Intel® GPA 4 Tip: Using the New Frame Advisor and Erg Advisor Tools
Game analysis and optimization is critical, and the complexity of modern GPU's makes this task even more difficult. Intel GPA has just added new "advisors" that automate the process of identifying the most likely causes of performance issues in a frame. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev |
12/07/2011
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Intel® GPA 4.3: Change in Support Model for Microsoft Windows XP*
In order to focus efforts on newer operating systems and technologies, starting with Intel GPA 4.3 the toolset no longer supports Microsoft Windows XP*. This article provides information for those customers needing to use Intel GPA with Windows XP*. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa |
12/05/2011
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Announcing Intel® Graphics Performance Analyzers 4.3
Intel® Graphics Performance Analyzers (Intel® GPA) is a powerful, agile developer tool suite for analyzing and optimizing games, media, and graphics-intensive applications. Available now, Intel GPA 4.3 adds new features requested by graphics developers. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev |
12/05/2011
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Muxing with Intel® Media Software Development Kit
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Introduction
The Intel® Media Software Development Kit (Intel® Media SDK) is a software ... Type: Technical Article |
vcsource_index |
11/23/2011
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Intel® GPA 4 Tip: Getting Started with Intel® GPA
Starting to use a new game analysis tool isn't easy, as there are lots of new terms and concepts to learn. In this article we'll show you how to quickly get up to speed with Intel® GPA -- the articles to read and where to get more information. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa |
09/28/2011
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Intel® GPA Tip: don't change an application's monitor once System Analyzer HUD has started analyzing the app
This article describes a limitation with the Intel® GPA System Analyzer HUD. When analyzing an application you can't change the monitor or change from windowed mode to full screen mode (or vice versa). We provide suggestions for avoiding this limitation. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev |
09/27/2011
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Intel® GPA Tip: unexpected results when saving render target images to disk
Intel GPA Frame Analyzer allows the user to save the a render target image to disk for later analysis. In some cases the resulting image is not what you expected. This article describes the issue and various alternatives for getting what you want. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev |
09/23/2011
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Intel® GPA 4.1 error message: "The timestamp counter (TSC) in this computer may be unsynchronized among the multiple CPU cores."
Users of Intel® GPA 4.1 may see the following error message: "The timestamp counter (TSC) in this computer may be unsynchronized among the multiple CPU cores. Tracing is disabled." This article describes the problem and a fix for this issue. Type: Technical Article |
GPA vcsource_type_techarticle vcsource_product_gpa GPA 4.1 vcsource_domain_gamedev |
08/19/2011
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Hierarchical Stochastic Motion Blur Rasterization
We present a hierarchical traversal algorithm for stochastic rasterization of motion blur, which efficiently reduces the number of inside tests needed to resolve spatio-temporal visibility. Our method is based on novel tile against moving primitive tests Type: Technical Article |
vcsource_type_techarticle vcsource_domain_graphics vcsource_index |
08/02/2011
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Unable to obtain mapped memory
Compiler is unable to use Pre Compiled Headers (PCH) because of a needed memory location is already in use. Because of ASLR the error raises more often on Windows 7 Type: Technical Article |
pch Pre Compiled headers Unable to obtain mapped memory ASLR |
07/22/2011
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Research at Intel 2011
Research@Intel Days was June 7th and 8th, 2011. The event highlighted the latest technology innovation research from Intel researchers in the areas of cloud computing, visual computing, HPC, mobile computing, platform innovations, and security. Type: Technical Article |
visual computing Research @ Intel Days Intel Labs Research at Intel vcsource_domain_media vcsource_type_news vcsource_domain_graphics vcsource_index |
06/30/2011
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PVS-Studio vs Chromium
Good has won this time. To be more exact, source codes of the Chromium project have won. Chromium is one of the best projects we have checked with PVS-Studio. Type: Technical Article |
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06/06/2011
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Announcing Version 3.0 of Intel® Graphics Checker Software Assessment Tool
Game developers can now use the Intel® Graphics Checker available within Intel® GPA to generate a game playability report. Also, get tips and tricks for learning how to broaden the audience for your game. Version 3.0 of the tool is now available. Type: Technical Article |
GPA game development graphics checker vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev |
05/24/2011
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How to make fewer errors at the stage of code writing. Part N2.
This is the second article on avoiding certain errors at the early stage of code writing. Type: Technical Article |
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04/22/2011
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VTune Amplifier XE for 2nd Generation Intel® Core™ processor
New performance analysis features for Intel® Microarchitecture formerly codename Sandy Bridge! Are you using one of the new 2nd Generation Intel® Core™ processors? If so, you should know about all th ... Type: Technical Article |
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04/01/2011
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Intel® GPA 4 Tip: workaround for install errrors
Under some situations Intel® encounters an error when trying to install prerequisites (such as the Microsoft DirectX* runtime libraries). This article provides a workaround for the issue. Type: Technical Article |
GPA GPA 4 vcsource_type_techarticle vcsource_product_gpa vcsource_domain_gamedev |
03/18/2011
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Intel Parallel Studio into Linux Ubuntu 10.10 installation
Manual how to install Intel Parallel Studio into Linux Ubuntu 10.10 to work stable. Type: Technical Article |
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03/11/2011
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Intel Graphics Developer's Guides
Intel processor graphics is updated in distinct generations. This page has the latest Intel Processor Graphics Performance Developer's Guide and links to previous generations of Intel Integrated Graphics Performance Developer's Guides. Type: Technical Article |
vcsource_os_windows vcsource_platform_desktoplaptop vcsource_domain_graphics vcsource_index |
02/23/2011
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Benchmark of Parallel Bipartite Graph Matching and Parallel Smith-Waterman on the Intel® Manycore Testing Lab
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AuthorsRosni Abdullah and Ibrahim UmarSchool of Computer Sciences, Universiti Sains MalaysiaABSTRACTBipartite graph-based matching (BGM) technique has a powerful ability to give a global and o ... Type: Technical Article |
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02/07/2011
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Deferred Mode Image Processing in Intel(R) IPP
Deferred Mode Image Processing (DMIP) in Intel(R) IPP provides solutions for pipelined image operations on larger images, utilizes in memory optimization and improves performance in a multithreading environment Type: Technical Article |
IPP DMIP Intel IPP image processing sobel edge detector |
01/25/2011
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Consequences of using the Copy-Paste method in C++ programming and how to deal with it
Of course, it has been known for a long time that using Copy-Paste in programming is a bad thing. But let's try to investigate this problem closely instead of limiting ourselves to just saying "do not copy the code". Type: Technical Article |
error C++ copy-paste code review PVS-Studio |
01/24/2011
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SOA Cloth Simulation with 256-bit Intel® Advanced Vector Extensions (Intel® AVX)
This white paper describes a code sample that uses Intel® AVX for computing mesh-based cloth simulation. A structure of arrays (SOA) implementation is used to maximize data parallelism enabling usage of 256-bit (8 float) SIMD processing. Code is provided. Type: Technical Article |
samples Intel AVX sandybridge vcsource_type_techarticle vcsource_domain_graphics vcsource_techsample_avxcloth GameDev GamingGraphicSamples vcsource_techsample_gamecoderesourcedisk vcsource_index |
01/04/2011
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Intel(r) Cluster Checker version 1.6 Tips and Tricks
This article shows some Tips and Tricks for Intel(r) Cluster Checker version 1.6. Type: Technical Article |
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12/23/2010
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Windowing the Intel's IPP UMC simple_player sample- Video overlaying
This article illustrates a basic technique to migrate Intel’s IPP UMC simple_player sample into a dialog based player and enhance video overlaying. This illustration assumes utilizing Microsoft DirectX rendering. Type: Technical Article |
DirectDraw rendering umc sample umc simple_player |
12/23/2010
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Let the world tremble! We've released PVS-Studio 4.00 with a free general-purpose analyzer!
The article briefly describes new features of PVS-Studio and demonstrates the usage of new diagnostic capabilities with the example of static analysis of the TortoiseSVN project's source code. Type: Technical Article |
PVS-Studio Static code analysis c plus plus tortoisesvn |
12/06/2010
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