I read a white paper about Zone Rendering in the intel Integrated chipsets to reduce the memory overhead... I was wondering if there was any example or source code showing this implementation....
Hi Piyush - apologies for the late reply, we have a resource transition happening. I am the community manager for games development. Here is a paper that we have. let me know if this does not help
http://software.intel.com/en-us/articles/ensuring-the-benefits-of-zone-rendering-with-intel-extreme-graphics/
Regards
Arti