joe Tkach from Digipen Institute worked together to create Synaesthete, a music-driven-arcade style shooter game. Zach is the Producer for this project and is responsible for gameplay/game logic code and Lua scripting. He also wrote the terrain system, which procedurally generates levels for each song. Will is the Technical Director and primary audio content designer and coder for the game. Joe is the Designer and graphics programmer and created the particle system/effects. Andy is the Product Manager and in charge of the user interfacE. He's also done extensive modeling, including the Zaikman (the game's main character) and all of the enemy models.
Rasmus Barringer, creator of Burning Tires, is a full-time Master’s student in Engineering Physics at Lund University, Sweden. He is very interested in various aspects of computer programming such as compiler technology and code optimization (both single and multithreaded) and enjoys working with graphics, AI and physics simulations. He has been playing games since childhood and creating an awesome game has always been somewhat of a dream for him.
Christophe Canon, creator of Penguin’s Arena, is a French artist with digital game, multimedia and web design experience. He worked as a project manager in different companies in advertising and communication, as a multimedia artist and web designer. In 2005, Christophe launched Frogames, a freelance game art and design studio. Christophe has worked on several commercial projects including Minions of Mirth (3D MMO), Shelled!, MiniOne Racing, The Game Programmer's Guide to Torque.... Christophe also developed his own website to sell art elements (www.frogames.net) to professional video game developers. Christophe has served in the French Army and studied history and mathematics at the University of Reims.
Jean-Philippe Doiron and Simon Ampleman, co-creators of Helicomaster are professional software developers who have worked and played together for over 7 years. In that time both have attended the Game Institute as well as done self-study in game programming. The 2007 Intel Contest was a perfect opportunity for them to gather their knowledge and produce a very good game with as much "on-the-go" features as possible.
Lev Dymchenko, creator of AntiPlanet, is a graduate of Moscow State University, department of mathematics and mechanics. Lev looks at computer games as a kind of art. His interests are in advanced visualization technologies, optimization problems, data encryption and computer chess. He’s published several articles on computer-related themes. The AntiPlanet game includes custom visualization technology. Modeler-enthusiast Roman Sharapov assisted with game levels, model design and textures. Music was supplied by indie musician M. Krasilnikov.
Reed Gonsalves and Chad Taylor of Double Hawk Games are the creators of Empyreal Nocturne. These recent graduates of DigiPen Institute of Technology quickly realized their similar taste in movies, music and games. They have since collaborated to create 4 game titles during their tenure of school, with "Empyreal Nocturne" as their biggest accomplishment. Both strive to create fun and innovative games. Reed Gonsalves now works at Nightlight Studios in downtown Seattle, WA and Chad Taylor works for ArenaNet in Bellevue, WA.
Tim Hackett's passion for video games began as a child; playing Mario Brothers
inspired him to pursue a career in programming. After several years as a self-taught process automation programmer, Tim turned his attention to full-time video game development. His latest project, Hexaxis XXI, reflects Tim's obsession with addictive puzzle games. To flex his programming muscle, Tim went on to code the Sony PSP version of the game in only 2 days from scratch. The game won first place in a PSP programming contest and is a favorite among PSP homebrew gamers. Tim is 24 years old and currently resides in Charlotte, NC.
Greg Kennedy, creator of Tilt-n-Roll, is a professional Software Developer for Acxiom Corp. He co-founded the University of Arkansas Game Development club and has been writing games for over 5 years in his free time. He also plays violin in “The OneUps” a video game music cover band.
Kurosh F., creator of SOCCERnPOOL, graduated in Physics and Mathematics and later in Computer Engineering, and has worked in R&D Automation in industry.
He also runs a website that principally develops games and other miscellaneous software at www.kdfinfotech.com
Alain Labrie, creator of Othello3(cubed), is the founder and lead programmer of Ware-Wolf Games, a small dynamic company based in Halifax, Nova Scotia, focused on developing brainy, non-violent, casual games. Alain is a graduate of Concordia University with a degree in Mathematics and Computer Science. He started his career working for an R&D company in robotics and machine vision. He is now an independent developer and the brains behind Ware-Wolf Games.
Natalia Lapteva, leads IT-Forge, a small Russian team, mainly focused on making products for demoscene and creating small games. Working for the demoscene gave them great experience in programming real time computer graphics, taking everything they can from latest videocards and CPU. We all like big and impressive games, with well-done graphics and interesting gameplay andkeeping in mind that demoscene is very close to the game making, so we’ve decided to take the challenge and enter the contest with Tank-Raider – the game that effectively us
es the advantages given by Intel multi-core technology. The Tank-Raider was created by: Andrey Smorkalov (programming, game concept, managing and supervising), Ilya Palavoshev (modeling, art, UI design), Natalia Lapteva (level design, art, modeling, UI programming, video, PR)and Naumov Vasily (music).
Andreas Papathanasis, creator of Red Assault, is a game programmer from Greece, now living in Canada. He holds a physics degree from the University of Athens and a software development certificate with a specialization in video games programming from the Guildhall at SMU in Dallas, Texas. Andreas spends lots of time with independent game projects, being equally interested in exploring innovative gameplay and utilizing the latest technology features in the game engine he has developed.
Jeremy Spiller, creator of Zenix3D, has been programming and writing shooter style video games for almost 20 years. His original releases, Zenix (1989) and Crystal City are considered to be the fastest and most spectacular arcade games ever developed for the CoCo3. In his spare time he likes to windsurf and rock climb.
Grzegorz Slazinski, founder and manager of the Esenthel Game Demo project, is a passionate gamer and programmer from Poland. He does not limit himself to a specific section of programming, he does everything that has at least something to do with game programming, including graphics, physics, special effects, sounds, GUI, AI, mechanics, input, networking and general optimization, they interest him all the same. He would like to thank the people that joined him recently and they are now working as a team. You can see more details at www.esenthel.com.
Xiaodong Yang, author of CityDriver is an application software programmer in China Shenyang, where he lives with his wife and lovely daughter. In his free time he enjoys making and playing games with his friends. CityDriver was made by Sleeping Bear Group, a team of twelve artist lead by Yufang Li with only one programmer!
Manageability Winners
Winner of the Grand Prize: a Desktop PC Based On Intel® vPro™ Technology: Eric Fong for 'Smart Background Backup for Web OS Readiness'
Eric Fong works on networking technology for an Internet based tracking system. In his words, he enjoys 'being a software developer because it brings him satisfaction to build and track cool applications'. When not busy at work, he likes to travel to different places, browse the Internet for information on the latest technology and think about how it can change our life. Check out his winning entry that was unanimously selected by our panel of judges.
Meet the winners with the top vote tabulation.
Erick Hernan Sanchez Suarez for 'The control is possible with the best technology'
Erick is a final semester student of electronic engineering. Erick 'likes to innovate and observe the improvement in platforms, and then research the benefits'. He also loves learning other languages using the Internet, playing puzzles, riding his bicycle and reading. See his winning entry here.
Sagar Patil for 'Intel AMT is useful in Satellite Communication': Sagar is a second year Engineering Student specializing in Information Technology. He likes to collect latest knowledge and information in the world of Information Technology. Read his winning entry here.
Cijo Abraham Mani for 'Can WLAN implemented to AMT'
Cijo works as a Technical Support Executive in Vanilla Networks, an Australia based company. He enjoys browsing websites that provide latest information on software languages and software news.
Manpreet Singh for 'Tech shift from software to firmware'
Nidhi works as an Associate Software Engineer for Computer Associate at their ITC development center in Hyderabad, India. When not busy at work, Nidhi likes surfing the net, chatting with friends, watching movies, shopping. Check out her contest entry on ‘Intel AMT in ATM's safe guarding them’.
ZDenek works on Managed PC solutions for SOHO customers in the healthcare sector, based out of Prague, Czech Republic. Read his idea on ‘Recovery solution with boot manager over IDE-R and SOL (also for DSL connected PCs)’
Adrian Freemantle for ‘Stupid Techie forgot to setup the @#$%! SCSI Adapter’
Adrian works with a company that develops a desktop management suite. Making good food and enjoying it with good company is one of his favorite pass times.
Meet the first 3 winners in our Contest for a Manageability Idea!
Manageability Community Champions
Jim Corrigan has been an active member in ISN’s manageability community. He is the CEO and founder of Manage Operations f/t/a Ki NETWORKS, a dedicated software engineering company delivering a toolset that has the distinction of being the only software that manages console servers and remote Power units from every major vendor. Jim began his career at TRW DSSG, System Development Corp and Digital Equipment Corporation before founding Ki NETWORKS, now Manage Operations, in 1984 with the goal of providing DECnet, LAT and MOP for non-Digital systems. Jim received his BIS in Computer User Interfaces at George Mason University in 1981. He has been affectionately referred to as the "Grandfather" of console and remote management!
Game Demo Contest Weekly Winners
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Mobile Mod Winners
Mobile Community Champions
Show Us Your Threads Contest Winners
Check Out Some of Our Other Weekly Winners Entries
For more complete information about compiler optimizations, see our Optimization Notice.
Comments (5) 
| November 11, 2010 4:36 AM PST
agarshna murari | Kaushik , You Look Like My Sandeep !!! |
| December 8, 2010 3:19 AM PST
Kaushik Ramachandran | Yes Murari , Sandeep Is Always Yours !!!!!!!! Take Him ! |
| May 27, 2011 1:03 AM PDT
Kaushik Ramachandran | This comment by agarshna murari is fake.Someone has misused his name.He is a great guy!He congratulated me on my success! |
| August 29, 2011 6:13 AM PDT
Prithvi Raj | Hey guys , do you know onething .... Kishan grish is a great Computer Activist ... You must all know about him .... He is such a marvellous guy ... Agarshna Murari Is also a great guy .... Indeed a genius like Kishan Grish ..... To say about kaushik , he is not a bright student .... He is dull both in appearance and in skills .... Hail Kishan Grish and Agarshna Murari ... Fail Kaushik Engira Ramachandran ....... |


kishan grish