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See the ideas and opinions from Intel on Software Development for Intel® Centrino® Mobile Technology and Ultra Mobile PCs (UMPC). Share your own ideas and learn from the community.

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Mobile apps at Intel booth during Mobile World Congress 2010

By Michael J Huelskoetter (70 posts) on February 9, 2010 at 9:46 am
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As I promised in my yesterday's blog post I'll talk about some of the mobile apps which will be shown next week at the Intel booth in hall 7, stand A49 (App Planet). And here are the nominees: JayCut by Jaycut gives MID users a complete video editor. This means you can capture, edit and publish [...]

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Category: Events, Intel® Atom™ Developer Program, Mobility

Intel shows netbook apps and more at Mobile World Congress

By Michael J Huelskoetter (70 posts) on February 8, 2010 at 7:37 am
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Honestly, it's my first time going to Mobile World Congress (MWC) which takes place in wonderful Barcelona, Spain, Europe. So I'm quite excited what will happen there and what this huge event will look like. What I do know already: I'm going there with Intel in order to video blog about all the cool things which [...]

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Category: Events, Intel® Atom™ Developer Program, Mobility

Musing and Reflecting on CES 2010

By Matt Ployhar (Intel) (13 posts) on February 7, 2010 at 10:34 pm
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Hard to believe that CES was already a month ago. Since then the iPad has been officially announced and the New Orleans Saints have won a Super Bowl! However; I’m still trying to digest everything I saw and ponder over the gadgets and trends that stood out the most for me. So while most of [...]

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Category: Gaming, Media, Mobility, Uncategorized, Visual Computing

Performance-power in client applications: looking at JouleSort

By Taylor Kidd (Intel) (17 posts) on February 3, 2010 at 3:44 pm
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Below, I've included my usual summary of any paper I read. Yep, I go through this trouble with everything, no matter how trivial. Of course, usually, this summary is private, sequestered away behind vales of security, not the least of which is the fact that no one in their right mind would be interested in [...]

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Category: Gaming, Mobility, Parallel Programming, Visual Computing

The Case of the Hidden Linux

By Dawn M. Foster (84 posts) on January 13, 2010 at 8:00 am
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Like many great mysteries over the ages, the case of the hidden Linux confounds even the Sherlock Holmes types. We know Linux is there somewhere, but we just can't quite seem to find it. It's hidden deep underneath other layers of software, invisible to the naked eye, but it still exists. OK, maybe hidden Linux isn't [...]

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Category: Mobility, Open Source

Boost your app performance on Moblin™ powered devices

By Uli Dumschat (1 posts) on January 12, 2010 at 9:18 am
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Hello world! :-) I like to introduce myself, since this is my first blog here on ISN... My name is Uli Dumschat and I am responsible for the Product Marketing for the new "Intel® Atom™ processor" Tools, and I am glad to introduce them here briefly and get more in touch with you over the time. We got [...]

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Category: Gaming, Intel® Atom™ Developer Program, Mobility

AppUp Center: Applications Optimized for Your Netbook

By Dawn M. Foster (84 posts) on January 8, 2010 at 10:22 am
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In September, I talked about the launch of the Atom Developer Program, which gave developers all of the information and resources to develop Moblin and Windows applications specifically for platforms running on the Atom processor. The Atom Developer Program laid the groundwork for Paul's announcement at CES about the launch of the AppUp Center Beta, [...]

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Category: Mobility, Open Source

You gotta check out this Atom N450, D410, & D510 video

By Bob Duffy (Intel) (11 posts) on January 5, 2010 at 7:14 pm
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If you're wondering about the next generation Atom processors, and what kinds of devices will be available to develop games & media applications, then this video is a great introduction by Cindy Ng, from the Intel Netbook Marketing Team, on the N450, D410, & D510 chips. The N450 is a mobile chip, with the [...]

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Category: Gaming, Intel® Atom™ Developer Program, Media, Mobility, Visual Computing

A useful power-performance metric (Part IIa, the goal)

By Taylor Kidd (Intel) (17 posts) on December 30, 2009 at 2:22 pm
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So what is our ultimate goal here in this series of articles? We want to come up with a useful measure of power-performance for an application, such as Joules per instructions for a given app. But as we will see, finding this answer is much less clear cut than it first appears.

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Category: Gaming, Mobility, Parallel Programming, Visual Computing

Brett Branch on Moblin In-Vehicle Infotainment

By Dawn M. Foster (84 posts) on December 28, 2009 at 8:00 am
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In this video from OSCON, Brett Branch, Intel Senior Technical Marketing Engineer, talks about how Moblin is used for In-Vehicle Infotainment systems. He covers some of the opportunities for Moblin and the benefits of using open source technologies along with the challenges associated with putting more rich features into vehicles. For other open source videos, you [...]

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Category: Mobility, Open Source

Question: Estimating power performance on newer architectures

By Taylor Kidd (Intel) (17 posts) on December 18, 2009 at 1:01 pm
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How must these methodologies for estimating application energy usage be modified to account for newer architectures? Must we select a different set of kernels that will more accurately characterize power consumption? Is it even possible to drive the energy consumption from such a set of kernels?

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Category: Gaming, Mobility, Parallel Programming, Visual Computing

Interview: Daniel Valfré, Open Source in Latin America

By Dawn M. Foster (84 posts) on November 23, 2009 at 11:06 am
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Daniel Valfré has been involved with open source since 1997, actively participating in the local Linux User Group in Córdoba, Argentina from its creation in 1999, working on a local NGO on different projects involving philosophy and technical promotion of open source, and also teaching courses about operating systems and programming, all with [...]

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Category: Mobility, Open Source

Video: Paul Cooper on the Moblin User Experience

By Dawn M. Foster (84 posts) on November 19, 2009 at 8:06 am
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According to Jeff Orr, an analyst at ABI Research, Linux-based netbooks will be close to one-third of the 35 million netbooks shipped this year or 11 million Linux netbooks, and Intel has been working with the Moblin community and other projects to make sure that these Linux netbooks run well on Intel architecture. In this video [...]

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Category: Mobility, Open Source

Why Develop Games For Atom?

By Bob Duffy (Intel) (11 posts) on November 17, 2009 at 11:48 am
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So you've heard of the Intel® Atom™ Developer Program. As a game developer you may be wondering, "What’s the opportunity?” or “Why bother developing for Atom, won’t many of the same casual games created for a PC work fine on a Netbook?” To get answers I think you have to think outside “typical” PC gaming [...]

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Category: Gaming, Intel® Atom™ Developer Program, Mobility, Visual Computing

In the Mind of a Mobile Developer

By Steve 'Chippy' Paine (5 posts) on November 16, 2009 at 10:28 am
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Trying to work out how a mobile application developer thinks is becoming quite the hot topic these days. In the last 2 years the business of writing mobile applications from niche to normal and we’re at the stage now where not only the mobile platform is important; not only the operating system is important but [...]

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Category: Intel® Atom™ Developer Program, Mobility
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