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Announcing the New Intel® Graphics Performance Analyzers 4.0

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Intel® GPA is a free suite of software tools that provides game developers with platform-level performance analysis capabilities to help optimize application performance. Version 4.0 adds significant features based upon recommendations from game developers. DOWNLOAD IT NOW! |
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Learn and Win!

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Whether you're a veteran Intel® Graphics Performance Analyzers user or you've never used it, learn how the new Intel® GPA 4.0 can enhance and optimize your game development. Download your free copy, see Intel GPA 4.0 in action, and enter to win a 2nd generation Intel® Core™ i5-powered laptop! ENTER THE CONTEST |
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Comparing Shadow Mapping Techniques with Shadow Explorer

This sample allows users to compare and contrast the quality and performance characteristics of different shadowing algorithms. The algorithms are applied to two scenes: A city representing a "typical" game setting of various object sizes, dimensions, and other characteristic, and a teapot "worst case" scenario consisting of thin primitives, casting shadows on themselves and on curved surfaces and a flat plane. SEE THE SAMPLE |
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Confetti Remodels Unreality

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Confetti's Engel and Santoki tell how their MLAA image enhancement is complemented with the 2nd generation Intel® Core™ Processor which increases memory, improves rendering performance, and provides flexibility in designing new solutions. Confetti also describes their experience with Intel® GPA. REMODEL YOUR UNREALITY |
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Maximize Graphics Performance on Intel Integrated Graphics

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Read software development practices encompassing the full range of Intel® Atom™ processors focused on performance analysis using Microsoft DirectX* and Intel tools for optimizing graphics applications with the Intel® Graphics Performance Analyzers (Intel® GPA). MAX GRAPHICS |
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Cloud-based Ray Tracing for Highly Parallel Visual Processing

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The cloud is a potential game-changing factor in computing. Companies are offering a service in which the game itself runs on servers in the cloud. There are many advantages of a cloud-based rendering approach. Read about ray-traced rendering within the cloud. GAME IN THE CLOUD |
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