Ticker Tape Source Code Available |
|
|
|
|
Tech Session Materials
| Wednesday, March 10 | ||
| Intel Game Performance Workshop |
Download Slides | |
| Thursday, March 11 | ||
| Don't Dread Threads |
Download Slides | |
| Firaxis' Civilization V: A Case Study in Scalable Game Performance |
Slides Coming Soon | |
| Friday, March 12 | ||
| Building Games for Netbooks |
Download Slides | |
| Simpler Better Faster Vector | Download Slides | |
| Tuning your game for next generation Intel graphics | Download Slides | |
| Task-based Multithreading – How to Program for 100 core | Slides Coming Soon | |
Watch On Demand
| Thursday, March 11 | Host | |
| Blizzard | Frank Pearce (founder and exec prod of Starcraft II) | Arti Gupta |
| GPA 3.0 | Dan Baker (Firaxis) and Yannis Mindakis (Intel) |
Arti Gupta |
| Tickertape | Quentin Froemke | Arti Gupta |
| Sykhronics Entertainment | Michael Kasprzak (Intel Atom Developer Challenge Winner) | Arti Gupta |
| Creative Assembly |
Mike Simpson | Arti Gupta |
| Ubisoft | Mathieu Girard Senior Producer | Arti Gupta |
| Justin Lassen | Justin Lassen | Steve Pitzel |
| Carmen Rizzo | Carmen Rizzo | Steve Pitzel |
Booth Demos
| Starcraft 2 Exclusive at Intel Booth | Napoleon | Ubisoft R.U.S.E. | Assasin's Creed 2 |
| Cryptiq Star Trek 2 Online | Ticker Tape Game Demo |
Intel GPA | Trinigy |
| Epic | Havok | Geomerics | Autodesk |




Scott Velasquez
Thanks!