Visualize this! Agile tools in game development - a talk with Hansoft

By Arti Gupta (Intel) (103 posts) on November 3, 2009 at 12:39 pm

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network.

Hello and welcome to another episode of Visualize this!. My guest today is Patric Palm, CEO and co-founder of Hansoft. Patric will be speaking with us today on the need to for agile tools for game development teams.

Download link to a high quality MP4 video file of the show (about 150MB)

Community News :

--Mike Simpson from Creative Assembly started a blog on the Intel software network Visual computing community. You can read his blog here Encourage you to leave your comments as well and if you want Mike to share his thoughts on a particular subject. I am sure Mike will love to hear from you!
--Want to remind our audience about Idea zone - this is an area where we encourage our community members to submit their ideas on intel products and tools. There are various topics and each accepted idea is eligible to win a cash prize. So check out idea zone and enter your ideas!

Show Questions :

-- Tell us a bit about yourself and Hansoft?
-- Is there a difference between agile methods in traditional development shops vs visual computing teams?
-- Why is an agile/lean development tool needed for game /digital content creation companies?
-- How would you recommend implementing a tool?
-- what the the typical situations where teams have implemented a tool to manage their agile process
-- Is there an ideal team size where a tool for managing the project is recommended?
--How is Hansoft different from other agile products?

You can watch Visualize This! live alternate Tuesdays at 2:30PM Pacific on Intel Software Network TV, our new 24/7 interactive video channel. Come chat with us, or browse the On Demand section to see past episodes of our shows.

You can also automatically receive new show episodes as the become available. Subscribe to the Intel Software Network TV feed in your favorite aggregator (iTunes users, click here), or sign up to get an email when new episodes are posted.

Follow @isntv on Twitter to get notified when a live show or event is about to happen on Intel Software Network TV. Don’t miss out!

Categories: Game Development, Graphics & Media
Tags:

For more complete information about compiler optimizations, see our Optimization Notice.

Comments (2)

November 25, 2009 5:06 PM PST


Diwant Vaidya
Thanks for this interview Aarti, I have wondered about Agile and Game Development. I know several independent game developers but they are all less than ten people, so it is interesting to hear someone talking about the larger game development teams.

I blogged about this interview here: http://paradigmpop.com/blog/diwant/2009/11/25/agile-game-developm ent-vidcast and I think I will dig up an article I had written about development practices in game development and post that soon as well.
May 21, 2010 10:52 AM PDT


Diwant Vaidya
The URL in my comment has a space in it. It should be:

http://www.paradigmpop.com/blog/diwant/2009/11/25/agile-game-development-vidcast

Trackbacks (1)


Leave a comment  

To obtain technical support, please go to Software Support.
Name (required)*

Email (required; will not be displayed on this page)*

Your URL (optional)


Comment*