| Last Modified On : | May 22, 2009 7:49 AM PDT |
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Whether your character is cartoon-like or hyper-realistic, there are a few simple design concepts (okay - Tricks or Cheats) you can incorporate to make your eyeballs "look" good. Download the Seeing Eyes,Tricks to Make Eyes Look Good guide for a quick "How To."
For industry news and more information on software that takes advantage of Intel architecture, make sure and check out the Visual Adrenaline Magazine.
Download the Seeing Eyes, Tricks to Make Eyes Look Good guide.
Was this "How-To" useful to you? Do you have an alternate way of solving this problem? Please let the community know!| August 26, 2009 11:52 AM PDT
hardchan |
pls.....i need to some one tell me how to animate the face pls .........i want anser to make me project plsssssssssssssssssssssssss ...thx im waiting |
| October 28, 2009 5:42 PM PDT
Steve Pitzel (Intel)
| Hey hardchan, I'll be posting a tutorial on using morph targets that may help. Are you able to use morph targets (blend shapes) in your project - or are you limited to bones/joints? |

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Steve Pitzel (Intel)
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Joel De Guzman (Intel)
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Part 2 of the tutorial is available here: http://software.intel.com/en-us/articles/seeing-eyes-part-2-.....nd-shapes/