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    <title>Intel Software Network Comments Feed</title>
    <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide</link>
    <description></description>
    <language>en-us</language>
    <item>
      <title>By Simon</title>
      <description><![CDATA[ 
great documents here!

please encourage OEM's to integrate these x3100 (or higher) chips in products with the intel atom cpu... as example it would be wonderful to have this kind of performance+full vista compatibility with computers like Asus EEE or MSI Wind... its a very inexpensive way to boost the performance to respectable multimedia performance/and ok game performance... and many ppl hook up their 7&quot; EEE's anyway to a big screen
 ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-77</link>
      <pubDate>Fri, 14 Mar 2008 11:06:10 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-77</guid>
    </item>
    <item>
      <title>By tim</title>
      <description><![CDATA[ this is really great document,now i know why i had a 64MB max. video memory on 512MB ram.
now iam upgrading to 2GB RAM and i think that i should beat some games now.
and windows vista really rocks because the shared memory is not allocated from bios which may be not adjustable on windows xp.

thanks GOD i found this article.  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-9697</link>
      <pubDate>Mon, 15 Dec 2008 18:28:25 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-9697</guid>
    </item>
    <item>
      <title>By Bob</title>
      <description><![CDATA[ agp texture acceleration is always unavailable after installing win xp. i really need some help. ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20702</link>
      <pubDate>Sat, 07 Mar 2009 08:58:41 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20702</guid>
    </item>
    <item>
      <title>By Billy Murphy</title>
      <description><![CDATA[ 384MB.  Is there any way to reduce the amount of memory allocated to a g33 / g31 ? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20911</link>
      <pubDate>Thu, 12 Mar 2009 14:18:46 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20911</guid>
    </item>
    <item>
      <title>By Chuck Desylva</title>
      <description><![CDATA[ Sure. It is an option in the BIOS MCH section called "DVMT". ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20912</link>
      <pubDate>Thu, 12 Mar 2009 14:20:16 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-20912</guid>
    </item>
    <item>
      <title>By Sandor</title>
      <description><![CDATA[ Hi!
I have 2GB RAM, Pentium Dual Core(1,6x2) and Mobile Intel(R) 965 Express Chipset Family(384mb max), but memory in use is only 10mb.I'm running on XP so that means, I can't change the amount of memory in use? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21158</link>
      <pubDate>Wed, 18 Mar 2009 11:22:39 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21158</guid>
    </item>
    <item>
      <title>By Chuck Desylva</title>
      <description><![CDATA[ How are you measuring "memory in use"? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21159</link>
      <pubDate>Wed, 18 Mar 2009 11:26:10 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21159</guid>
    </item>
    <item>
      <title>By Sandor</title>
      <description><![CDATA[ I made a screenshot
img301.imageshack.us/ifs/3343/img300/3/videoo.jpg ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21166</link>
      <pubDate>Wed, 18 Mar 2009 12:15:25 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21166</guid>
    </item>
    <item>
      <title>By Chuck Desylva</title>
      <description><![CDATA[ Ok, so you are measuring it correctly. I don't believe that you can change it since it is controlled by the driver. You could however make calls through DirectX to allocate/deallocate from that pool. If you run a game or some other 3D application you should see that value change btw.  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21168</link>
      <pubDate>Wed, 18 Mar 2009 13:04:43 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-21168</guid>
    </item>
    <item>
      <title>By Ahmed</title>
      <description><![CDATA[ Problem with non-availability of AGP Texture Acceleration. Operating System is Windows XP Professional. Hardware is mobile Intel 965GM chipset. Installed latest driver but no change. Trying to play game Call of Duty 2 but Direct X error is generated. I suspect its due to non-availability of AGP Texture Acceleration. Please advise. ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-25978</link>
      <pubDate>Fri, 12 Jun 2009 12:22:42 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-25978</guid>
    </item>
    <item>
      <title>By  Intel Sandy Bridge LGA 1155 Tested - PC SHOW 2010 Pricelist | COMPUTEX 2010 | VRForums - Singapore IT &amp; Lifestyle</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-44679</link>
      <pubDate>Fri, 11 Jun 2010 17:05:44 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-44679</guid>
    </item>
    <item>
      <title>By ganjar</title>
      <description><![CDATA[ hi!!!
i have compaq presario v3201 with spec: 
- prossesor intel core duo T2250 1,73 
- VGA: intel gma 945GM with 128 mb ( shared ) DIRECT X 9.0C
- 512 of RAM
can i play Joint task force ?
the minimum system requirement of the game:
- Video memory : 64 or 128 ( sorry i forget )
- RAM : 512 MB
i try to play the game, when i finish instaled i try to play, but it say " your graphic card does not support pixel shader or vertex shader "
can anyone help me?
Sorry for my bad english i'm from indonesian :)) ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-55716</link>
      <pubDate>Fri, 28 Jan 2011 22:26:44 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-55716</guid>
    </item>
    <item>
      <title>By lexijean</title>
      <description><![CDATA[ I have the hp mini netbook. I bought sims3 not knowing that it wouldn't work because of how crappy my hardware is. Rather than taking it back I want to find a program or graphics card that will work for my computer and the game. Any suggestions? ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-56575</link>
      <pubDate>Sun, 20 Feb 2011 12:05:17 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-56575</guid>
    </item>
    <item>
      <title>By iset</title>
      <description><![CDATA[ ok ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-56989</link>
      <pubDate>Thu, 03 Mar 2011 13:37:33 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-56989</guid>
    </item>
    <item>
      <title>By Erhan</title>
      <description><![CDATA[ Hi. I'm Problem ıs ; Windows XP Professional Sp3 OS İntel GMA X3100 (GM965 Chipset) AGP Texturing Not Avaible ?? Gamingis Performance Bad Very Bad Please Help Me ?  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-59342</link>
      <pubDate>Tue, 03 May 2011 03:50:07 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-59342</guid>
    </item>
    <item>
      <title>By sahsab</title>
      <description><![CDATA[ i want to download this software ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-59400</link>
      <pubDate>Wed, 04 May 2011 20:24:26 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-59400</guid>
    </item>
    <item>
      <title>By Fedja</title>
      <description><![CDATA[ Graphics Card Drivers  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-62380</link>
      <pubDate>Sun, 31 Jul 2011 05:13:31 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-62380</guid>
    </item>
    <item>
      <title>By hacker31</title>
      <description><![CDATA[ shader is a feature of most newer graphics cards (2008 and up) have which is required to play most modern games. Even intel's integrated graphic cards have shader however 128MB graphic cards are fairly outdated these days and the oldest cards to have the shader features are usually 256MB cards. You can search your chipset on google or intel and you should be able to read if your graphics are shader compatible.  ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-62971</link>
      <pubDate>Sun, 14 Aug 2011 18:01:55 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-62971</guid>
    </item>
    <item>
      <title>By ASap13</title>
      <description><![CDATA[ hey..do the intel make a software like updating GMA 3000 to X3000 or 3100 ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-63214</link>
      <pubDate>Wed, 17 Aug 2011 22:27:50 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-63214</guid>
    </item>
    <item>
      <title>By Aarush Shaurya</title>
      <description><![CDATA[ i want everyday latest news for intel new devices
 ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-67521</link>
      <pubDate>Mon, 28 Nov 2011 04:07:05 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-67521</guid>
    </item>
    <item>
      <title>By MOIZ</title>
      <description><![CDATA[ hey guys don't waste your time dreaming that Intel built-in video graphics will play high level games.
cause its hard ware isn't programmed to do so. the alternate option is to spend some bucks on game compatible gpu units like Nvidia graphics cards..... ]]></description>
      <link>http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-68833</link>
      <pubDate>Thu, 29 Dec 2011 20:39:58 -0800</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/intel-gma-3000-and-x3000-developers-guide/#comment-68833</guid>
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