| Last Modified On : | September 5, 2007 10:31 AM PDT |
Rate |
|
Congratulations to all the fantastic entries for the 2007 Game Demo Contest. 145 entries were received from 29 countries around the world. Take a look at this year’s winners and let us know what you think of their games!
First Place Winners- USD $10,000, a high-end gaming PC from Gateway, $5,000 of custom artwork from Rockettree and a Giga Pass to Game Developers Conference 2008.
Second Place Winners- USD $5,000 and Giga Pass to Game Developers Conference 2008
Third Place Winners- USD $3,000 and a Giga Pass to Game Developers Conference 2008
Fourth Place Winners- USD $1,000
Fifth Place Winners- USD $1,000
Best Threaded Game Demo Winners
Best Game on the Go Demo Winners
All winners in each category will also receive: Single user licenses of Intel® Thread Checker, Intel® Thread Profiler, Intel® VTune™ Performance Analyzer and Intel® Threading Building Blocks, One-year memberships to the Independent Game Developers Association, and Indie licenses to Garage Games' Torque Game Engine Advanced. For details and more information about bonus prizes see our prizes page.
*This software is provided for your convenience. Intel can neither vouch for nor support any third party software. See Legal Information.
| Lev Dymchenko - AntiPlanet AntiPlanet- 3d shooter game, it transfers player to AntiPlanet world, which is build of spheres, flickering lights and soft shadows. AntiPlanet is not a usual game, it is a concept game, example of computer visual art, like fractals. This world is not just a copy of real world, it is a surrealistic scene totally rendered by the computer. |
||
| Rasmus Barringer - Burning Tires A group of scientists takes off on a routine mission to examine the remains of a meteor shower, but the mission turns out to be quite exceptional… |
||
| XiaoDong Yang - CityDriver CityDriver is an urban car racing game developed by the Sleeping Bear Group. Gamers can drive freely in a big city. The game has excellent image presentation and vivid physical effect. Its software adopts multithreaded design and optimizes the multi-CPU, enabling better performance on multi-core platforms. |
||
| Grzegorz Slazinski - Esenthel Demo of work in progress 3D RPG Game called Esenthel, delivering highest quality visual and physical effects. |
||
| Vadim Lazuko - Exodus from the Earth Exodus from the Earth is an action-packed shooter based on an advanced engine «Riposte». The game utilizes all the capabilities of the modern processors and video accelerators for the creation of the highest possible realistic and enriched game environment. |
||
| Erick Chan - Harmotion Harmotion is a 3D top-down shooter designed in the classic style. Reminiscent of old favorites like Galaga and Space Invaders, Harmotion updates that old genre with eye-burning visual effects and particles, player directed music and sound effects, and intense single and multiplayer modes. Harmotion combines the artistry of melding light and music with the action packed game play of a space shooter. |
||
|
Andreas PapathanasisRed Assault |
||
| Zach Aikman, Andy Maneri, Will Towns, and Joe Tkach - Synaesthete Synaesthesia - noun. a sensation produced in one modality when a stimulus is applied to another modality, as when the hearing of a certain sound induces the visualization of a certain color. |
||
| Natalia Lapteva - Tank-Raider Year 2011. Strong and evil enemy attacked our country unexpectedly. Under the pressure of much stronger army our troops had to retreat. To save the situation general staff elaborated risky operation - a super-power tank-raider, most recent development of our secret laboratories, able to carry out special battle operations on its own, was send to the rear of the enemy. |
||
| Reed Gonsalves - Empyreal Nocturne Empyreal Nocturne is a 3D aerial action game in which you combat enormous flying monsters by commanding a legion of birds. |
||
| Vadim Lazuko - Exodus from the Earth Exodus from the Earth is an action-packed shooter based on an advanced engine «Riposte». The game utilizes all the capabilities of the modern processors and video accelerators for the creation of the highest possible realistic and enriched game environment. |
||
| Jean-Philippe Doiron - Helicomaster Helicomaster is challenging game where a though guy need to rides his helicopter through different missions without leaving anyone/anything behind. |
||
| Timothy Hackett - Hexaxis Hexaxis XXI is an addictive dice based hardcore puzzle game. If you enjoy Lumines, or Bombastic, you are in for a treat. More complicated than both combined but so intuitive once you learn the simple techniques. Line up the dice by the number on the sides, 2 two's, 3 three's, all the way to 6 sixes. Combos 'wipe out' when the wipe line crosses over them. Each combo dice counts towards your multiplier until there are no more combos to wipe when the wipe line hits the bottom. |
||
| Alain Labrie - Othello3 A new variation on an old favorite, Othello3 is a brainy casual game that is playable on three dimensions. |
||
| Christophe Canon - Penguins Arena Troubles began for the penguins when Sedna, their goddess, told them only one tribe would survive to global warming. Then on every iceberg around the world, snowballs battles broke out. Because in Penguins Arena, it's only about pushing out your opponents using snowballs. This game is the real First Penguin Shooter, innovating, nervous and cool, with short rounds. |
||
| Kurosh F. SOCCERnPOOL is a fast, realistic Table Soccer simulation that is played with 2 mouse controllers. A casual game for all age groups with a very shallow learning curve. Literally, pick up the mice and play. Play table soccer with the hitting precision of pool. Restriction of conventional table soccer removed, where players are fixed to a rod. Here the players can move in a plane to all parts of the zone.- SOCCERnPOOL |
||
| Zach Aikman, Andy Maneri, Will Towns, and Joe Tkach - Synaesthete Synaesthesia - noun. a sensation produced in one modality when a stimulus is applied to another modality, as when the hearing of a certain sound induces the visualization of a certain color. Synaesthete is a music-driven arcade-style shooter which seeks to engage the senses with a synergy of light, color, and sound. |
||
| Greg Kennedy - Tilt-N-Roll The classic wooden Labyrinth toy, now on your PC and with a twist: it uses the HDAPS system in IBM Thinkpads, MacBook / PowerBook, and Acer TravelMate as a controller. Tilt your laptop to tilt the maze and roll your marble to the exit. |
||
| Jeremy Spiller - Zenix 3D With friends at your side, blast alien insects to oblivion. Zenix3D takes the space invaders concept to a new level with stunning 3D graphics and special effects choreographed to an original music score. The level editor allows you to modify the game any way you want. |
||
Intel® Game Demo Contest 2008 Forum
