Intel® Graphics Performance Analyzers Knowledge Base

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Intel® Graphics Performance Analyzers 2012 R3 Release Notes
This article contains the online version of the Release Notes for the Intel® Graphics Performance Analyzers product (Intel® GPA). This document provides system requirements, installation instructions, issues and limitations, and legal information.
Type: Installation,Known Issues,Compatibility,Technical Notes
GPA vcsource_type_techarticle vcsource_type_documentation vcsource_product_gpa vcsource_index 05/21/2012
Intel® Graphics Performance Analyzers (Intel® GPA) FAQ
This article is the "Frequently Asked Questions" (FAQ) for the Intel® Graphics Performance Analyzers (Intel® GPA). Intel GPA helps game developers analyze and optimize their games for Intel® CPU's and processor graphics.
Type: Technical Notes
FAQ GPA Sandy Bridge vcsource_type_techarticle vcsource_domain_media vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/21/2012
Intel® GPA: Announcing Release 2012 R3
Intel® Graphics Performance Analyzers (Intel® GPA) is a powerful, agile developer tool suite for analyzing and optimizing games, media, and graphics-intensive applications. Available now, Intel GPA 2012 R3 adds new features requested by game developers.
Type: Download, Registration, Licensing,Compatibility,Technical Notes
GPA vcsource_type_techarticle vcsource_type_news vcsource_type_documentation vcsource_product_gpa vcsource_index vcsource_type_event 05/21/2012
Intel® Graphics Performance Analyzers Getting Started Guide
Quickly get up-to-speed using the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite. The article is intended for graphics developers who are not familiar with Intel GPA.
Type: Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_type_documentation vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/17/2012
Intel® GPA Tip: Minimize Overdraw by Using Pixel History and Pixel Overdraw Modes
Intel® Graphics Performance Analyzers (Intel® GPA) includes various features that help game developers optimize their game. This article shows how to use the Pixel History and Overdraw modes to analyze "hot spots" within your game or application.
Type: Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/14/2012
Intel® GPA Tip: Workaround for games that trap all keystrokes
When using Intel GPA System Analyzer / HUD, keyboard shortcuts may not work because the game is trapping all keystrokes. This article describes a workaround for this situation.
Type: Known Issues,Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 04/17/2012
Introducing the Intel GPA Advisor
Recently added to Intel GPA are the Frame Advisor and Erg Advisor tools, which sort through your metrics data to quickly pinpoint specific issues within your frame. The tools highlight areas most likely to result in improving the playability of your game.
Type: Tips and Techniques,Technical Notes
GPA vcsource_domain_graphics vcsource_type_video vcsource_index 03/21/2012
Intel GPA 2012: Graphics Checker not supported
Support for Intel Graphics Checker has been deprecated in the 2012 release of Intel GPA. A new Graphics Checker functionality will be provided in the near future. We are sorry for any inconvenience as we transition to this new capability.
Type: Known Issues,Errors and Diagnostics,Software Defects,Compatibility,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 03/16/2012
Intel® GPA: support for various versions of the Microsoft* Windows* OS
In order to focus efforts on newer operating systems and technologies, the Intel GPA tools no longer support Microsoft Windows XP* or Microsoft Windows Vista*. This article describes the OS support for the product.
Type: Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 02/15/2012
Intel® GPA Tools Help Zombie Studios Pioneer the Free-to-Play Gaming Space
Zombie Studios' Lead Developer Chance Lyon describes how his team used Intel® GPA to accelerate the development cycle and optimize Blacklight: Retribution.
vcsource_domain_graphics vcsource_product_gpa vcsource_type_casestudy vcsource_index GPA 01/23/2012
Intel® Graphics Performance Analyzers Instrumentation Walkthrough
Intel® GPA Platform Analyzer is an instrumentation-based tool. The Intel® GPA instrumentation API provides functionality to describe various constructs such as dependencies between tasks. This paper describes how to instrument your code to use this tool.
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 01/13/2012
Using Intel® Graphics Performance Analyzer (GPA) to analyze Intel® Media Software Development Kit-enabled applications
The Intel® GPA Media Performance Analyzer helps developers understand and fine-tune performance gaps uncovered when using the Intel Media SDK. This white paper provides detailed usage examples and tips on using the Intel GPA Media Performance Analyzer.
GPA media sdk vcsource_type_techarticle vcsource_product_msdk vcsource_domain_graphics vcsource_product_gpa vcsource_index 12/21/2011
Intel® GPA Tip: Using the Frame Advisor and Erg Advisor Tools
Game analysis and optimization is critical, and the complexity of modern GPU's makes this task even more difficult. Intel GPA includes two "advisors" that automate the process of identifying the most likely causes of performance issues in a frame.
Type: Tips and Techniques,Technical Notes
vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index vcsource_type_documentation 12/07/2011
Intel® GPA Tip: Some Suggestions for Learning About Intel® GPA
Starting to use a new game analysis tool isn't easy, as there are lots of new terms and concepts to learn. In this article we'll show you how to quickly get up to speed with Intel® GPA -- the articles to read and where to get more information.
Type: Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 09/28/2011
Intel® GPA Tip: don't change an application's monitor once System Analyzer HUD has started analyzing the app
This article describes a limitation with the Intel® GPA System Analyzer HUD. When analyzing an application you can't change the monitor or change from windowed mode to full screen mode (or vice versa). We provide suggestions for avoiding this limitation.
Type: Known Issues,Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 09/27/2011
Optimize OpenCL™ Code with the Intel® Graphics Performance Analyzers
To the Intel® SDK for OpenCL* Applications main page Table of Contents 1. About the Intel® Graphics Performance Analyzers (Intel® GPA)2. Generating a Trace File3. OpenCL Device View4. Controlling the ...
Type: Tips and Techniques,Technical Notes
GPA Intel GPA openCL OpenCL SDK Intel OpenCL vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_product_gpa vcsource_product_oclsdk vcsource_domain_gamedev vcsource_index 09/26/2011
Intel® GPA Tip: unexpected results when saving render target images to disk
Intel GPA Frame Analyzer allows the user to save the a render target image to disk for later analysis. In some cases the resulting image is not what you expected. This article describes the issue and various alternatives for getting what you want.
Type: Known Issues,Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 09/23/2011
"MAXIS*-mizing" Darkspore*: A Case Study of Graphic Analysis and Optimizations in Maxis’* Deferred Renderer
2nd Generation Intel® Core™ processors fundamentally changed the PC gaming landscape. Intel® GPA 4.0 provides full support for this next generation of processors. The Darkspore* team at Maxis used GPA to optimize their game for the new processor graphics.
GPA game development visual computing Maxis Darkspore vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_type_casestudy vcsource_producttout_GPA vcsource_index Intel GPA 09/15/2011
Section 8: Prejudice Case Study
This case study demonstrates how the performance of Section 8: Prejudice was increased 1.17x, from 24FPS to 28FPS on 2nd Generation Intel® Core™ processor family using the Intel® Graphics Performance Analyzers (GPA) on the game’s built-in benchmark scene.
Intel GPA game development visual computing Section 8 vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_type_casestudy vcsource_index GPA 07/14/2011
Intel® GPA Tip: Maximizing metrics accuracy when running Intel® Graphics Performance Analyzers
This article provides tips and tricks to help you maximize the accuracy of graphics metrics obtained when using Intel® Graphics Performance Analyzers (Intel® GPA) to optimize your game.
Type: Tips and Techniques,Technical Notes
GPA graphics performance analyzers metrics vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 07/08/2011
Intel® GPA tip: running the tools on Intel-based netbooks
This article describes the behavior of Intel® GPA on netbooks based on Intel® processors and chipsets. Using Intel GPA with the latest graphics drivers now allows you to analyze and optimize your game on these platforms.
Type: Known Issues,Errors and Diagnostics,Tips and Techniques,Compatibility,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/29/2011
Intel® GPA Tip: using multi-byte filenames
Intel® Graphics Performance Analyzers (Intel® GPA) is a suite of tools that helps game developers analyze and optimize their games for the PC market. This technical article describes how to use multi-byte filenames with the product.
Type: Known Issues,Tips and Techniques,Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/24/2011
Intel® GPA Tip: workaround for install errrors
Under some situations Intel® encounters an error when trying to install prerequisites (such as the Microsoft DirectX* runtime libraries). This article provides a workaround for the issue.
Type: Installation,Known Issues,Errors and Diagnostics,Software Defects,Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/18/2011
Intel® GPA: Using the product with Sandy Bridge and Ivy Bridge graphics
Intel GPA supports hardware metrics for 2nd and 3rd Generation Intel® Core™ Processors with Intel® HD Graphics 4000/3000/2500/2000 (aka "Sandy Bridge" or "Ivy Bridge"). This document describes how to make the best use Intel GPA on these systems.
GPA Sandy Bridge vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/15/2011
Sid Meier’s Civilization* V Finds the Graphics Sweet Spot
Sid Meier’s Civilization* series has a successful 20-year history. This white paper describes how Firaxis utilized Intel® GPA to ensure Civilization V (Civ5) offers the best possible mix of graphics & game performance for the vast majority of systems.
TBB Performance analysis performance optimization Intel TBB GPA Civilization graphics performance analyzer Intel GPA sid meier game development visual computing Firaxis intel threading building blocks Civ5 graphics performance analyzation Task Analyzer vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_type_casestudy vcsource_index 11/11/2010