Intel® Graphics Performance Analyzers Knowledge Base

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Intel® Graphics Performance Analyzers (Intel® GPA) FAQ
This article is the "Frequently Asked Questions" (FAQ) for the Intel® Graphics Performance Analyzers (Intel® GPA). Intel GPA helps game developers analyze and optimize their games for Intel® CPU's and processor graphics.
Type: Technical Notes
optimization FAQ GPA graphics performance analyzers game asset optimization graphics graphics optimization Sandy Bridge GPA 4 vcsource_type_techarticle vcsource_domain_media vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 02/01/2012
Intel® GPA Tip: on XP, cannot use "Analyze Application..." option when Frame Analyzer is running
Intel® GPA is an analysis and optimization tool for graphics-intensive applications. This article discusses some limitations when using the "Analyze Application..." menu option with Microsoft Windows XP*.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 01/26/2012
Intel® GPA 4 Tip: Using the New Frame Advisor and Erg Advisor Tools
Game analysis and optimization is critical, and the complexity of modern GPU's makes this task even more difficult. Intel GPA has just added new "advisors" that automate the process of identifying the most likely causes of performance issues in a frame.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 12/07/2011
Intel® GPA 4.3: Change in Support Model for Microsoft Windows XP*
In order to focus efforts on newer operating systems and technologies, starting with Intel GPA 4.3 the toolset no longer supports Microsoft Windows XP*. This article provides information for those customers needing to use Intel GPA with Windows XP*.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa 12/05/2011
Intel® Graphics Performance Analyzers Version 4.3 Getting Started Guide
Quickly get up-to-speed using Version 4.3 of the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite. The article is intended for graphics developers who are not familiar with Intel GPA.
Type: Technical Notes
GPA visual computing GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 12/05/2011
Announcing Intel® Graphics Performance Analyzers 4.3
Intel® Graphics Performance Analyzers (Intel® GPA) is a powerful, agile developer tool suite for analyzing and optimizing games, media, and graphics-intensive applications. Available now, Intel GPA 4.3 adds new features requested by graphics developers.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 12/05/2011
Intel® GPA 4 Tip: Getting Started with Intel® GPA
Starting to use a new game analysis tool isn't easy, as there are lots of new terms and concepts to learn. In this article we'll show you how to quickly get up to speed with Intel® GPA -- the articles to read and where to get more information.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa 09/28/2011
Intel® GPA Tip: don't change an application's monitor once System Analyzer HUD has started analyzing the app
This article describes a limitation with the Intel® GPA System Analyzer HUD. When analyzing an application you can't change the monitor or change from windowed mode to full screen mode (or vice versa). We provide suggestions for avoiding this limitation.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 09/27/2011
Optimize OpenCL™ Code with the Intel® Graphics Performance Analyzers
To the Intel® OpenCL SDK main page Table of Contents 1. About the Intel® Graphics Performance Analyzers (Intel® GPA)2. Generating a Trace File3. OpenCL Device View4. Controlling the Markers Display5. ...
Type: Technical Notes
Intel GPA openCL OpenCL SDK GPA 4 Intel OpenCL vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_product_gpa vcsource_product_oclsdk vcsource_domain_gamedev vcsource_index 09/26/2011
Intel® GPA Tip: unexpected results when saving render target images to disk
Intel GPA Frame Analyzer allows the user to save the a render target image to disk for later analysis. In some cases the resulting image is not what you expected. This article describes the issue and various alternatives for getting what you want.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 09/23/2011
Intel® Graphics Performance Analyzers (Intel® GPA) Quick Start Guide
Intel® Graphics Performance Analyzers (Intel® GPA) helps game developers analyze and optimize their games across both the CPU and GPU domains. Using this document you can quickly get up to speed using the basic features of Intel GPA 4.0.
Type: Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa GPA 4.1 09/19/2011
Announcing Intel® Graphics Performance Analyzers 4.2
Intel® Graphics Performance Analyzers (Intel® GPA) is a powerful, agile developer tool suite for analyzing and optimizing games, media, and graphics-intensive applications.
Type: Technical Notes
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 09/12/2011
Intel® Performance Analyzer Comparison
This article provides a quick feature comparison between the several performance analyzers offered by Intel Corporation.
Type: Technical Notes
VTune analyzer Vtune GPA game optimization graphics performance analyzers visual computing GPA 4 vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_vtunexe vcsource_product_gpa vcsource_domain_gamedev vcsource_index 08/04/2011
Intel® GPA 4 Tip: methods for attaching to your game (for analysis with Intel GPA System Analyzer HUD)
Intel® GPA is a graphics developer tool suite used to analyze and optimize PC games and media applications. This article describes the different ways of having Intel GPA "attach" to your game, and the pro's and con's of the various methods.
Type: Technical Notes
GPA game development visual computing GPA 4 vcsource_type_techarticle vcsource_domain_gamedev 07/12/2011
Intel® GPA: Using browsers with Intel GPA for web content analysis
With Intel® GPA you can analyze CPU and GPU workloads that are enabled by the Microsoft* Internet Explorer* 9, Mozilla* Firefox*, and Google* Chrome* browsers. This feature enables the development of graphics-rich web content optimized for your users.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 07/12/2011
Intel® GPA Tip: Maximizing metrics accuracy when running Intel® Graphics Performance Analyzers
This article provides tips and tricks to help you maximize the accuracy of graphics metrics obtained when using Intel® Graphics Performance Analyzers (Intel® GPA) to optimize your game.
Type: Technical Notes
GPA graphics performance analyzers metrics GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 07/08/2011
Announcing Version 3.0 of Intel® Graphics Checker Software Assessment Tool
Game developers can now use the Intel® Graphics Checker available within Intel® GPA to generate a game playability report. Also, get tips and tricks for learning how to broaden the audience for your game. Version 3.0 of the tool is now available.
Type: Technical Notes
GPA game development graphics checker vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 05/24/2011
Intel® GPA 4 tip: running the tools on Intel-based netbooks
This article describes the behavior of Intel® GPA on netbooks based on Intel® processors and chipsets. Using version 4 of Intel GPA with the latest graphics drivers now allows you to analyze and optimize your game on these platforms.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 03/29/2011
Intel® GPA 4 Tip: using multi-byte filenames
Intel® Graphics Performance Analyzers (Intel® GPA) is a suite of tools that helps game developers analyze and optimize their games for the PC market. This technical article describes how to use multi-byte filenames with Version 4 of the product.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 03/24/2011
Intel® GPA 4 Tip: workaround for install errrors
Under some situations Intel® encounters an error when trying to install prerequisites (such as the Microsoft DirectX* runtime libraries). This article provides a workaround for the issue.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 03/18/2011
Intel® GPA 4 Tip: Using the Pause/Resume keyboard shortcut
Intel® GPA is a useful tool for game developers to analyze and optimize their games. This article describes some tips and tricks when using the Pause/Resume keyboard shortcut in the Intel® GPA System Analyzer HUD.
Type: Technical Notes
GPA GPA 4.0 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 03/17/2011
Intel® GPA 4 Tip: Minimize Overdraw by Using Pixel History and Pixel Overdraw Modes
Intel® Graphics Performance Analyzers (Intel® GPA) includes various features that help game developers optimize their game. This article shows how to use the Pixel History and Overdraw modes to analyze "hot spots" within your game or application.
Type: Technical Notes
GPA GPA 4 vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/15/2011
Sample Tweaker: Ocean Fog
This paper describes how we successfully optimized an existing graphics demo, named Ocean Fog, for our latest processors with Intel® Processor Graphics to achieve a 4x performance boost. Performance analysis was done using Intel® GPA.
Type: Technical Notes
GPA vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_producttout_GPA vcsource_index 01/04/2011
Intel® GPA tip: Interpreting API errors in frame capture files
When Intel® GPA creates frame capture files, all DX calls your game makes are included in the file, including calls that return errors. This article describes the tool's handling of API errors, and what you need to do when Intel GPA reports them.
Type: Technical Notes
game optimization Intel GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev 05/27/2010
Intel® GPA tip: using simple pixel shader
On some graphics devices, using the "simple pixel shader" override/experiment with Intel® Graphics Performance Analyzers (Intel® GPA) may produce unexpected results. This article describes the issue and how to interpret these results.
Type: Technical Notes
Performance analysis GPA game optimization graphics performance analyzers GPA 4 vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/25/2010