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Well, I think I'll start off this contest with an entry before the end of September... Some things programmers may want to know: First, these notes are not restricted to skydiving, they can be used for......

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shalmezad
shalmezadTotal Points:
321
Registered User
September 19, 2008 1:07 PM PDT
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CramBoard is a simple but physics based game brought into 3D realm. The game is played between two players or two teams(two players per team). Game is played through sets and each set add some some point......

Bapi
BapiTotal Points:
463
Registered User
September 22, 2008 6:46 AM PDT
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This is a sample entry for the Havok Physics Innovation Contest. This is a video of a driving game with Havok Physics controlling the car and all of the boxes with which it interacts.  You can see the......

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Joel De Guzman (Intel)
Joel De Guzman (Intel)Total Points:
3,212
Community Manager
August 19, 2008 1:56 PM PDT
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Hover Ball Racer is a racing game like no other. Instead of driving a common car, the player will be driving a rolling orb made of a magnetic chargeable material. The orb will charge with its own movement......

jglievano
jglievanoTotal Points:
470
Registered User
October 7, 2008 6:09 AM PDT
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Hello everyone!  The key feature of the Entry would be the interaction of vehicle wheels and the ground. Ground is represented by static body, but its mesh is updated when wheel collides with it:......

Kopavel
KopavelTotal Points:
1,283
Brown Belt
October 22, 2008 10:18 PM PDT
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Crazy Build is a mini game like Tower Bloxx, build your house then build the city, after that, you can do anything with that city: sell, destroy,......

huydotnet
huydotnetTotal Points:
0
Registered User
October 19, 2008 6:06 AM PDT
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I've always wanted to achieve really good feeling interaction with the water in my games and projects, and was really impressed by other games (like Wave Race). One of the principles these games use to......

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pete.angst@gmail.com
pete.angst@gmail.comTotal Points:
30
Registered User
October 23, 2008 10:06 PM PDT
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We present an optimization technique over the traditional 2D continuous collision test, where 8 rays were casted. The technique reduces the number of raycasts to 2, making it a viable alternative to SAT......

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dark_sylinc
dark_sylincTotal Points:
832
Brown Belt
October 26, 2008 10:39 PM PDT
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This project hopes to expand online gaming nearer to the virtual reality realm, encorporating 3-dimensional real time sound....

honohanf
honohanfTotal Points:
0
Registered User
October 26, 2008 10:38 PM PDT