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      <title>By MLAA: Efficiently Moving Anti-Aliasing from the GPU to the CPU | Pros Global TV</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-62185</link>
      <pubDate>Fri, 22 Jul 2011 10:37:27 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/mlaa/#comment-62185</guid>
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      <title>By Обработка изображений / Алгоритм морфологического сглаживания MLAA для CPU | Биг Бабло Библия (сс)</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-62263</link>
      <pubDate>Mon, 25 Jul 2011 18:07:06 -0700</pubDate>
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      <title>By Обработка изображений / Алгоритм морфологического сглаживания MLAA для CPU | crowler-pcworld</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-62279</link>
      <pubDate>Tue, 26 Jul 2011 03:01:01 -0700</pubDate>
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    <item>
      <title>By Efficient Scaling in a Tasked based Game engine &amp;#8211; Blogs - Intel&amp;#174; Software Network</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-62722</link>
      <pubDate>Tue, 09 Aug 2011 07:01:14 -0700</pubDate>
      <guid isPermaLink="true">http://software.intel.com/en-us/articles/mlaa/#comment-62722</guid>
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    <item>
      <title>By CPU Morphological Antialiasing (MLAA) sample now live! &amp;#8211; Blogs - Intel&amp;#174; Software Network</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-62731</link>
      <pubDate>Tue, 09 Aug 2011 09:26:51 -0700</pubDate>
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    <item>
      <title>By 
		Intelの開発者向けサイトでMLAAのサンプルコートが公開に	</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-64044</link>
      <pubDate>Thu, 08 Sep 2011 18:12:33 -0700</pubDate>
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    <item>
      <title>By Hackinc2000.com &amp;raquo; Download Free Intel® Game Code: Morphological Antialiasing</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-64049</link>
      <pubDate>Thu, 08 Sep 2011 21:49:42 -0700</pubDate>
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    <item>
      <title>By Major</title>
      <description><![CDATA[ "Here in the video you can see some really bad anti-aliasing..."

No, actually, I can't.  Try not using a video camera pointed at your monitor (because 1. it's not in focus, and 2. It's piss poor at picking up high contrast) and use a larger video format.  360 x 203 pixels isn't enough to display a postage stamp in clear detail, much less your 22 inch monitor (which I'd like to point out, isn't as wide as the video, wasting many pixels on either side).

Simply:
Your video is too blurry to show off your fancy technology. ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-64078</link>
      <pubDate>Fri, 09 Sep 2011 09:43:13 -0700</pubDate>
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    </item>
    <item>
      <title>By Download Free Intel® Game Code: Morphological Antialiasing | download</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-64258</link>
      <pubDate>Tue, 13 Sep 2011 20:23:22 -0700</pubDate>
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    <item>
      <title>By Morphological Antialiasing (MLAA) | games developpement | Scoop.it</title>
      <description><![CDATA[ n/a ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-65710</link>
      <pubDate>Fri, 21 Oct 2011 00:45:12 -0700</pubDate>
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    <item>
      <title>By misz</title>
      <description><![CDATA[ I think there might be a tiny bug in TaskMgrTbb::Shutdown. It can be found in other samples too.

I'm using Visual Studio 2008, _CRTDBG_LEAK_CHECK_DF flag enabled and it reports some leaks.

Old code:
delete mpTbbInit;

New code:
task_scheduler_init * pScheduler = reinterpret_cast<task_scheduler_init*>( mpTbbInit );
delete pScheduler;

mpTbbInit is a void*, destructor is not called? ]]></description>
      <link>http://software.intel.com/en-us/articles/mlaa/#comment-66161</link>
      <pubDate>Tue, 01 Nov 2011 01:47:17 -0700</pubDate>
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