With more and more smartphones with Intel Inside ® available globally and Intel Android system image (Ginger Bread, ICS and Jelly Bean 4.1 and 4.2 ) becoming part of Google Android SDK, It is time to make sure that your app can run on both ARM and x86 Android devices. Got an idea for an amazing Android game? Want to develop an Android game app for Intel® architecture (IA) based devices or port your existing apps that have native codes to support Intel x86? Here are five excellent source code samples with detailed explanation that definitely will help you on your project.
Case Study
Case Study: Blue Innovations Embraces Touch and Intel® Smart Connect Technology to Upgrade Its MoneyBag App for the Intel® Ultimate Coder: Ultrabook™ Challenge
Porting the User Interface from an iOS* Basic App to Windows* 8
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Download Porting the User Interface from an iOS* Basic App to Windows* 8 [PDF 620KB]
Table of Contents
Porting Advanced User Interfaces From iOS* To Windows 8*
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Download Porting Advanced User Interfaces From iOS* To Windows 8* [PDF 620KB]
Abstract
This article discusses porting advanced user interface features from an iOS app to a Windows Store app. We use an electronic medical record (EMR) application for this case study.
The Impending Console Hangover
So I'm going to take my gloves off a bit on this blog. Prepare yourselves! :-)
One of the biggest things I'm getting very sick and tired of reading about lately is all the news talking about how the video games industry is down. Really? That's at best only partially accurate. Want the accurate way this should be reading? Here it is:
The Console Video Games Industry is WAY down. The PC Video Games Industry continues to thrive and grow.
USC Students Use Intel® Game Development Tools to Increase Game Performance
The University of Southern California’s GamePipe Laboratory is part of the USC Viterbi School of Engineering and one of the leading game development degree programs in the United States. Each academic year, senior undergraduate students and master students from the GamePipe program participate in a cross-discipline collaboration with students in the USC School of Cinematic Arts’ Interactive Media program to deliver faculty-approved projects from concept to a highly polished game.
Intel® Parallel Studio XE Adopted as Development Platform for High-speed Renderer
Intel® Parallel Studio XE Boosts Performance and Productivity Through More Efficient Development of High-Speed CG Renderer
