Questions regarding Havok 6.0.0

benny53
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Brown Belt
July 22, 2008 12:40 PM PDT
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Me and someone else are actively developing a wrapper for using Havok in C#. So far we have gotten a majority of the rigid body system ( all rigid body primitives triangle meshes and such ) and working on stuff like joints and character controllers. We should have a first release soon. Well, I did release it before but that was very premature. It has matured much since the first release.


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