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Audri Phillips is a Los Angeles-based artist currently working and exhibiting in a variety of media ranging from computer animation and motion graphics to her more personal work-oil paintings and experimental animation/video art (visual poetry). She has worked for more than 25 years as an artist/digital artist in the entertainment industry in Los Angeles at such studios as Disney Feature Animation, Sony Imageworks, DreamWorks Feature Animation, Rhythm and Hues, Digital Domain, and Electronic Arts as well as a number of small design boutiques. Her production experience includes art direction, design, visual development, storyboards, and color and lighting. Her website is at www.audri.com her vimeo site is at: http://www.vimeo.com/user3959107/videos and her youtube space is at www.youtube.com/audrip

Building a Great Computer an Interview With Alex Watson

By Audri Phillips (11 posts) on January 31, 2012 at 3:42 pm
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  For many years I have been buying my personal computers from the large companies. While I have always been happy with the computers I bought I thought that this time around I would try something different.   I had a job to do that was going to demand a lot of computing power.  So [...]

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Category: Uncategorized

Adam Beckett Experimental Film Artist, New Iota DVD and Interview with Pamela Turner

By Audri Phillips (11 posts) on January 13, 2012 at 10:29 am
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    Only recently has the west coast of the United States, particularly California, especially southern California received the credit it deserves for the long history of abstract and experimental film work that has gone on here. The Iota Center is a non profit organization that among other things preserves, archives and provides information about [...]

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Category: Academic, Art, Music, & Animation, Graphics & Media
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Interactive Medias, Interview with Russ Haines of Eye Vapor and Touch Designer

By Audri Phillips (11 posts) on January 3, 2012 at 3:25 pm
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So much is going on in the way of real time interactive software and animations that I find just trying to get a good understanding of all the possibilities inherent in the many programs on the market is daunting. As a freelance 3d artist/visual poet working with different companies, understanding the technology is important to [...]

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Category: Art, Music, & Animation, Game Development, Graphics & Media
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Cutting Edge Curator, Paul Young and the Young Projects Gallery

By Audri Phillips (11 posts) on October 25, 2011 at 12:11 pm
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Wallace Stevens is one of my favorite poets, so I was happy to find that Paul Young curator and owner of the Young Projects Gallery in the Pacific Design Center referenced one of his poems, “The Pediment of Appearance” for one of the 2 shows running concurrently in his gallery, “The Savage Transparence.”  Like a good [...]

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Category: Art, Music, & Animation, Events, Graphics & Media, Uncategorized

Interview with Stewart McSherry of Xfrog and More

By Audri Phillips (11 posts) on October 14, 2011 at 9:44 am
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I have been using a program called Xfrog for more reasons than it has a great name. Many years ago I was told about it by several people, and one of them was Saty Raghavachary, a programmer and educator at DreamWorks Animation. I only regret it has taken me so many years to start using the [...]

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Category: Academic, Game Development, Graphics & Media, Site News & Announcements, Software Tools, Uncategorized

The Technology and Vision for Using the Arts to Help People

By Audri Phillips (11 posts) on September 20, 2011 at 12:01 pm
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Sometimes I feel like I am living in the the strangest, ”most interesting” time of my life. It is certainly a challenging time! So it was a real treat to attend an inspiring event, one full of attendees and speakers that were intent on using the arts to promote and do good things. I attended [...]

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Category: Art, Music, & Animation, Events, Game Development, Graphics & Media, Uncategorized

Multi Media Events and Conversation with Developer Ken Maffei

By Audri Phillips (11 posts) on May 16, 2011 at 9:20 am
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It has been awhile since my last blog entry. To start  I want to mention 2 upcoming events I am participating in. Then an interview with software developer, Ken Maffei. 1. Multi Media for Dance Performance This is the first time I have worked with a dance company, Louise Reichlin and Dancers. I am doing [...]

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Category: Academic, Art, Music, & Animation, Events, Game Development, Graphics & Media, Software Tools

Humanity+ Conference at Caltech, Transhumanism

By Audri Phillips (11 posts) on December 16, 2010 at 2:04 pm
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This year Caltech hosted the Humanity+ conference. I had been given a press pass to attend, but for a variety of reasons, plus perhaps a bit of stay at home fever on my part  I chose to send my avator to the conference instead, no, actually I streamed it instead. I sat transfixed in front [...]

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Category: Art, Music, & Animation
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Report on Film/Entertainment Industry in California and Upcoming Digital Art Events

By Audri Phillips (11 posts) on August 12, 2010 at 1:31 pm
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When I went to what seemed like a much smaller Siggraph this year, (but that is another blog) a number of people were talking about the film/entertainment industry  here in California and how industry  jobs have been leaving for other states and countries for a variety of reasons.  At  Siggraph I was introduced to Pam [...]

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Category: Art, Music, & Animation, Graphics & Media
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C3:Vision Lab 2010 State of the Art Symposium

By Audri Phillips (11 posts) on June 25, 2010 at 3:21 pm
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It happened, the C3:Vision Lab 2010 State of the Art Symposium or SOA 2010 that I mentioned at the end of my last blog. I did some volunteer work for it welcoming people to the conference and missed a bit of the opening as a result. It turned out that there were so many volunteers [...]

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Category: Academic, Art, Music, & Animation, Graphics & Media, Uncategorized
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Musings on the Digital Revolution and Bill Kovacs

By Audri Phillips (11 posts) on May 24, 2010 at 9:21 am
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I would like to take my hat off to a departed friend, Bill Kovacs on this 4th anniversary of his passing. He was one of the first to have the idea to take the same computer graphics tools being used in films, and commercials and make the first off the shelf animation software that could [...]

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Category: Art, Music, & Animation, Events
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