Importing 3dsmax scene into direct3d environment

pjstyle
Total Points:
35
Registered User
October 1, 2008 2:09 PM PDT
Rate
 
#2 Reply to #1
Hi Sean,

I have made the hkLoader class a member variable of my game class and now i can add the rigid bodies to my Havok world. Thanks!

 

Regards,

Ted



Intel Software Network Forums Statistics

8290 users have contributed to 31237 threads and 99112 posts to date.
In the past 24 hours, we have 8 new thread(s) 18 new posts(s), and 24 new user(s).

In the past 3 days, the most popular thread for everyone has been comparison cilk++, openmp, pthreads first results The most posts were made to Pipeline buffer between stages? The post with the most views is Very amusing...  Escalated as

Please welcome our newest member zq.x