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As I announced one week ago that we will attend the tech session "Dual Numbers: Simple Math, Easy C ++ Coding and Lots of Tricks". And today we have been there. Just to summarize it: tough stuff!
As we don't want to tell any wrong, we got Gino van den Bergen in front of our camera, so that he could tell us some details about dual numbers: Why game developers should use dual numbers and what these have to do with Larrabee.
Some words upfront: Dual numbers in C++ have to do with “clean code”, are suitable for the simplification of differential calculus and other nice things game developers have to deal with.
Please click here to start the video clip!
