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Archives
Posts from Rita Turkowski (Intel) 
Check out this McCool event in December at UPCRC
By Rita Turkowski (Intel) (10 posts) on October 22, 2009 at 11:09 pm
Comments (1)
December 3rd at 4PM CST 12/3 | 4PM | 2405 Siebel Center for Computer Science UPCRC Illinois Research Seminar: A Structured, Unified Approach to Multi-Core and Many-Core Computing - with Applications by Michael McCool, Intel & U of Waterloo
Category: Academic, Events, Parallel Programming, Software Tools
Ct technology session at Intel Developer Forum in ~2 weeks
By Rita Turkowski (Intel) (10 posts) on September 11, 2009 at 2:40 pm
Comments (3)
Come visit us at IDF in SF at Moscone on Sept 23rd at 3:00PM in room 2000 and meet me, our technical consulting engineers Amanda Sharp and Noah Clemons (formerly of RapidMind), and Anwar Ghuloum, our Ct architect. Amanda and Anwar will be delivering "Simplifying Data Parallel Applications for Your Manycore Future" at 3:05. Come any day during [...]
Category: Academic, Events, Graphics & Media, Parallel Programming, Software Tools
Tags: Ct technology, data paralle, Rapidmind
Intel's Ct folks to be at Siggraph
By Rita Turkowski (Intel) (10 posts) on August 3, 2009 at 2:53 pm
Comments (0)
Ct at SIGGRAPH this week, beta sign-ups and class at IDF in September Two opportunities to meet with us to talk about our product plans for Ct technology are happening – one this week, one in a little more than a month. This week at SIGGRAPH in New Orleans, several of us from [...]
Category: Academic, Events, Game Development, Graphics & Media, Intel SW Partner Program, Parallel Programming, Site News & Announcements, Software Tools
Tags: conferences, Ct, data parallel, Events, siggraph, TBB
Why 3D interchange tools help market hardware
By Rita Turkowski (Intel) (10 posts) on December 22, 2008 at 1:47 pm
Comments (0)
The blog link below is an interesting example of why Intel should be supporting COLLADA (which we do btw). This user wants to enhance the quality of her photoshop work by using 3D objects with shaders applied, and use (and interchange) different DCC tools to achieve her best model effect. Unfortunately due to weak exporters (FBX or COLLADA), [...]
Category: Academic, Game Development, Graphics & Media, Open Source, Parallel Programming, Software Tools
Virtual Worlds London has some quality speakers
By Rita Turkowski (Intel) (10 posts) on September 22, 2008 at 12:07 pm
Comments (0)
I just noticed that the schedule for VW's London (Oct 08) is up http://www.virtualworldslondon.com/schedule/index.html and I'm happy to see that Intel is sending our VWs thought expert, John Hengeveld: http://www.virtualworldslondon.com/speakers/johnhengeveld.html Kudo's to John for keeping the virtual worlds torch lit for Intel. Afternoon Keynote - Virtual Worlds Roadmap Keynote A cross industry team will present a [...]
Category: Academic, Events, Graphics & Media
Content sells hardware
By Rita Turkowski (Intel) (10 posts) on May 3, 2008 at 1:06 pm
Comments (1)
I just had coffee with an old friend, an M.D. (and an active extreme gamer) active in building a virtual world for medical emergency preparedness. He's very excited about his work, and said he receives avatars and location models from many sources around the world in his medical circles, and is now building a repository to store [...]
Category: Game Development, Graphics & Media
Tags: COLLADA, Intel hardware
Virtual Worlds 2008 in NY - first sessions day
By Rita Turkowski (Intel) (10 posts) on April 3, 2008 at 12:05 pm
Comments (0)
As promised, here is a tiny update on VWs Spring show in NY this week.The enterprise panels are very well attended as are anything platform. Mostly branding, marketing and advertising type folks here, but it is media soaked NY afterall. However, its cool to see financial planners talking about modeling the stock ticker info in [...]
Category: Academic, Events, Game Development, Graphics & Media
Tags: 3d content, media virtual, virtual worlds
Cool video snippets in Intel's GDC booth on COLLADA
By Rita Turkowski (Intel) (10 posts) on March 31, 2008 at 10:39 pm
Comments (1)
We were fortunate to have several very cool DCC tool ISVs demo COLLADA in the Intel GDC booth this year and Intel's ISN team captured these interviews for us: COLLADA, Tools and Intel Graphics: Luxology MODO 302, Softimage XSI, or see http://softwarecommunity.intel.com/videos/home.aspx
Category: Academic, Events, Game Development, Graphics & Media
Tags: COLLADA, DCC, Game developer conference, GDC, graphics modeling tool, XSI
This is cool for tracking MMO popularity
By Rita Turkowski (Intel) (10 posts) on March 31, 2008 at 10:25 pm
Comments (0)
http://www.mmogchart.com/Chart2.html Someone needs to do something similar for virtual worlds applications (as they emerge).
Category: Academic, Game Development, Graphics & Media
Tags: 3d web, entropia universive, eve online, mmo, world of warcraft
so many pixels, so little time...
By Rita Turkowski (Intel) (10 posts) on March 15, 2008 at 11:23 pm
Comments (4)
...and just how do graphics software developers keep up with all the action going on today? How to choose the best graphics software opportunities to pursue is probably a good problem to have however ;-). Many years ago, it must be 15+ now, I recall some of my co-workers wearing a cute t-shirt made especially for Siggraph fun. It depicted a stick figure [...]
