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May 7th, 2013 AppLab for Windows*8 on mobile platforms
By Paul Steinberg ...Posted May 14th 20130
Well, just last week I returned from one of our first Application Development Labs (AppLab) devoted to development on the Intel Platform on Windows* 8 for touch, sensor, and HTML5.  The event took place in Los Angeles (LA) California in the United States.   The presenters were drawn from Intel - ...
Let's Render Some Foliage
By Doug Mcnabb (Intel)Posted May 13th 20130
This blog series discusses some ideas and issues around rendering foliage. We provide a sample program (with source code) to demonstrate the ideas.
Meshcentral.com - Mesh Policy & Mesh Certificate
By ylian-saint-hil...Posted May 9th 20130
A quick note to mention that I just updated the Mesh Connector tool to support adding and removing the mesh certificate from the mesh policy. For most people this is probably not important, but if you use Meshcentral.com for larget networks, ...
Re-imagining Apps for Ultrabook™ (Part 5): Device Motion
By lukewPosted May 8th 20130
The fifth part of our Re-imagining Apps for Ultrabook™ video series is now available. In it, I’ll provide an overview of device motion and walk through a few ways we can take advantage of this set of capabilities in the desktop apps ...
Making Touch More Realistic: Advances in Haptic Technology
By Wendy Boswell (...Posted May 8th 20130
Haptic technology revolves around creating a new kind of user interface that better connects our sense of touch with the form factors we use every day: smartphones, tablets, computers, etc. We get a brief glimpse of the possibilities that haptic technology offers when our phone vibrates in our ...
Phase 2 of the Intel® Perceptual Computing Challenge is Now Open!
By Wendy Boswell (...Posted May 8th 20131
There’s nothing like a bit of friendly competition to spark developers to new heights of innovation. Beginning on May 6, coders all over the world will have the chance to forge new ground by integrating voice control, gesture control, facial recognition, and augmented reality within PC apps in ...
HTML5: discovering the difference in size
By Christoph Jechl...Posted May 8th 20130
We all heard about responsive web design. The idea behind it is simple: The layout of your page adapts to the screen size. That is, on a large screen you might want to show your content with a navigation bar to the left and some advertisement to the right. When the screen and or browser window is ...
Meshcentral.com - Intel AMT Remote Commands
By ylian-saint-hil...Posted May 7th 20133
I am very happy to announce that Meshcentral.com now supports Intel AMT power actions directly from the web site. So, if you happen to be managing Intel AMT computers with Meshcentral.com, ...
Touch Major Factor Driving Industry Growth: Good News for Developers
By Wendy Boswell (...Posted May 6th 20130
According to a report released by NPD Display Search, the mobile PC market is on track to more than double by 2017, increasing from 367.6 million units ...
Perceptual Computing: Apps, Hackathons, Demos, Oh My!
By Wendy Boswell (...Posted May 3rd 20131
It is truly amazing what developers all over the world are managing to come up with in the field of perceptual computing. Perceptual computing is something that Intel® is putting a lot of time, energy, and resources into, as seen in the recently finished ...

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Meshcentral.com - Full Screen Remote Desktop
By ylian-saint-hil...Posted March 20th 20121
After many requests, yesterday I finally looked at offering a new fullscreen feature for the web based remote desktop on Meshcentral.com. As many of you already know, Meshcentral's agents ...
Man meets Ultrabook
By Dick BrownPosted March 19th 20120
As a computer scientist, I’m out to comprehend lots of computing-related technologies, to a greater or lesser extent according to needs and interests.  As a professor, I would ideally like to have a pithy thumbnail overview of the most prominent technologies in my pocket, readily available to pull ...
The Three Laws of SCRUM - My Humble (?) Opinion
By Nachman Israel ...Posted March 19th 20120
I've been doing SCRUM for four years now. I've heard various ways of describing it, various rules and guidelines. It is my belief that there are many BKMs to SCRUM, but very few rules. And here they are:1. Short iterations. At the end of each such iteration the Product owner should be able to ...
Intel® Embedded Software Development Tool Suite Supports Intel® Atom™ Processor N2xxx and D2xxx Seed Program
By robert-mueller-...Posted March 17th 20120
The Intel® Embedded Software Development Tool Suite for Intel® Atom™ Processor is available for free 30 day evaluation with 1 time renewal as part of the Intel® Atom™ Processor N2800 Development Kit Intel® Atom™ Processor D2700 Development Kit seed program. ...
Six Resources for Getting Started with Geo-Expansion
By Kevin MurphyPosted March 15th 20120
Thinking about growing your business beyond your borders? Whether you are a small B2B looking to sell your office software to doctors in other countries or an independent video ...
Check out a "Blideo" Trio on Intel® vPro™ (Intel® AMT) by Gael Hofemeier
By kathy-farrel (Intel)Posted March 14th 20120
Gael has take a favorite medium of hers (the Blog) and given it an added feature twist. She has written three blogs and embedded how-to videos on the following three subjects: ...
Which Territories to Consider for International Expansion: Guest Blog Series by Jay Greenwald
By Jay GreenwaldPosted March 14th 20120
The last blog post introduced the Potential Advantages of Software as a Service (SaaS) and how it might seem easy to sell it all over the world. ...
Game Engines for Android
By Nathan Totura (...Posted March 13th 20128
With Google IO fast approaching and GDC just completed I thought it would be interesting to take a look at the game engines available for mobile devices, specifically for x86 based mobile devices. There are many game engine choices out there, all with a different set of features, pricing, maturity ...
How to Start Intel Hardware-assisted Virtualization (hypervisor) on Linux to Speed-up Intel Android x86 Gingerbread Emulator
By Tao Wang (Intel)Posted March 12th 20129
The Intel Hardware Accelerated Execution Manager (Intel® HAXM) is a hardware-assisted virtualization engine (hypervisor) that uses Intel Virtualization Technology (VT) to speed up Android app emulation on a host machine. In combination with ...

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Why Windows Threads Are Better Than POSIX Threads
By Clay Breshears ...Posted October 19th 200665
I've used both POSIX threads (Pthreads) and ...
GDC 2008: Attendees Blog Here!
By Gina Bovara (Intel)Posted February 18th 200862
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Welcome to G45! Better (but still imperfect...)
By Aaron Brezenski...Posted August 14th 200856
The first couple weeks of motherboard availability on Intel's latest and greatest integrated graphics chipset have been tumultous. First, our competition threw together a demo booth which stated baldly that HP laptops with G(M)45 did not ...
Second Life - Intel Engagement
By Jason Powell (Intel)Posted October 3rd 200655
I'm Jason Powell, have been working for Intel about 6 years as a Microsoft Account Manager and recently took an Analyst job at Intel. I work with smaller Web 2.0 companies to help them grow using Intel technology and support. One of the companies I've been working with in the last 4 months is ...
HDCP, HDMI, Repeaters, and You (Well, Me, Anyway)
By Aaron Brezenski...Posted April 22nd 200851
EDIT (8/4/2011): I continue to get questions about this blog post even today, but I need to point out that the information is seriously outdated. A change was required to happen in vendor DVD software (PowerDVD, WinDVD, Arcsoft TotalMedia) and this was done in late 2008. Processors and chipsets ...
Enabling Wireless Display (WiDi) on Windows 8 RTM
By rradi (Intel)Posted October 27th 201244
Hi everyone, Windows 8 has just launched, so Intel just released the new WiDi software v3.5.40.0 to support Windows 8. Therefore, in order to enable WiDi officially on your Windows 8 device, follow the steps below: 1. Download the latest graphics driver for your Intel HD graphics from the ...
The Scoop from Attendees at Austin GDC!
By Gina Bovara (Intel)Posted September 16th 200843
Hi all!  This week we're at the Austin Game Developers Conference 2008 and blogging straight from the show floor in the lounge.  View the comments from attendees below!
Volatile: Almost Useless for Multi-Threaded Programming
By Arch D. Robison...Posted November 30th 200743
There is a widespread notion that the keyword volatile is good for multi-threaded programming. I've seen interfaces with volatile qualifiers justified as "it might be used for multi-threaded programming". I thought was useful until the last few weeks, when it finally dawned on me (or if you prefer ...
What's our problem? What do YOU hate about Intel?
By Josh Bancroft (...Posted May 24th 200743
I'm in an ISN staff meeting right now, and we're talking about risk taking opportunities. Broad topic, and we all have lots of ideas (including me). In fact, I maintain a draft blog post that's basically a list of hairball wild ideas that I'd like to do at Intel. I added a few ideas from the ...
3 Key Misconceptions in the PC vs. Console debate
By Matt Ployhar (Intel)Posted January 7th 200942
I'd like to address what I believe are some key misconceptions in the PC vs. Console debate. Since about 2000 I've been tracking PC and Console Hardware and Software sales. I first started doing this to project Minimum System Configurations for PC titles when I worked at Microsoft Game Studios. I ...

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