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DJ Kehoe Lead Developer at GWF Associates, LLC. and a PhD Student in the Biomedical Engineering Program at NJIT will discuss Artificial Intelligence in games.
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1/26/2010 |

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Mark Randel, President & CTO of Terminal Reality, Inc talks about Ghostbusters, infernal engine and the game development in general. Watch here
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1/19/2009 |
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Lakshmi Narasimhan – Senior Application Engineer at Intel will speak with Arti on the tips and challenges with Cross platform game development |
12/15/2009 |
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Dr. Peter E. Raad, Professor and Executive Director of the Guildhall at SMU, will talk about game development in academia |
12/1/2009 |
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Steve Pitzel community manager for the Artist/Animator area on the Visual computing community spoke with Son Kim, winner of the 1st “user created content” contest @ Project Offset. His creation the Bug-Back toad can be found here
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11/10/2009 |
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Hansoft CEO Patric Palm on why agile development tools are needed in game development |
11/3/2009 |
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Drew Sikora, Executive producer at GameDev.net, spoke about Game Development trends and challenges |
10/20/2009 |
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Arti spoke with Intel researcher Robert Adams on Building the future Virtual worlds
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10/6/2009 |
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From Intel Developer Forum in San Francisco. Arti will spoke with Paul Lindberg – Intel engineer on How Parallel Studio can become an indispensable tool for game development. |
9/23/2009 |
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Arti spoke with Intel Application Engineer Charles Congdon on the work he and his team have done with Dreamworks Animation. Intel and Dreamworks optimization and re-architecture work. |
9/15/2009 |
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Intel's Kath Knobe and Ganesh Rao spoke about Concurrent Collections for C/C++ |
8/28/2009 |
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Arti spoke with Evelyn Watts Field services manager at Corel about Movie Factory 7 and their use of the Intel Media SDK. Visualize this! Live from Siggraph - Corel Movie Factory 7 and Intel Media SDK |
8/17/2009 |
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John Civatte Director of Sales at BOXX technologies spoke about the 4850 workstation, 10300 Render farm and Intel processors Visualize this! Live from Siggraph - BOXX products and their use of Intel processors |
8/17/2009 |
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Arti spoke with Carl Jacobson VP of Marketing at Cakewalk about Sonar 8 and their use of threading with Intel processors and tools Visualize this! Live from Siggraph - A talk with Cakewalk |
8/17/2009 |
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Arti spoke with Brad Peebler Vice President at Luxology about modo, Nexus and how their use of threading, Intel processors and threading tools has enabled them to meet their scale needs Visualize this! Live from Siggraph - Luxology and its use of multicore |
8/17/2009 |
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I spoke with Robert Hoffmann Senior Product Marketing Manager at Autodesk about Maya, 3ds Max and Intel processors and tools Visualize this! Live from Siggraph - Autodesk Maya and 3ds Max |
8/17/2009 |
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For todays show Arti shared a new Intel product announced at Siggraph last week, the beta version of the Intel Media SDK. Visualize this! Intel Media SDK beta launch |
8/14/2009 |
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Our topic today is the Kaboom project, and the new whitepaper multi threaded fluid simulation for games. Joining us today are Jeff Freeman and Quentin Froemke software engineers in the Visual computing software division at Intel. Visualize this! 05 the Kaboom project |
7/28/2009 |
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My guest for this show is Chris Cormack, product designer. Chris will talk to us about the release 2.1 of the Intel Graphics Performance Analyzer toolset Visualize this! Chris Cormack GPA product designer on GPA 2.1 |
7/16/2009 |
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Our guest today is Chris Taylor CEO Gas Powered Games. Chris will talk to us about the making of Demigod Visualize this! GPG CEO Chris Taylor on Demigod and its use of GPA |
7/6/2009 |
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Scott Crabtree, Engineering manager in the Visual Computing Software Division shared the game demos developed by his team and discussed tips and techniques on how to use parallel programming techniques combined with the power of multi core processors for enhanced game performance. Visualize this! Game Demos - Smoke, Pet Me, Destroy the Castle and Horsepower |
6/19/2009 |
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Guest for this show was Steve Pitzel, Community manager for Visual Computing on the Intel Software Network. Steve and Arti talked about the new Artist / Animator resources area on the Visual computing community Visualize This! Artist/Animator Resources |
6/12/2009 |
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Joining me for this show is Steve Winburn – Senior Graphics Product Evangelist. Our topic - Intel’s recently announced Graphics Performance Analyzer toolset. Intel Graphics Performance Analyzer toolset |
6/8/2009 |
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Arti and Mandy Mock Program Manager for Intel's Visual Adrenaline Program talked about the Visual Adrenaline program.
The Intel Visual Adrenaline Program Show
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6/8/2009 |