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    <title>Intel Software Network Comments feed</title>
    <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/feed/</link>
    <description></description>
    <language>en-us</language>
    <item>
      <title>By Simon</title>
      <description><![CDATA[ 
great documents here!

please encourage OEM's to integrate these x3100 (or higher) chips in products with the intel atom cpu... as example it would be wonderful to have this kind of performance+full vista compatibility with computers like Asus EEE or MSI Wind... its a very inexpensive way to boost the performance to respectable multimedia performance/and ok game performance... and many ppl hook up their 7&quot; EEE's anyway to a big screen
 ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-77</link>
      <pubDate>Fri, 14 Mar 2008 11:06:10 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-77</guid>
    </item>
    <item>
      <title>By tim</title>
      <description><![CDATA[ this is really great document,now i know why i had a 64MB max. video memory on 512MB ram.
now iam upgrading to 2GB RAM and i think that i should beat some games now.
and windows vista really rocks because the shared memory is not allocated from bios which may be not adjustable on windows xp.

thanks GOD i found this article.  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-9697</link>
      <pubDate>Mon, 15 Dec 2008 18:28:25 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-9697</guid>
    </item>
    <item>
      <title>By Bob</title>
      <description><![CDATA[ agp texture acceleration is always unavailable after installing win xp. i really need some help. ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20702</link>
      <pubDate>Sat, 07 Mar 2009 08:58:41 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20702</guid>
    </item>
    <item>
      <title>By Billy Murphy</title>
      <description><![CDATA[ 384MB.  Is there any way to reduce the amount of memory allocated to a g33 / g31 ? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20911</link>
      <pubDate>Thu, 12 Mar 2009 14:18:46 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20911</guid>
    </item>
    <item>
      <title>By Chuck Desylva</title>
      <description><![CDATA[ Sure. It is an option in the BIOS MCH section called "DVMT". ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20912</link>
      <pubDate>Thu, 12 Mar 2009 14:20:16 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20912</guid>
    </item>
    <item>
      <title>By Sandor</title>
      <description><![CDATA[ Hi!
I have 2GB RAM, Pentium Dual Core(1,6x2) and Mobile Intel(R) 965 Express Chipset Family(384mb max), but memory in use is only 10mb.I'm running on XP so that means, I can't change the amount of memory in use? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21158</link>
      <pubDate>Wed, 18 Mar 2009 11:22:39 -0700</pubDate>
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    </item>
    <item>
      <title>By Chuck Desylva</title>
      <description><![CDATA[ How are you measuring "memory in use"? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21159</link>
      <pubDate>Wed, 18 Mar 2009 11:26:10 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21159</guid>
    </item>
    <item>
      <title>By Sandor</title>
      <description><![CDATA[ I made a screenshot
http://img300.imageshack.us/img300/3343/videoo.jpg ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21166</link>
      <pubDate>Wed, 18 Mar 2009 12:15:25 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21166</guid>
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    <item>
      <title>By Chuck Desylva</title>
      <description><![CDATA[ Ok, so you are measuring it correctly. I don't believe that you can change it since it is controlled by the driver. You could however make calls through DirectX to allocate/deallocate from that pool. If you run a game or some other 3D application you should see that value change btw.  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21168</link>
      <pubDate>Wed, 18 Mar 2009 13:04:43 -0700</pubDate>
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    </item>
    <item>
      <title>By Ahmed</title>
      <description><![CDATA[ Problem with non-availability of AGP Texture Acceleration. Operating System is Windows XP Professional. Hardware is mobile Intel 965GM chipset. Installed latest driver but no change. Trying to play game Call of Duty 2 but Direct X error is generated. I suspect its due to non-availability of AGP Texture Acceleration. Please advise. ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-25978</link>
      <pubDate>Fri, 12 Jun 2009 12:22:42 -0700</pubDate>
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