Breakable Chain - best way to implement this requirement

mxms
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October 10, 2008 3:50 PM PDT
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#1

By the way, here's a video of the 'old version' that uses no physics for the rope but bezier curves (and loads of math) instead. This iswhat we're looking at replacing with a Physics-based kite string.

An instance of collision / combat is towards the end of the video.

Varun.



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