Visualize this! Dreamworks and Intel optimization process

By Arti Gupta (Intel) (31 posts) on September 15, 2009 at 7:40 am

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network.

Our guest today is Charles Congdon. Charles will talk to us about how Dreamworks and Intel have teamed to do optimization and re-architecture work.

Download link to a high quality MP4 video file of the show (about 150MB)

Community News :

• Thread like Wildfire contest has changed. You can now win one of 3 $300 gift certificates to GameStop each month. We also released a new and improved video on how to install the smoke demo. More details can be found here.

Show Questions :

--Visual Adrenaline #2 mentioned some technical work Intel is doing with DreamWorks? Can you elaborate?
--What is your role in this?
--How do you figure out what to optimize?
--What is the optimization process you use?
--Can you show us one of the optimizations you did?
--How does the work you do at DreamWorks differ from that done at game companies?
--What is the most challenging part of working at DreamWorks?
--What is the most rewarding part of this job?

You can watch Visualize This! live alternate Tuesdays at 2:30PM Pacific on Intel Software Network TV, our new 24/7 interactive video channel. Come chat with us, or browse the On Demand section to see past episodes of our shows.

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Categories: Visual Computing

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