This blog series discusses some ideas and issues around rendering foliage. We provide a sample program (with source code) to demonstrate the ideas.
A quick note to mention that I just updated the Mesh Connector tool to support adding and removing the mesh certificate from the mesh policy. For most people this is probably not important, but if you use Meshcentral.com for larget networks, ...
The fifth part of our Re-imagining Apps for Ultrabook™ video series is now available. In it, I’ll provide an overview of device motion and walk through a few ways we can take advantage of this set of capabilities in the desktop apps ...
Haptic technology revolves around creating a new kind of user interface that better connects our sense of touch with the form factors we use every day: smartphones, tablets, computers, etc. We get a brief glimpse of the possibilities that haptic technology offers when our phone vibrates in our ...
There’s nothing like a bit of friendly competition to spark developers to new heights of innovation. Beginning on May 6, coders all over the world will have the chance to forge new ground by integrating voice control, gesture control, facial recognition, and augmented reality within PC apps in ...
We all heard about responsive web design. The idea behind it is simple: The layout of your page adapts to the screen size. That is, on a large screen you might want to show your content with a navigation bar to the left and some advertisement to the right. When the screen and or browser window is ...
I am very happy to announce that Meshcentral.com now supports Intel AMT power actions directly from the web site. So, if you happen to be managing Intel AMT computers with Meshcentral.com, ...
According to a report released by NPD Display Search, the mobile PC market is on track to more than double by 2017, increasing from 367.6 million units ...
It is truly amazing what developers all over the world are managing to come up with in the field of perceptual computing. Perceptual computing is something that Intel® is putting a lot of time, energy, and resources into, as seen in the recently finished ...
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After many requests, yesterday I finally looked at offering a new fullscreen feature for the web based remote desktop on Meshcentral.com. As many of you already know, Meshcentral's agents ...
As a computer scientist, I’m out to comprehend lots of computing-related technologies, to a greater or lesser extent according to needs and interests. As a professor, I would ideally like to have a pithy thumbnail overview of the most prominent technologies in my pocket, readily available to pull ...
I've been doing SCRUM for four years now. I've heard various ways of describing it, various rules and guidelines. It is my belief that there are many BKMs to SCRUM, but very few rules. And here they are:1. Short iterations. At the end of each such iteration the Product owner should be able to ...
The Intel® Embedded Software Development Tool Suite for Intel® Atom™ Processor is available for free 30 day evaluation with 1 time renewal as part of the
Intel® Atom™ Processor N2800 Development Kit
Intel® Atom™ Processor D2700 Development Kit
seed program. ...
Thinking about growing your business beyond your borders? Whether you are a small B2B looking to sell your office software to doctors in other countries or an independent video ...
Gael has take a favorite medium of hers (the Blog) and given it an added feature twist. She has written three blogs and embedded how-to videos on the following three subjects: ...
The last blog post introduced the Potential Advantages of Software as a Service (SaaS) and how it might seem easy to sell it all over the world. ...
With Google IO fast approaching and GDC just completed I thought it would be interesting to take a look at the game engines available for mobile devices, specifically for x86 based mobile devices. There are many game engine choices out there, all with a different set of features, pricing, maturity ...
The Intel Hardware Accelerated Execution Manager (Intel® HAXM) is a hardware-assisted virtualization engine (hypervisor) that uses Intel Virtualization Technology (VT) to speed up Android app emulation on a host machine. In combination with ...
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The first couple weeks of motherboard availability on Intel's latest and greatest integrated graphics chipset have been tumultous.
First, our competition threw together a demo booth which stated baldly that HP laptops with G(M)45 did not ...
I'm Jason Powell, have been working for Intel about 6 years as a Microsoft Account Manager and recently took an Analyst job at Intel. I work with smaller Web 2.0 companies to help them grow using Intel technology and support. One of the companies I've been working with in the last 4 months is ...
EDIT (8/4/2011): I continue to get questions about this blog post even today, but I need to point out that the information is seriously outdated. A change was required to happen in vendor DVD software (PowerDVD, WinDVD, Arcsoft TotalMedia) and this was done in late 2008. Processors and chipsets ...
Hi everyone,
Windows 8 has just launched, so Intel just released the new WiDi software v3.5.40.0 to support Windows 8. Therefore, in order to enable WiDi officially on your Windows 8 device, follow the steps below:
1. Download the latest graphics driver for your Intel HD graphics from the ...
Hi all! This week we're at the Austin Game Developers Conference 2008 and blogging straight from the show floor in the lounge. View the comments from attendees below!
There is a widespread notion that the keyword volatile is good for multi-threaded programming. I've seen interfaces with volatile qualifiers justified as "it might be used for multi-threaded programming". I thought was useful until the last few weeks, when it finally dawned on me (or if you prefer ...
I'm in an ISN staff meeting right now, and we're talking about risk taking opportunities. Broad topic, and we all have lots of ideas (including me). In fact, I maintain a draft blog post that's basically a list of hairball wild ideas that I'd like to do at Intel. I added a few ideas from the ...
I'd like to address what I believe are some key misconceptions in the PC vs. Console debate.
Since about 2000 I've been tracking PC and Console Hardware and Software sales. I first started doing this to project Minimum System Configurations for PC titles when I worked at Microsoft Game Studios. I ...
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