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    <title>Intel Software Network Comments Feed</title>
    <link>http://software.intel.com/en-us/articles/seeing-eyes-part-1-modeling-eyes</link>
    <description></description>
    <language>en-us</language>
    <item>
      <title>By Joel De Guzman (Intel)</title>
      <description><![CDATA[ Hi everyone,  

Part 2 of the tutorial is available here:  http://software.intel.com/en-us/articles/seeing-eyes-part-2-handling-eyelashes-with-blend-shapes/
 ]]></description>
      <link>http://software.intel.com/en-us/articles/seeing-eyes-part-1-modeling-eyes/#comment-30115</link>
      <pubDate>Mon, 24 Aug 2009 22:40:17 -0700</pubDate>
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    </item>
    <item>
      <title>By hardchan</title>
      <description><![CDATA[ pls.....i need to some one tell me how to animate the face pls .........i want anser to make me project plsssssssssssssssssssssssss ...thx 
im waiting ]]></description>
      <link>http://software.intel.com/en-us/articles/seeing-eyes-part-1-modeling-eyes/#comment-30210</link>
      <pubDate>Wed, 26 Aug 2009 10:52:06 -0700</pubDate>
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    </item>
    <item>
      <title>By Steve Pitzel (Intel)</title>
      <description><![CDATA[ Hey hardchan, I'll be posting a tutorial on using morph targets that may help. Are you able to use morph targets (blend shapes) in your project - or are you limited to bones/joints? ]]></description>
      <link>http://software.intel.com/en-us/articles/seeing-eyes-part-1-modeling-eyes/#comment-33468</link>
      <pubDate>Wed, 28 Oct 2009 16:42:15 -0700</pubDate>
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    </item>
    <item>
      <title>By udayonze</title>
      <description><![CDATA[ I find that using autodesk tools such as
 -maya
 -3d max
 -mudbox

can slove half the problems.

Creating a bone structure for eyelashes as triangles (least thin) can give a good look.

 ]]></description>
      <link>http://software.intel.com/en-us/articles/seeing-eyes-part-1-modeling-eyes/#comment-36809</link>
      <pubDate>Wed, 16 Dec 2009 11:17:42 -0800</pubDate>
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    </item>
    <item>
      <title>By RAM DASARI</title>
      <description><![CDATA[ Could u pls tell me, how can i attach my dynamic eyelashes to the facial blends....... ]]></description>
      <link>http://software.intel.com/en-us/articles/seeing-eyes-part-1-modeling-eyes/#comment-43049</link>
      <pubDate>Thu, 06 May 2010 23:55:39 -0700</pubDate>
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