Getting the Most out of Intel® Extreme Graphics Sample Code

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Last Modified On :   March 11, 2008 6:28 PM PDT
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by Mark Buxton, Matt McClellan,
Cody Northrop, Kipp Owens, and Eric Palmer


Why Should I Care About This Code Sample?

The sample code included within uses the framework of a couple DirectX* 9 samples and code developed at Intel to show how one can measure system performance variables to determine what level of detail to use for a game. This is by no means a complete solution, but meant to provide some sample code to check the various system variables.

Target Audience
Game developers, graphics application developers, and general interest

Implementation Language
C++

Target Hardware & Software Platforms:

Hardware Systems:
IA-32 platforms

Operating Systems:
Microsoft Windows* 2000, and Windows XP

Other software needed:
Microsoft DirectX* 9.0 SDK


Whitepaper: "Getting the Most out of Intel® Extreme Graphics"