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Arti Gupta (Intel)

Arti is a Community manager on the Intel Software Network team. She joined Intel in 1998 and in her 10 year tenure has worked on a variety of software engineering projects as a developer, architect, and project and product manager. She has now turned her focus on Community management for Games development on the Intel Software Network site. Arti enjoys reading, travelling and spending time with her family.

Visualize this! How Graphics Checker 3.0 & Intel GPA help game developers

By Arti Gupta (Intel) (103 posts) on June 17, 2011 at 3:46 pm
Comments (1)

Welcome to Visualize this! the show where we talk about game development. My guest today is Dave Valdovinos. Dave is a Scale Product Manager at Intel. Download Link - High Quality MP4 Video File (Large) Community News: 1. Check out the benefits of the Intel Software Partner Program 2. Register for the Graphics Checker Webinar! [...]

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Category: Game Development, Graphics & Media

Visualize this! Confetti middleware engine on Intel Sandy Bridge architecture

By Arti Gupta (Intel) (103 posts) on June 1, 2011 at 5:10 am
Comments (0)

Welcome to Visualize this! the show where we talk about game development. My guests today are Wolfgang Engel CEO Confetti, Peter Santoki COO Confetti. Confetti provides advanced graphics middleware for SNB. Download Link - High Quality MP4 Video File (Large) Community News: 1. OpenCL SDK beta is now live on the Visual Computing community. You [...]

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Category: Game Development

What do gamers want developers to know?

By Arti Gupta (Intel) (103 posts) on May 26, 2011 at 12:38 pm
Comments (1)

On May 14th Intel® Visual Adrenaline decided to seek out the answer to this and other questions by going straight to the source. They arose early and set out on a quest to seek out the elusive gamer in their natural habitat. Equipped with laptops, energy drinks and some tasty snacks for the road, these [...]

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Category: Game Development

Visualize this! Audri Phillips on advancements in digital art

By Arti Gupta (Intel) (103 posts) on May 23, 2011 at 6:52 am
Comments (0)

Welcome to Visualize this! the show where we talk about game development. My guest is Audri Phillips, author and digital artist. Download Link - High Quality MP4 Video File (Large) Community News: 1. OpenCL SDK beta is now live on the Visual Computing community. You can download it here 2. We have published part 2 [...]

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Category: Art, Music, & Animation, Game Development

Intel GPA not attaching to any process?

By Arti Gupta (Intel) (103 posts) on May 9, 2011 at 1:21 pm
Comments (0)

I thought this might be useful to Intel Graphics Performance Analyzer users. There is a known issue where Avast anti-virus software blocks Intel GPA from attaching to any process. You can try to disable the Avant software but that usually does not work since the Avast process is still running in the background. If you [...]

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Category: Game Development
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Visualize this! Intel OpenCL discussion with Adam Lake

By Arti Gupta (Intel) (103 posts) on May 6, 2011 at 11:27 am
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Welcome to Visualize this! the show where we talk about game development. My guest is Adam Lake - Staff Software Architect and Intel Rep to the OpenCL ARB. Adam works in the Advanced Visual Computing group at Intel. Download Link - High Quality MP4 Video File (Large) Community News: 1. Dynamics and Particle Effects, Part [...]

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Category: Game Development, Graphics & Media
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Visualize this! Randy Trulson on Cortex and Megaloptura

By Arti Gupta (Intel) (103 posts) on April 20, 2011 at 9:50 am
Comments (0)

Welcome to Visualize this! the show where we talk about game development. My guest is Randy Trulson CEO and founder of Neuron Games. . Download Link - High Quality MP4 Video File (Large) Community News: 1. We released the beta version of the Media SDK 3.0. You can check out its features and download it [...]

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Category: Game Development

You need Intel graphics drivers with Intel GPA

By Arti Gupta (Intel) (103 posts) on April 18, 2011 at 9:46 am
Comments (0)

If you have downloaded Intel Graphics Performance Analyzers and want to use it with Intel graphics chipsets you will also need to download the latest versions of the Intel graphics drivers -- using the latest version ensures that you can make full use of all metrics available for your graphics system. Download these drivers by [...]

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Category: Game Development, Graphics & Media
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Visualize this! Game Samples from Intel

By Arti Gupta (Intel) (103 posts) on April 12, 2011 at 11:55 am
Comments (0)

Welcome to Visualize this! the show where we talk about game development. My guest is Phil Taylor senior software engineer at Intel Download Link - High Quality MP4 Video File (Large) Community News: 1. Fluid Simulation Part 9 is now available - this is the last part of the very popular whitepaper series 2. We [...]

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Category: Game Development
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What did we do at GDC 2011?

By Arti Gupta (Intel) (103 posts) on March 24, 2011 at 9:06 am
Comments (1)

GDC is over and I am slowly getting back to the normal work routine. Amidst all the rush and excitement I realized I did not post about what we did at GDC and related content that is now available for download / viewing at our GDC Event page 1. First we announced Intel GPA 4.0, [...]

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Category: Game Development, Graphics & Media

Visualize this! a talk with Saber Interactive @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 1:53 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is Rick Raymo - Director Game Content, Saber Interactive. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell us about your role and [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with Reallusion @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 1:43 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is John Martin VP Product Marketing at Reallusion. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell us about your self and Reallusion [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with NCSoft @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 1:31 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is Ross Borden - Senior Vice President, NCsoft. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell us about your role @ NCSoft. [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with Uber @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 1:15 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is Jon Mavor CTO Uber Entertainment. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell us about your role @ Uber 2. You [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with Creative Assembly @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 1:00 pm
Comments (1)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is James Russell Lead Designer for the Total War series. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell us about your background [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with Emotional Robots @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 12:52 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guests are Zach Lehman Executive Producer and Joe Cleary – Game Designer @ Emotional Robots. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with Atari/Bedlam studios @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 12:43 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is Tim Ernst, Production Director at Bedlam Studios. Download Link - High Quality MP4 Video File (Large) Questions : 1. Can you tell us a little about [...]

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Category: Game Development, Graphics & Media
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Visualize this! with Blizzard @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 12:30 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is Frank Pearce, EVP Product Development at Blizzard. Download Link - High Quality MP4 Video File (Large) Questions : Tell us about your role and how it [...]

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Category: Game Development, Graphics & Media
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Visualize this! a talk with codemasters @GDC 2011

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 12:21 pm
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Welcome to Visualize this! the show where we talk about game development. This is one of the interviews I recorded at GDC San Francisco this year. My guest is Tim Browne Principal Games Designer at Codemasters. Download Link - High Quality MP4 Video File (Large) Questions : 1. Tell us about your role at Codemasters [...]

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Category: Game Development, Graphics & Media
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Visualize this! Adobe Premier Pro Plugin for Intel Media SDK

By Arti Gupta (Intel) (103 posts) on March 21, 2011 at 9:16 am
Comments (0)

Welcome to Visualize this! the show where we talk about game development. I have an interesting lineup of guests for this year, and if you have guests you would like to hear from, send me a note. My guest today is Petter Larsson Senior Software Engineer at Intel. Petter and his team recently released aPlugin [...]

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Category: Graphics & Media
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Want faster game performance – try a SSD

By Arti Gupta (Intel) (103 posts) on March 10, 2011 at 2:10 pm
Comments (1)

At GDC this week, one of the technologies that fascinated me was the faster game development and performance using Intel Solid State Drives. I spoke with Intel’s Ryan Tabrah Senior Technical Marketing Engineer in our Storage Technologies Group and he showed me a demo his team worked on. It totally blew me away! 3 months [...]

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Category: Game Development, Graphics & Media
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Visualize this! Game Industry trends with Roger Chandler

By Arti Gupta (Intel) (103 posts) on February 14, 2011 at 4:34 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. I have an interesting lineup of guests for this year, and if you have guests you would like to hear from, send me note. My guest today is Roger Chandler, Director of Product Strategy in the Visual Computing Software Division at Intel. Roger [...]

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Category: Game Development, Graphics & Media

Visualize this! Intel Cilk Plus SDK

By Arti Gupta (Intel) (103 posts) on February 8, 2011 at 4:23 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. I have an interesting lineup of guests for this year, and if you have guests you would like to hear from, send me note. My guest today is Barry Tannenbaum Software Engineer and Cilk Developer at Intel. Barry and his team recently released [...]

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Category: Game Development
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My daughter is addicted.. to Angry Birds

By Arti Gupta (Intel) (103 posts) on February 8, 2011 at 1:48 pm
Comments (4)

Ok…my daughter is 14 and is a recent addict…to Angry Birds. This simple game has topped the ITunes charts in 2010 and is now also available on Intel’s AppUp. A couple of nights ago we went to dinner and my usually chatty daughter sat there playing this game on her iPhone. I told her to [...]

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Category: Game Development

Visualize this! Virtual crime fighters

By Arti Gupta (Intel) (103 posts) on January 27, 2011 at 5:19 pm
Comments (0)

Welcome to Visualize this! the show where we talk about game development. I have an interesting lineup of guests for this year, and if you have guests you would like to hear from, send me note. My guest today is Greg Pierson, Founder and CEO of iovation Inc. iovation offers fraud management solutions or as [...]

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Category: Game Development

Value proposition - PC or consoles games?

By Arti Gupta (Intel) (103 posts) on January 27, 2011 at 4:58 pm
Comments (1)

There is so much talk about games these days. With the advent of tablets and smart phones, the platforms available to play games on are ever increasing. With the runaway success of social games like Farmville, the types of games available to play have also exploded and with it a new genre of game players [...]

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Category: Game Development, Graphics & Media
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The video codec war

By Arti Gupta (Intel) (103 posts) on January 21, 2011 at 11:30 am
Comments (5)

Google announced earlier this week that Chrome will not support the h.264 codec and I read a lot of comments ranging from how “closed” Google is, demise of Chrome to roadblock for HTML5. I honestly do not understand why this is such a big deal. Apple does not support Flash on the iPhone or iPad, [...]

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Category: Graphics & Media
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Visualize this! Sandy bridge game sample AVX Cloth

By Arti Gupta (Intel) (103 posts) on January 18, 2011 at 9:02 am
Comments (0)

Welcome to season 3 of Visualize this! the show where we talk about game development. I have an interesting lineup of guests for this year, and if you have guests you would like to hear from, send me note. My guest is Stan Melax Graphics Software Engineer. Stan received his Bachelor's and Master's degrees from [...]

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Category: Game Development
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Check out Sandy Bridge technical whitepapers and game samples

By Arti Gupta (Intel) (103 posts) on January 5, 2011 at 3:47 pm
Comments (7)

So Intel's 2nd Generation Core Processor codenamed Sandy Bridge launched today. That is exciting news! Now you can get extra performance boost with Intel® Turbo Boost Technology 2.0; get multitasking benefits with Intel® Hyper-Threading Technology; edit and share videos with Intel® Quick Sync Video; and awesome performance for mainstream gaming with Intel® HD Graphics If [...]

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Category: Game Development, Graphics & Media
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Fireflies - Scaleable Ambient Effects Sample code released

By Arti Gupta (Intel) (103 posts) on December 16, 2010 at 1:50 pm
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If you read Eliezer Payzer's blog post where he wrote about a project he was working on, we released the code sample he was referring to this week --called Fireflies. An ambient effect is one that increases the visual appeal of the game but does not affect the game play. In this sample, the ambient [...]

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Category: Game Development
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New face of the Visual Computing, Game Development and Media communities

By Arti Gupta (Intel) (103 posts) on December 14, 2010 at 3:45 pm
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For the last few months, I and my marketing team members have been working on a new face for the Visual Conmputing, Game Development and Media development pages. I want to thank all our community members who provided feedback on site content and UI. The new site launched yesterday and some of the key features [...]

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Category: Game Development, Graphics & Media

Visualize this! Game Programming Gems 8 - Applying control theory to Game AI and Physics

By Arti Gupta (Intel) (103 posts) on December 7, 2010 at 4:16 pm
Comments (2)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Brian Pickrell one of the authors of Game Programming Gems 8th edition. Brian is a programmer who has worked in the game industry and related fields as serious games (i.e. academic research and military training simulations), computer [...]

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Category: Game Development

Visualize this! Game Programming Gems 8 - Eye-view pixel anti-aliasing for Irregular shadow mapping

By Arti Gupta (Intel) (103 posts) on December 7, 2010 at 4:14 pm
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Nico Galoppo Senior Software Graphics engineer at Intel and one of the authors of Game Programming Gems 8th edition. This is the one of the interview in a series I am running speaking with some of the [...]

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Category: Game Development

Visualize this! Eye-view pixel anti-aliasing for Irregular shadow mapping

By Arti Gupta (Intel) (103 posts) on November 5, 2010 at 11:55 am
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Nico Galoppo an Intel Graphics engineer and one of the authors of Game Programming Gems 8th edition. This is the one of the interview in a series I am running speaking with some of the authors of [...]

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Category: Game Development

Visualize this! Overlapped Execution on Programmable Graphics Hardware

By Arti Gupta (Intel) (103 posts) on November 5, 2010 at 11:37 am
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Allen Hux an Intel Graphics engineer and one of the authors of Game Programming Gems 8th edition. This is the one of the interview in a series I am running speaking with some of the authors of [...]

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Category: Game Development

Visualize this! Game Programming Gems 8 - Modular AI in games

By Arti Gupta (Intel) (103 posts) on October 25, 2010 at 11:28 am
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Kevin Dill one of the authors of Game Programming Gems 8th edition. This is the one of the interview in a series I am running speaking with some of the authors of this book about their areas [...]

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Category: Game Development

Visualize this! Game Programming Gems 8 - Informing the QA process

By Arti Gupta (Intel) (103 posts) on October 20, 2010 at 2:52 pm
Comments (2)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Matthew Jack who was a Senior R&D AI Programmer at Crytek and is now a freelance developer and AI consultant and one of the authors of Game Programming Gems 8th edition. This is the one of the [...]

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Category: Game Development

Visualize this! Game Programming Gems 8 - Secure channel communications

By Arti Gupta (Intel) (103 posts) on October 6, 2010 at 3:55 pm
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Chris Lomont a Research engineer and one of the authors of Game Programming Gems 8th edition. This is the one of the interview in a series I am running speaking with some of the authors of this [...]

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Category: Game Development

Visualize this! Game Programming Gems 8 - Application of quasi fluid dynamics for arbitrary closed meshes

By Arti Gupta (Intel) (103 posts) on September 9, 2010 at 7:25 am
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Krzysztof Mieloszyk one of the authors of Game Programming Gems 8th edition. Krzysztof is a PhD studentat the Gdansk University of Technology and spoke with me about application of quasi fluid dynamics for arbitrary closed meshes. This [...]

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Category: Game Development

Visualize This! 37 - Game Programming Gems 8 - View Frustum Culling of Catmull-Clark Patches in DirectX 11

By Arti Gupta (Intel) (103 posts) on August 24, 2010 at 7:52 am
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Rahul Sathe a senior graphics engineer at Intel and one of the authors of Game Programming Gems 8th edition. This is the third interview in a series I am going to run speaking with some of the [...]

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Category: Game Development

Visualize This! 36 - Game Programming Gems Drag physics in game development

By Arti Gupta (Intel) (103 posts) on August 10, 2010 at 8:56 am
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is BC (Charlie) Rasco one of the authors of Game Programming Gems 8th edition. Charlie is President of Smarter than you software This is the second interview in a series I am conducting speaking with some of the [...]

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Category: Game Development

Ballview visualizes an H1N1 molecule in 3D

By Arti Gupta (Intel) (103 posts) on August 6, 2010 at 11:17 am
Comments (1)

Ok, so my last post was about a demo at Research at Intel days. I saw another demo which caught my attention as well, so thought I would jot down my thoughts. Intel is actively researching ways to expand scientific visualization capabilities for medical research. In this demo Intel researcher demonstrates Ballview, which uses ray [...]

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Category: Game Development, Graphics & Media

How to enable 3D content to display interactive movement on the Web

By Arti Gupta (Intel) (103 posts) on August 6, 2010 at 9:41 am
Comments (1)

Some of my colleagues attended Research at Intel days, and this video fascinated me. Daniel Pohl a research scientist at Intel presented a demo on Enable 3D content to display interactive movement on the web. This effort showcases research from the Intel Visual Computing Institute in Saarbrucken, Germany in collaboration with Saarland University. This concept [...]

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Category: Game Development, Graphics & Media

Visualize this! Game Programming Gems 8 with Intel editor Adam Lake

By Arti Gupta (Intel) (103 posts) on July 27, 2010 at 11:35 am
Comments (1)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Adam Lake editor of Game Programming Gems 8th edition. Adam is a senior graphics architect in Intel's Advanced Visual Computing group. This is the first interview in a series I am going to run speaking with some [...]

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Category: Art, Music, & Animation, Game Development, Graphics & Media

Visualize this! Monetization of games, a talk with Paypal

By Arti Gupta (Intel) (103 posts) on July 20, 2010 at 10:07 am
Comments (1)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Praveen Alavilli, Developer Evangelist for PayPal X Developer Network. Praveen spoke with me about monetization of games and the Paypal payment platform. Download Link - High Quality MP4 Video File (Large):. Questions : 1. Tell us about [...]

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Category: Game Development, Graphics & Media

Visualize this! Nancy Nicolaisen talks about porting games to Netbook

By Arti Gupta (Intel) (103 posts) on June 29, 2010 at 11:17 am
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Nancy Nicolaisen – Small Systems Design Consultant and Educator, Computer Science professor and Author Download Link - High Quality MP4 Video File (Large):. Questions : 1. What is the best place to start “proof of concept” experimentation, [...]

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Category: Game Development, Graphics & Media

Visualize this! Randy Trulson talks about Neuron games, Super Cortex engine and Diving Orb

By Arti Gupta (Intel) (103 posts) on June 21, 2010 at 12:32 pm
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Randell Trulson is founder and CEO of Neuron Games, Inc. He has worked as a developer for many years on everything from SCSI to GPS weapons systems before venturing into the field of game development Download Link [...]

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Category: Game Development, Graphics & Media
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Visualize this! Character Animation in games using Emotion FX

By Arti Gupta (Intel) (103 posts) on June 4, 2010 at 12:48 pm
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest is John van der Burg, Development Director at Mystic Game Development, John spoke about the challenges in character animation. Download Link - High Quality MP4 Video File (Large):. Show News : --Pathfinding in games is usually an expensive [...]

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Category: Game Development, Graphics & Media

Research at Intel demos

By Arti Gupta (Intel) (103 posts) on May 25, 2010 at 12:19 pm
Comments (1)

A couple of weeks ago, Intel Labs Europe hosted Research@Intel, where researchers demonstrated some cool new research. Intel Labs Europe consists of more than 900 researchers and 20 labs across Europe. Some of the noteworthy talks and demos consisted of : --Intel's Sean Koehl wrote about the event - Channeling a flood of data The [...]

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Category: Game Development, Graphics & Media

Visualize this - Soma Games talks about "G" into the Rain

By Arti Gupta (Intel) (103 posts) on May 20, 2010 at 12:53 pm
Comments (0)

Welcome to another episode of Visualize this! the show where we talk about game development. Chris Skaggs CCO and CTO of Soma Games and Code-Monkeys. Their prize winning iPhone game “G:into the Rain” was ported to a netbook and is part of the Intel App Store AppUp. Download Link - High Quality MP4 Video File [...]

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Category: Game Development, Graphics & Media, Intel® AppUp Developer Program

Visualize this! Angus Hewlett on GURU and Audio threading

By Arti Gupta (Intel) (103 posts) on May 4, 2010 at 1:21 pm
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Angus Hewlett CEO of FXpansion and creator of GURU. This application won the most Innovative Application in the first Intel Atom Developer Challenge. Angus will talk about the challenges of porting GURU to a netbook and [...]

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Category: Game Development, Graphics & Media

Visualize this! Michael Gourlay on Fluid Simulation in games

By Arti Gupta (Intel) (103 posts) on April 23, 2010 at 9:17 am
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Michael Gourlay Senior Software Engineer at Electronic Arts, ( lead on Madden). Michael also teaches at University of Central Florida (UCF) Florida Interactive Entertainment Academy (FIEA). Michael spoke with me about Fluid Simulation and its state [...]

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Category: Game Development, Graphics & Media
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Are you pixel bound? Scale your game with Intel Graphics Performance Analyzer

By Arti Gupta (Intel) (103 posts) on April 8, 2010 at 11:02 am
Comments (0)

Version 3 of Intel® Graphics Performance Analyzers (Intel® GPA) is now available for download. At GDC Intel announced version 3.0 of the Intel Graphics Performance Analyzer toolset. This latest release includes a beta preview for a significant new feature, Intel GPA Platform View, which provides a platform analysis across both the CPU and GPU. I [...]

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Visualize this! Fork Particle CEO Noor Khawaja on particle systems in games

By Arti Gupta (Intel) (103 posts) on April 2, 2010 at 1:31 pm
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest is Noor Khawaja, Founder of Fork Particle where he and his team have created a particle generator for video games, and film, and with the help of Intel have optimized their software for Intel based machines. For more [...]

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Visualize this! Mathieu Girard Ubisoft on R.U.S.E

By Arti Gupta (Intel) (103 posts) on March 22, 2010 at 8:58 am
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Mathieu Girard is a Senior Producer for Ubisoft with over 10 years of experience in the video game development industry. R.U.S.E., a real time strategy game set to release in 2010, will mark Mathieu’s seventh overall [...]

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Visualize this! Mike Simpson Creative Assembly on Napoleon Total War and Intel

By Arti Gupta (Intel) (103 posts) on March 22, 2010 at 8:51 am
Comments (2)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Mike Simpson Creative Director at Creative Assembly. Mike spoke to me on Napoleon Total War and how they optimized Napoleon Total War to scale on different hardware and specifically on their optimization for Intel Core i7. [...]

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Category: Game Development, Graphics & Media
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Visualize this! Mike Kasprzak on netbook game development and Smiles

By Arti Gupta (Intel) (103 posts) on March 22, 2010 at 8:36 am
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Michael Kasprzak, his entry Smiles won the most elegant application prize in the Intel Atom Developer Challenge. Mike is a game industry veteran with more than a decade of experience. He's worked on numerous titles for [...]

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Visualize this! Tickertape a 3D particle system

By Arti Gupta (Intel) (103 posts) on March 22, 2010 at 8:26 am
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Quentin Froemke a software engineer at Intel. This is one of the episodes I streamed live from GDC San Francisco As always questions and feedback welcome, you can send it to Visualizethis@intel.com Download Link (MP4 Video) [...]

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Visualize this! Intel GPA 3.0 and its use in Sid Meier's Civilization V

By Arti Gupta (Intel) (103 posts) on March 22, 2010 at 7:58 am
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Dan Baker and Dennis Shirk from Firaxis. Dan and Dennis spoke with me about their latest game Civ V and how they used Intel GPA to make the game scale across all tiers of hardware. This [...]

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Category: Game Development, Graphics & Media
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Visualize this! Blizzard on Starcraft 2 and Intel Core i7

By Arti Gupta (Intel) (103 posts) on March 22, 2010 at 7:46 am
Comments (2)

Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Kevin Yu Community Manager for Blizzard. This is one of the episodes I streamed live from GDC San Francisco As always questions and feedback welcome, you can send it to Visualizethis@intel.com Download Link (MP4 Video) Questions [...]

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Category: Game Development, Graphics & Media
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Tickertape game demo - Use of Real Time 3D Aerodynamics with Video

By Arti Gupta (Intel) (103 posts) on March 9, 2010 at 5:02 pm
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Watch and hear Quentin Froemke a software engineer from Intel, talk about the tickertape game demo released today by Intel. This game demo shows a 3d particle system. By using multi threading and SIMD programming they have achieved good frame rates for this demo even though the calculations are fairly complex. This demo has 2000 [...]

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Category: Game Development, Graphics & Media
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TickerTape game demo - Benefits of SIMD programming

By Arti Gupta (Intel) (103 posts) on March 9, 2010 at 4:28 pm
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Ticker Tape is a tech demo that encourages developers to implement more complex behavior in particle systems. The demo uses a number of techniques to improve performance, including multithreading and optimizations for Intel® Streaming SIMD Extensions (SSE). An overview of the article can be found here and the demo can be downloaded from there as [...]

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Category: Game Development, Graphics & Media
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Ticker Tape: A Scalable 3D Particle System with Wind and Air Resistance

By Arti Gupta (Intel) (103 posts) on March 9, 2010 at 4:18 pm
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In this article, we discuss our approach to simulating 3D particle behavior and the modular design we used that encourages reuse and experimentation. Additionally, we look into the performance gains achieved through threading and use of Intel® Streaming SIMD Extensions (Intel® SSE). You sneak down the hall and pause just outside the office door, where [...]

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Category: Game Development, Graphics & Media
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Tickertape - New 3D particle system game demo

By Arti Gupta (Intel) (103 posts) on March 9, 2010 at 2:10 pm
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You sneak down the hall and pause just outside the office door, where two enemy guards wait inside. You pull the pin on a grenade and toss it into the room. Blam! After the blast, you enter the office and find the guards dead, but something just isn’t right. The papers stacked on the desks [...]

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Category: Game Development, Graphics & Media
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Visualize this! A talk with Kevin Gadd 2009 Intel Level up contest winner

By Arti Gupta (Intel) (103 posts) on February 25, 2010 at 3:31 pm
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Welcome to another episode of Visualize this! the show where we talk about game development. My guest today is Kevin Gadd a game programmer and designer and his entry Inferus was the 1st place winner in the best game on the go category and 3rd place winner in best optimized for Intel integrated graphics category [...]

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Category: Game Development, Graphics & Media, Manageability & Security
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Visualize this! Dreamworks Animation experts on technology, animation challenges, and "Bob" the character

By Arti Gupta (Intel) (103 posts) on February 16, 2010 at 10:50 am
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Welcome to another episode of Visualize this! the show where we talk about game development. Today’s show is pre-recorded where I spoke with a group of experts at Dreamworks Animation namely Lincoln Wallen (head of R&D), Ed Leonard (CTO), Derek Chan (Head of Digital Operations), Terran Boylan (Character TD ) and Ron Henderson (R & [...]

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Category: Game Development, Graphics & Media

Visualize this! Artificial Intelligence in game development

By Arti Gupta (Intel) (103 posts) on January 29, 2010 at 10:07 am
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Hello and welcome to a new episode of Visualize this! where we talk about topics related to visual computing. Our guest today is DJ Kehoe Lead Developer at GWF Associates, LLC. and pending acceptance a PhD Student in the Biomedical Engineering Program at NJIT. DJ has also written a series of articles on Artificial Intelligence [...]

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Category: Game Development, Graphics & Media
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Visualize this! Mark Randel of Terminal Reality on Ghostbusters, Infernal engine

By Arti Gupta (Intel) (103 posts) on January 25, 2010 at 8:02 am
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Hello and welcome to a new season of Visualize this! where we talk about topics related to visual computing. Joining me today is Mark Randel President and CTO of Terminal Reality. Download link to a high quality MP4 video file of the show (about 150MB) News: 1. We have updated one of our most popular [...]

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Category: Game Development, Graphics & Media

Visualize this! Cross Platform Game Development

By Arti Gupta (Intel) (103 posts) on January 4, 2010 at 11:41 am
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Hello and welcome to another episode of Visualize this! where we talk about topics related to visual computing. Joining me today is Lakshmi Narasimhan – Senior Application Engineer at Intel. Download link to a high quality MP4 video file of the show (about 150MB) Show Notes: What are the different gaming platforms that game developers [...]

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Category: Game Development, Graphics & Media

Version 1.2 of the Smoke Tech Demo released for download

By Arti Gupta (Intel) (103 posts) on December 18, 2009 at 8:41 am
Comments (1)

As a lot of you probably already know, Smoke is a tech demo that showcases a framework to support n-way threading of game technologies. By properly threading a game it can have more accurate physics, smarter AI, more particles, and/or a faster frame-rate. Smoke demonstrates one way to achieve better games. This week the smoke [...]

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Category: Game Development, Graphics & Media
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1st week's winner in Intel Graphics Performance Analyzer survey,

By Arti Gupta (Intel) (103 posts) on December 8, 2009 at 11:06 am
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We have our first winner in the Intel GPA survey Jose Villeta from University of Southern California, USC GamePipe Laboratories and a green belt in the Intel software Network black belt program, won this weeks ipod nano 8GB for the following feedback on GPA 2.2 : GPA should have active recording of the A/V out [...]

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Category: Game Development, Graphics & Media
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Visualize this! Game Development in Academia

By Arti Gupta (Intel) (103 posts) on December 4, 2009 at 1:39 pm
Comments (1)

Hello and welcome to another episode of Visualize this! where we talk about topics related to visual computing. Joining me today is Dr Peter Raad Professor and executive director at SMU Guildhall. Dr Raad will be talking to us about game development in academia. Download link to a high quality MP4 video file of the [...]

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Category: Game Development, Graphics & Media

Visualize this! A talk with Son Kim - Project offset contest winner

By Arti Gupta (Intel) (103 posts) on November 12, 2009 at 2:35 pm
Comments (4)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Today's show is a slightly different format. Steve Pitzel community manager for Artist/Animator and Media will talk with Son Kim, uber modeler and [...]

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Category: Game Development, Graphics & Media
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Visualize this! Agile tools in game development - a talk with Hansoft

By Arti Gupta (Intel) (103 posts) on November 3, 2009 at 12:39 pm
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Hello and welcome to another episode of Visualize this!. My guest today is Patric Palm, CEO and co-founder of Hansoft. Patric will be [...]

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Category: Game Development, Graphics & Media
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Visualize this! GameDev.Net Trends and Challenges in Game Development

By Arti Gupta (Intel) (103 posts) on October 26, 2009 at 6:41 am
Comments (9)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. My guest today is Drew Sikora executive producer at Gamedev.net. Drew will speak about the trends and challenges in game development Download link [...]

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Category: Game Development, Graphics & Media
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Intel’s® Atom™ processor CE4100, Gametree.tv and Online gaming, goodbye to consoles?

By Arti Gupta (Intel) (103 posts) on October 13, 2009 at 11:53 am
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Intel recently unveiled the Intel® Atom™ processor CE4100, the newest System-on-Chip (SoC) in a family of media processors designed to bring Internet content and services to digital TVs, DVD players and advanced set-top boxes. Also, Intel has invested $500K in TransGaming a Canada based company which is launching an on demand gaming service called Gametree.tv. [...]

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Category: Game Development, Graphics & Media
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Visualize this! Building the future Virtual Worlds

By Arti Gupta (Intel) (103 posts) on October 7, 2009 at 7:26 pm
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Our guest today is Robert Adams, a research engineer at Intel. Robert will talk to us about the research happening at Intel in [...]

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Category: Game Development, Graphics & Media
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Visualize this! Using Intel Parallel Studios in Game development

By Arti Gupta (Intel) (103 posts) on September 23, 2009 at 12:13 pm
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Our guest today is Paul Lindberg, software engineer at Intel. Paul will talk to us about the features of Intel Parallel Studios and [...]

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Visualize this! Dreamworks and Intel optimization process

By Arti Gupta (Intel) (103 posts) on September 15, 2009 at 7:40 am
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Our guest today is Charles Congdon. Charles will talk to us about how Dreamworks and Intel have teamed to do optimization and re-architecture [...]

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Category: Graphics & Media
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Do you know how to Thread like Wildfire? Enter the contest

By Arti Gupta (Intel) (103 posts) on September 3, 2009 at 10:18 am
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On September 1st 2009 - we changed the rules and prize structure for the Thread Like Wildfire contest. Intel® Software Network recently released the source code for the Smoke Tech Game Demo -- a framework to support n-way threading of game technologies. By correctly threading a game it can have more accurate physics, smarter AI, [...]

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Category: Graphics & Media
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Visualize this! Concurrent Collections for C/C++

By Arti Gupta (Intel) (103 posts) on August 28, 2009 at 10:11 am
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network This week we had Kath Knobe (Research Scientist at Intel) and Ganesh Rao (Technical Consulting Engineer) talk about Concurrent Collections for C/C++. Kath and [...]

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Category: Graphics & Media
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Visualize this! Live from Siggraph - Corel Movie Factory 7 and Intel Media SDK

By Arti Gupta (Intel) (103 posts) on August 17, 2009 at 3:05 pm
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network. For Siggraph this year we decided on streaming live interviews with software vendors who are well known in the visual computing world and have [...]

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Visualize this! Live from Siggraph - BOXX products and their use of Intel processors

By Arti Gupta (Intel) (103 posts) on August 17, 2009 at 2:49 pm
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network. For Siggraph this year we decided on streaming live interviews with software vendors who are well known in the visual computing world and have [...]

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Category: Graphics & Media
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Visualize this! Live from Siggraph - a talk with Cakewalk

By Arti Gupta (Intel) (103 posts) on August 17, 2009 at 2:36 pm
Comments (2)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network. For Siggraph this year we decided on streaming live interviews with software vendors who are well known in the visual computing world and have [...]

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Category: Graphics & Media
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Visualize this! Live from Siggraph - Luxology and its use of multicore

By Arti Gupta (Intel) (103 posts) on August 17, 2009 at 2:22 pm
Comments (0)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network. For Siggraph this year we decided on streaming live interviews with software vendors who are well known in the visual computing world and have [...]

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Category: Graphics & Media
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Visualize this! Live from Siggraph - Autodesk Maya and 3ds Max

By Arti Gupta (Intel) (103 posts) on August 17, 2009 at 1:14 pm
Comments (0)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network. For Siggraph this year we decided on streaming live interviews with software vendors who are well known in the visual computing world and have [...]

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Category: Graphics & Media

Visualize this! Intel Media SDK beta launch

By Arti Gupta (Intel) (103 posts) on August 14, 2009 at 3:16 pm
Comments (1)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual computing. I am Arti Gupta community manager for games development at Intel Software Network. For todays show I thought I would share a new Intel product announced at Siggraph last week, the beta version of the Intel Media [...]

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Category: Graphics & Media
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Visualize this! 05 the Kaboom project

By Arti Gupta (Intel) (103 posts) on July 28, 2009 at 3:10 pm
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Welcome to episode #7 of Visualize this! where we talk about topics relating to Visual Computing. Our topic today is the Kaboom project, and the new whitepaper multi threaded fluid simulation for games. Joining us today are Jeff Freeman and Quentin Froemke . Jeff and Quentin are software engineers in the Visual computing software division [...]

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Category: Game Development, Graphics & Media, Parallel Programming
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Visualize this! Chris Cormack GPA product designer on GPA 2.1

By Arti Gupta (Intel) (103 posts) on July 16, 2009 at 10:18 am
Comments (1)

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Our guest today is Chris Cormack. Chris will talk to us about the release 2.1 of the Intel Graphics Performance Analyzer toolset. Download [...]

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Category: Game Development, Graphics & Media
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Visualize this! GPG CEO Chris Taylor on Demigod and its use of GPA

By Arti Gupta (Intel) (103 posts) on July 6, 2009 at 12:11 pm
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Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing. I am Arti Gupta, community manager for Games Development on the Intel Software Network. Our guest today is Chris Taylor CEO Gas Powered Games. Chris will talk to us about the making of their latest game Demigod. [...]

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Category: Game Development, Graphics & Media, Parallel Programming
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Meet the Intel Software Network Team in 1 minute!

By Arti Gupta (Intel) (103 posts) on June 24, 2009 at 1:37 pm
Comments (10)

Ever wonder who the real "people" are behind the names? Now you can meet some of the people have brought you the Intel Software Network (intel.com/software). This is the first in a series of videos that will introduce many of the folks who are behind building a community of software developers around multicore, parallel programming, [...]

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Category: Academic, Game Development, Graphics & Media, Manageability & Security, Mobility, Open Source, Parallel Programming, Site News & Announcements, Software Tools

Visualize this! Game Demos - Smoke, Pet Me, Destroy the Castle and Horsepower

By Arti Gupta (Intel) (103 posts) on June 19, 2009 at 4:30 pm
Comments (1)

Welcome to Episode #4 of Visualize This! where we talk about topics relating to Visual Computing. Our guest today is Scott Crabtree, Engineering manager in the Visual Computing Software Division and will share the game demos developed by his team and discuss tips and techniques on how to use parallel programming techniques combined with the [...]

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Category: Uncategorized
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Visualize This! Artist/Animator Resources

By Arti Gupta (Intel) (103 posts) on June 12, 2009 at 2:27 pm
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Welcome to Episode #3 of Visualize This! where we talk about topics relating to Visual Computing. Our guest today is Steve Pitzel, Community manager for Visual Computing on the Intel Software Network. Our topic today is the new Artist / Animator resources area on the Visual computing community. Direct download link to the high quality [...]

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Category: Graphics & Media
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Announcing the Thread Like Wildfire Incentive Program

By Arti Gupta (Intel) (103 posts) on June 10, 2009 at 11:56 am
Comments (1)

Yesterday we announced a new incentive program - Thread Like Wildfire. Intel® Software Network recently released the source code for the Smoke Tech Game Demo -- a framework to support n-way threading of game technologies. By correctly threading a game it can have more accurate physics, smarter AI, more particles, and/or a faster frame-rate. Smoke [...]

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Category: Uncategorized

Visualize This! Intel Graphics Performance Analyzer toolset

By Arti Gupta (Intel) (103 posts) on June 8, 2009 at 2:42 pm
Comments (3)

Hello and welcome to Episode 1 of Visualize This! where we talk about topics relating to Visual Computing. Direct download link to the high quality MP4 video file (250 MB) Subscribe in iTunes Joining me today is Steve Winburn – Senior Graphics Product Evangelist. Our topic today is Intel’s recently announced Graphics Performance Analyzer toolset. [...]

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Category: Graphics & Media
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Visualize This! The Intel Visual Adrenaline Program Show

By Arti Gupta (Intel) (103 posts) on June 8, 2009 at 7:43 am
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Welcome to Episode 2 of Visualize This! where we talk about topics relating to Visual Computing. Direct download link to the high quality MP4 video file (250 MB) Subscribe in iTunes Today we will talk with Mandy Mock Program Manager for Intel's Visual Adrenaline Program. News this week: Level Up 2009 Game Demo Contest Friday [...]

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Category: Graphics & Media
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Check out the new ISN home page!

By Arti Gupta (Intel) (103 posts) on April 13, 2009 at 9:47 am
Comments (2)

So....here we are again, a year after the first major redesign of the Intel Software Network site and navigation. This time we have redesigned the Home page for the Intel Software Network to highlight content, community members (you), your contributions and active involvement with the rest of the community. The new home page focuses on [...]

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Category: Academic, Graphics & Media, Manageability & Security, Mobility, Parallel Programming, Site News & Announcements

Got Content? Share it!

By Arti Gupta (Intel) (103 posts) on May 29, 2008 at 10:58 am
Comments (1)

The Intel Software Network team would love you to share your knowledge with the rest of its users. We want to grow our content base with technical articles, how-tos or stories about how our users have used Intel technology in their products. The content can be in any format -- text or videos. As a [...]

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Category: Game Development, Graphics & Media, Intel SW Partner Program, Manageability & Security, Mobility, Open Source, Parallel Programming, Site News & Announcements

The Web in 2020 - Where do you think it will be?

By Arti Gupta (Intel) (103 posts) on April 24, 2008 at 7:55 pm
Comments (1)

I listened to a panel discussion on where the web will be in 2020. It was headed by researchers from Google, Bell labs, Yahoo and Stanford. You might be thinking -- 2020? that is ages away! Not really if you think of 1998. We are 12 years later and think how the web has changed [...]

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Category: Site News & Announcements

Search and the semantic web

By Arti Gupta (Intel) (103 posts) on April 23, 2008 at 5:58 pm
Comments (1)

I am listening to a keynote on Taking Search to New Frontiers by Dr Harry Shum, Microsoft VP for Search at the www conference. He is speaking about why keyword based search is not going to work in the todays web world of rich media With the explosion of photo and video content there is [...]

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Category: Site News & Announcements
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A/B Testing - Alpha soup or worth it?

By Arti Gupta (Intel) (103 posts) on April 22, 2008 at 8:02 pm
Comments (2)

Intel Software Network is A/B testing its new layout and design. I should say we are multivariate testing since these are 2 substantially different pages. I am still waiting for the data from the first week of the test. Has anyone done this testing? What has been your experience?  I am interested in hearing if you [...]

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Category: Site News & Announcements

A New Face – Would love your thoughts

By Arti Gupta (Intel) (103 posts) on January 8, 2008 at 10:07 am
Comments (6)

Hello, I am Arti Gupta, product manager on the Intel Software Network team. My boss recently gave me the charter to own and improve the ISN home page. Since this is a site for developers, who better to ask, than our own audience on what you are looking for when you come to ISN? Growing [...]

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Category: Site News & Announcements

How to embed an external image into your blog

By Arti Gupta (Intel) (103 posts) on October 17, 2006 at 7:57 pm
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Here is an example of how to embed one or multiple images into your blogs. this image is hosted on Flickr. Here are the steps to do this: --edit your blogs. start typing the text. --when you are ready to embed an image --go to the html editor rather than the design editor and input [...]

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Category: Site News & Announcements