| February 2, 2010 12:00 AM PST | |
Whether your character is cartoon-like or hyper-realistic, there are a few simple design concepts (okay - Tricks or Cheats) you can incorporate to make your eyeballs "look" good. Download the Seeing Eyes,Tricks to Make Eyes Look Good guide for a quick "How To."
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Download the Seeing Eyes, Tricks to Make Eyes Look Good guide.
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Comments (5) 
| August 26, 2009 11:52 AM PDT
hardchan |
pls.....i need to some one tell me how to animate the face pls .........i want anser to make me project plsssssssssssssssssssssssss ...thx im waiting |
| October 28, 2009 5:42 PM PDT
Steve Pitzel (Intel)
| Hey hardchan, I'll be posting a tutorial on using morph targets that may help. Are you able to use morph targets (blend shapes) in your project - or are you limited to bones/joints? |
| December 16, 2009 11:17 AM PST
udayonze
|
I find that using autodesk tools such as -maya -3d max -mudbox can slove half the problems. Creating a bone structure for eyelashes as triangles (least thin) can give a good look. |
| May 7, 2010 12:55 AM PDT
RAM DASARI | Could u pls tell me, how can i attach my dynamic eyelashes to the facial blends....... |
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Author
Steve Pitzel (Intel)
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Joel De Guzman (Intel)
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Part 2 of the tutorial is available here: http://software.intel.com/en-us/articles/seeing-eyes-part-2-.....nd-shapes/