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Rita Turkowski (Intel)

I've worked for Intel since late 2007 in the Software and Solutions Group as a graphics and parallelization products marketing manager. Previous to Intel I ran the Web3D Consortium for a few years focusing on driving industry standards for communicating 3D graphics on the web. Prior to that, I was on my own for several years consulting in video and 3D, and in the 90's I was a media data formats (mostly QuickTime) standards engineer in R&D (that'a mouthful!) at Apple. I love anything sw tools and media related, particularly 3D graphics applications.

Check out this McCool event in December at UPCRC

By Rita Turkowski (Intel) (14 posts) on October 22, 2009 at 11:09 pm
Comments (1)

December 3rd at 4PM CST 12/3 | 4PM | 2405 Siebel Center for Computer Science UPCRC Illinois Research Seminar: A Structured, Unified Approach to Multi-Core and Many-Core Computing - with Applications by Michael McCool, Intel & U of Waterloo

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Category: Academic, Cool Software, Events, Parallel Programming, Software Engineering

Got Multicore Data Parallel Woes?

By Rita Turkowski (Intel) (14 posts) on October 9, 2009 at 2:22 pm
Comments (2)

Sign up here: http://makebettercode.com/ct_tech/survey.

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Category: Cool Software, Financial Services Industry, Gaming, Intel® Software Network 2.0, Media, Open Source, Parallel Programming, Software Engineering, Threading Building Blocks, Visual Computing

Application for Ct beta program now available on-line

By Rita Turkowski (Intel) (14 posts) on October 2, 2009 at 7:03 pm
Comments (1)

Hey, check out the newly updated Intel's Ct website. We've updated it so folks interested in the beta, coming out later this year, may apply for beta consideration online. Please visit the website to register. We are receiving and reviewing applicants now for potential inclusion in the Ct beta engagement program. Note that applying does not guarantee acceptance into [...]

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Category: Cool Software, Financial Services Industry, Gaming, Media, Parallel Programming, Software Engineering, Threading Building Blocks, Visual Computing

Ct technology session at Intel Developer Forum in ~2 weeks

By Rita Turkowski (Intel) (14 posts) on September 11, 2009 at 2:40 pm
Comments (3)

Come visit us at IDF in SF at Moscone on Sept 23rd at 3:00PM in room 2000 and meet me, our technical consulting engineers Amanda Sharp and Noah Clemons (formerly of RapidMind), and Anwar Ghuloum, our Ct architect. Amanda and Anwar will be delivering "Simplifying Data Parallel Applications for Your Manycore Future" at 3:05. Come any day during [...]

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Category: Academic, Cool Software, Events, Parallel Programming, Software Engineering, Threading Building Blocks, Visual Computing

Welcome RapidMind!

By Rita Turkowski (Intel) (14 posts) on August 19, 2009 at 4:47 pm
Comments (0)

Excited to have RapidMind parallelization experts on board at Intel and on our Ct team!  Come and join many Intel parallelization experts at the Intel Developer Forum (IDF) September 22-24, 2009 in San Francisco, including folks from the RapidMind and Ct technology team. Hear more about our plans to work with Ct technology and RapidMind. There will be a class by Intel’s [...]

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Category: Cool Software, Events, Financial Services Industry, Gaming, Intel® Software Network 2.0, Parallel Programming, Software Engineering, Threading Building Blocks

Intel's Ct folks to be at Siggraph

By Rita Turkowski (Intel) (14 posts) on August 3, 2009 at 2:53 pm
Comments (0)

Ct at SIGGRAPH this week, beta sign-ups and class at IDF in September   Two opportunities to meet with us to talk about our product plans for Ct technology are happening – one this week, one in a little more than a month.   This week at SIGGRAPH in New Orleans, several of us from Intel Software's developer products [...]

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Category: Academic, Cool Software, Events, Gaming, Intel SW Partner Program, Intel® Software Network 2.0, Parallel Programming, Software Engineering, Threading Building Blocks, Visual Computing

Visit Intel SW product marketing folks at SIGGRAPH

By Rita Turkowski (Intel) (14 posts) on July 29, 2009 at 1:26 pm
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Hey, if you are going to be at SIGGRAPH in New Orleans next week, stop by the Intel booth and check out the TBB  (http://www.threadingbuildingblocks.org) demo station, where John McHugh and I will be demo-ing TBB in use by some of our key visual computing customers and I'll be (hmm, discreetly) showing a neat Flash demo of our [...]

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Category: Academic, Cool Software, Financial Services Industry, Parallel Programming, Threading Building Blocks, Visual Computing

Why 3D interchange tools help market hardware

By Rita Turkowski (Intel) (14 posts) on December 22, 2008 at 1:47 pm
Comments (0)

The blog link below is an interesting example of why Intel should be supporting COLLADA (which we do btw). This user wants to enhance the quality of her photoshop work by using 3D objects with shaders applied, and use (and interchange) different DCC tools to achieve her best model effect. Unfortunately due to weak exporters (FBX or COLLADA), shaders [...]

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Category: Gaming, Open Source, Parallel Programming, Social Media & Virtual Worlds, Visual Computing, XML Software

Virtual Worlds London has some quality speakers

By Rita Turkowski (Intel) (14 posts) on September 22, 2008 at 12:07 pm
Comments (0)

I just noticed that the schedule for VW's London (Oct 08) is up http://www.virtualworldslondon.com/schedule/index.html and I'm happy to see that Intel is sending our VWs thought expert, John Hengeveld: http://www.virtualworldslondon.com/speakers/johnhengeveld.html Kudo's to John for keeping the virtual worlds torch lit for Intel. Afternoon Keynote - Virtual Worlds Roadmap Keynote A cross industry team will present a framework and effort [...]

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Category: Events, Social Media & Virtual Worlds, Visual Computing

Content sells hardware

By Rita Turkowski (Intel) (14 posts) on May 3, 2008 at 1:06 pm
Comments (1)

I just had coffee with an old friend, an M.D. (and an active extreme gamer) active in building a virtual world for medical emergency preparedness. He's very excited about his work, and said he receives avatars and location models from many sources around the world in his medical circles, and is now building a repository to store [...]

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Category: Gaming, Visual Computing

Virtual Worlds 2008 in NY - first sessions day

By Rita Turkowski (Intel) (14 posts) on April 3, 2008 at 12:05 pm
Comments (0)

As promised, here is a tiny update on VWs Spring show in NY this week.The enterprise panels are very well attended as are anything platform. Mostly branding, marketing and advertising type folks here, but it is media soaked NY afterall. However, its cool to see financial planners talking about modeling the stock ticker info in [...]

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Category: Events, Gaming, Social Media & Virtual Worlds, Visual Computing

Cool video snippets in Intel's GDC booth on COLLADA

By Rita Turkowski (Intel) (14 posts) on March 31, 2008 at 10:39 pm
Comments (1)

We were fortunate to have several very cool DCC tool ISVs demo COLLADA in the Intel GDC booth this year and Intel's ISN team captured these interviews for us: COLLADA, Tools and Intel Graphics: Luxology MODO 302, Softimage XSI, or see http://softwarecommunity.intel.com/videos/home.aspx

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Category: Events, Gaming, Social Media & Virtual Worlds, Visual Computing

This is cool for tracking MMO popularity

By Rita Turkowski (Intel) (14 posts) on March 31, 2008 at 10:25 pm
Comments (0)

http://www.mmogchart.com/Chart2.html Someone needs to do something similar for virtual worlds applications (as they emerge).

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Category: Gaming, Social Media & Virtual Worlds, Visual Computing

so many pixels, so little time...

By Rita Turkowski (Intel) (14 posts) on March 15, 2008 at 11:23 pm
Comments (4)

...and just how do graphics software developers keep up with all the action going on today? How to choose the best graphics software opportunities to pursue is probably a good problem to have however ;-). Many years ago, it must be 15+ now, I recall some of my co-workers wearing a cute t-shirt made especially for Siggraph fun. It depicted a stick figure [...]

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Category: Events, Gaming, Intel® Software Network 2.0, Visual Computing