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GDC09: Multi-platform game development with Crytek's CryEngine 3
By Michael J Huelskoetter (90 posts) on August 22, 2009 at 9:22 am
During day three of Game Developers Conference 2009 we had another wow! moment which had to do with the brand-new development tool based on CryEngine 3 being presented at the Crytek booth. As far as we could see this game development tool is really impressive.
With CryEngine 3 you can develop new games for all three platforms - PC, PlayStation and XBox - at the same time. This means that all changes within the same game level can be tested at real-time for all platforms. And this will dramatically reduce development time - and cost.
In addition to the real-time changes single updates on a dedicated game level will be automatically executed even if one of the platforms crashes during the design work- one more huge advantage for game developers.
But also the integration of external tools like Photoshop into Crytek's developing environment is an amazing feature: You can manipulate existing textures with your picture editing tool and change the texture in the game level easily. Even the design of new objects like islands, rocks and so forth works fast and efficiently. It was probably never easier to be a game designer.
So let's look forward to CryEngine 3 based games, although the differences won't be so dramatically compared to CryEngine 2. And as we've heard by Crytek's CEO Cevat Yetil we still have to be a little more patient as the next generation of CryEngine will only show up in 2012.
Categories: Events, Game Development, Graphics & Media, Software Tools
Tags: GDC, GDC 2009
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- Crytek Showcases Multiplatform CryEngine3 | Geek Global News Central - Latest Tech News Delivered
August 22, 2009 3:49 PM PDT - Crytek Showcases Multiplatform CryEngine3
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