Intel® Graphics Performance Analyzers Knowledge Base

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Intel® Graphics Performance Analyzers Getting Started Guide
Quickly get up-to-speed using the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite. The article is intended for graphics developers who are not familiar with Intel GPA.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_type_documentation vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/17/2012
Intel® GPA Tip: Minimize Overdraw by Using Pixel History and Pixel Overdraw Modes
Intel® Graphics Performance Analyzers (Intel® GPA) includes various features that help game developers optimize their game. This article shows how to use the Pixel History and Overdraw modes to analyze "hot spots" within your game or application.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/14/2012
Intel® GPA Tip: Workaround for games that trap all keystrokes
When using Intel GPA System Analyzer / HUD, keyboard shortcuts may not work because the game is trapping all keystrokes. This article describes a workaround for this situation.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 04/17/2012
Introducing the Intel GPA Advisor
Recently added to Intel GPA are the Frame Advisor and Erg Advisor tools, which sort through your metrics data to quickly pinpoint specific issues within your frame. The tools highlight areas most likely to result in improving the playability of your game.
Type: Tips and Techniques
GPA vcsource_domain_graphics vcsource_type_video vcsource_index 03/21/2012
Intel® GPA: support for various versions of the Microsoft* Windows* OS
In order to focus efforts on newer operating systems and technologies, the Intel GPA tools no longer support Microsoft Windows XP* or Microsoft Windows Vista*. This article describes the OS support for the product.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 02/15/2012
Intel® GPA Tip: Using the Frame Advisor and Erg Advisor Tools
Game analysis and optimization is critical, and the complexity of modern GPU's makes this task even more difficult. Intel GPA includes two "advisors" that automate the process of identifying the most likely causes of performance issues in a frame.
Type: Tips and Techniques
vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index vcsource_type_documentation 12/07/2011
Intel® GPA Tip: Some Suggestions for Learning About Intel® GPA
Starting to use a new game analysis tool isn't easy, as there are lots of new terms and concepts to learn. In this article we'll show you how to quickly get up to speed with Intel® GPA -- the articles to read and where to get more information.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_index 09/28/2011
Intel® GPA Tip: don't change an application's monitor once System Analyzer HUD has started analyzing the app
This article describes a limitation with the Intel® GPA System Analyzer HUD. When analyzing an application you can't change the monitor or change from windowed mode to full screen mode (or vice versa). We provide suggestions for avoiding this limitation.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 09/27/2011
Optimize OpenCL™ Code with the Intel® Graphics Performance Analyzers
To the Intel® SDK for OpenCL* Applications main page Table of Contents 1. About the Intel® Graphics Performance Analyzers (Intel® GPA)2. Generating a Trace File3. OpenCL Device View4. Controlling the ...
Type: Tips and Techniques
GPA Intel GPA openCL OpenCL SDK Intel OpenCL vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_product_gpa vcsource_product_oclsdk vcsource_domain_gamedev vcsource_index 09/26/2011
Intel® GPA Tip: unexpected results when saving render target images to disk
Intel GPA Frame Analyzer allows the user to save the a render target image to disk for later analysis. In some cases the resulting image is not what you expected. This article describes the issue and various alternatives for getting what you want.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 09/23/2011
Intel® GPA Tip: Maximizing metrics accuracy when running Intel® Graphics Performance Analyzers
This article provides tips and tricks to help you maximize the accuracy of graphics metrics obtained when using Intel® Graphics Performance Analyzers (Intel® GPA) to optimize your game.
Type: Tips and Techniques
GPA graphics performance analyzers metrics vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 07/08/2011
Intel® GPA tip: running the tools on Intel-based netbooks
This article describes the behavior of Intel® GPA on netbooks based on Intel® processors and chipsets. Using Intel GPA with the latest graphics drivers now allows you to analyze and optimize your game on these platforms.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/29/2011
Intel® GPA Tip: using multi-byte filenames
Intel® Graphics Performance Analyzers (Intel® GPA) is a suite of tools that helps game developers analyze and optimize their games for the PC market. This technical article describes how to use multi-byte filenames with the product.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 03/24/2011
Intel® GPA tip: Interpreting API errors when using Intel GPA Frame Analyzer
When Intel® GPA creates frame capture files, all DX calls your game makes are included in the file, including calls that return errors. This article describes the tool's handling of API errors, and what you need to do when Intel GPA reports them.
Type: Tips and Techniques
vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index GPA 05/27/2010
Intel® GPA tip: using simple pixel shader
On some graphics devices, using the "simple pixel shader" override/experiment with Intel® Graphics Performance Analyzers (Intel® GPA) may produce unexpected results. This article describes the issue and how to interpret these results.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_product_gpa vcsource_domain_gamedev vcsource_index 05/25/2010
Intel® GPA Troubleshooting Tip: Check Video Memory Setting
Due to insufficient video memory, Intel® GPA applications may fail when creating and/or reading large capture files. If this occurs, check your video memory settings and increase to a minimum of 512MB.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 02/28/2010
Intel® GPA Troubleshooting Tip: Disable anti-virus or firewall software
Anti-virus or firewall software can interfere with the operation of Intel® Graphics Performance Analyzers (Intel® GPA). This article describes the issue and ways to workaround the problem.
Type: Tips and Techniques
GPA vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev vcsource_index 07/31/2009