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Archives
Posts from Preethi Raj (Intel) 
Key highlights from the NAGFO Gaming and Animation Summit 2009, India
By Preethi Raj (Intel) (4 posts) on November 9, 2009 at 2:11 am
Comments (0)
The NAGFO Gaming and Animation Summit was a huge success especially, day 2 of the conference focused on Game Development. Targeted at game developers rather than decision makers this daylong conference was attended by 200 plus game developers and is a first for NAGFO. The highlight of the event was the keynote by Ernest Adams, [...]
Category: Events, Game Development, Graphics & Media
Tags: Animation India, Gaming India
NAGFO Gaming and Animation Summit, India (6th & 7th Nov 2009)
By Preethi Raj (Intel) (4 posts) on November 4, 2009 at 8:14 pm
Comments (5)
We are all geared up to attend NAGFO’s Annual Gaming and Animation Summit that bring together the crème de la crème of the India gaming and animation industry, starting tomorrow in Hyderabad, India. This year one complete day has been dedicated to Game Developers with multiple sessions focusing on various aspects of game development. The [...]
Category: Events, Graphics & Media
Tags: Animation India, India gaming, India gaming event
India Game Developer Forums
By Preethi Raj (Intel) (4 posts) on August 18, 2008 at 3:20 am
Comments (31)
Starting this August 08, we kick start a series of Game Developer Forums in India. The world of gaming where breakneck speeds and high quality graphics are the only weapons that can help win a fight to the finish, the Game Developer Forum aims to equip developers with ammunition that can help them elevate their [...]
Category: Events, Game Development, Graphics & Media
Tags: game developer, Game Developer Forum, India
Go Parallel - Intel Software Conferences in India
By Preethi Raj (Intel) (4 posts) on April 21, 2008 at 7:28 pm
Comments (38)
We hope the Intel Software Conference - Go Parallel has been useful to you and will aid you in your pursuit to "think parallel". Share your experiences and feedback with us. Blog and tell us what you think. Be it your opinion on the need for threading applications, or the benefits of parallel programming or [...]
