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Archives
Posts from Judy Hartley (Intel) 
Intel® vPro™ Enabling Tools for Now and the Future
By Judy Hartley (Intel) (13 posts) on April 15, 2011 at 12:23 pm
Comments (2)
Hi everyone! This is my first blog for the Manageability site, so let me introduce myself. My name is Judy Hartley and I am a Software Applications Engineer. I have been working for Intel for over 10 years and have spent my first five years in hardware (set top box chips) and now with software. [...]
Category: Manageability & Security
One Step Forward, Two Steps Back
By Judy Hartley (Intel) (13 posts) on December 8, 2009 at 10:25 am
Comments (0)
It’s been a while since I’ve written a blog. I’ve wanted to, but when I blog I want to have something relevant to say. Makes sense, right? I’ve written 6 previous blogs on the same topic as this one, specifically, porting a DirectX demo to OpenGL with an eye on running it on a netbook [...]
Category: Uncategorized
Round and Round, In and Out
By Judy Hartley (Intel) (13 posts) on October 13, 2009 at 1:30 pm
Comments (0)
If you have been following my blogs, you know that I am porting a DirectX-based demo application to OpenGL as the first phase in the project to play the app on a netbook with an Atom processor. If you’ve missed a few or would like to read all of my blogs pertaining to this project, [...]
Category: Game Development, Graphics & Media, Mobility, Open Source, Software Tools, Uncategorized
Tags: graphics, OpenGL, OSG, programming, Visual Adrenaliine
Load, Follow, or Get Out of the Way
By Judy Hartley (Intel) (13 posts) on September 29, 2009 at 9:01 am
Comments (0)
Hi again, everyone. This is my 5th blog on my project of porting a DirectX interactive demo to OpenGL. The name of the demo I am porting is “Destroy the Castle”. I call it “OpenGL Castle Destruction” in the OpenGL version. A list of my previous blogs on this topic can be found at the [...]
Category: Game Development, Graphics & Media, Open Source, Software Tools, Uncategorized
Tags: gamming, graphics, Open Source, OpenGL, OSG, Visual Adrenaliine, Visual Computing
Scene Graphs and Instancing
By Judy Hartley (Intel) (13 posts) on September 9, 2009 at 8:24 am
Comments (1)
This is the fourth blog I’ve written on the subject of porting a DirectX demo over to OpenGL. The first blog details what my project is about. The second and third blogs talk about some of the areas I have been working on and the troubles I’ve been having with the conversion of .x files [...]
Category: Graphics & Media, Mobility, Open Source, Software Tools, Uncategorized
Tags: computer graphics, graphics, OpenGL, Software application, Visual Computing
OpenGL Graphic Formats and Conversion
By Judy Hartley (Intel) (13 posts) on August 18, 2009 at 10:49 am
Comments (1)
I’m back again to share with you some of the things I am working on currently. If you’ve been following, you know that I have started a project to convert a DirectX interactive demo over to OpenGL. My first blog about this subject is Threaded Graphics to MID - a New Journey. This blog talks [...]
Category: Game Development, Graphics & Media, Open Source, Software Tools, Uncategorized
Tags: Application development, computer graphics, Gaming, graphics, OpenGL
From DirectX to OpenGL – Wheels Up
By Judy Hartley (Intel) (13 posts) on August 4, 2009 at 7:40 am
Comments (1)
The first phase of my project to take a DirectX demo to a MID begins with porting DirectX code to OpenGL. In the past several weeks I have spent a lot of time preparing for this phase. I’ve read about half of the OpenGL Programming Guide, often called the “Redbook”, and spent a significant amount [...]
Category: Game Development, Graphics & Media, Open Source, Software Tools, Uncategorized
Tags: Application development, DirectX, graphics, OpenGL
Threaded Graphics to MID - A New Journey
By Judy Hartley (Intel) (13 posts) on May 26, 2009 at 8:00 am
Comments (0)
Hi Everyone. It’s been a while since I did any blogging. The reason is that I’ve been mostly wrapping up my work on several different projects. Now, I’m finally getting to move on to a new challenge. A few years ago a team of people developed an application to demonstrate the threading capabilities of Intel’s [...]
Category: Graphics & Media, Mobility
Tags: DirectX, graphics, MID, OpenGL
Linux Libraries Lost and Found
By Judy Hartley (Intel) (13 posts) on February 19, 2009 at 11:33 am
Comments (5)
Developing an application to run on Linux systems is, for the most part, fun and rewarding. I always enjoy using new tools and seeing how much I can get the tool to do for me. But after the construction is complete, you need to test it on the intended target devices. I’ve been developing an [...]
Category: Mobility, Open Source, Software Tools, Uncategorized
Tags: application release, distribution, Libraries, linux, MID, software
Cross-Platform Wizarding
By Judy Hartley (Intel) (13 posts) on October 29, 2008 at 7:59 am
Comments (2)
Hi Everyone. Well, I’m happy to tell you that the program I’ve been discussing in my previous blogs has completed the code inspection process and has cleared legal. The decision was made to bundle it with the actual API’s that are being developed in another group so it is not yet out on ISN. I [...]
Category: Open Source, Software Tools
Tags: Add new tag, C++, cross-platform, GTK+, linux, programming, wxWidgets
Linux Bug Extermination
By Judy Hartley (Intel) (13 posts) on October 1, 2008 at 9:57 am
Comments (3)
Well, it has been a while since I wrote a blog entry, but boy have I learned some stuff! If you have followed my previous blogs you know that I have been working on developing a program to be run on MIDs. I started out putting together my development system and creating my program in [...]
Category: Mobility, Open Source, Software Tools, Uncategorized
Tags: C++, DBus, GTK+, linux, MID
Adventures at Moblin.org
By Judy Hartley (Intel) (13 posts) on August 14, 2008 at 9:02 am
Comments (0)
Thanks for all the kind comments from my last blog. I’ve been continuing on my quest to move my application into the MID environment. To do this, I have made moblin.org my new best friend. By opening the “resource center” page I discovered some guides for getting a development system set up and for porting [...]
Category: Mobility, Software Tools
Tags: linux, MID, moblin
Windows to Linux and soon to MID
By Judy Hartley (Intel) (13 posts) on August 5, 2008 at 8:05 am
Comments (4)
Newbie blogger here. I’ve been working on a GUI application for MID devices that will call some APIs that are being developed simultaneously. Because it is MID directed, I’m using a Linux OS (Ubuntu 8.04) for the first time in years. My development system is Anjuta IDE and Glade Interface Designer. I started using Gdk+ [...]
