hkpSimpleMeshShape won't come to rest

sean.thurston
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October 13, 2008 7:52 PM PDT
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#1

Hi vfgdfg,

This is a pretty cool post with the gifs and everything.

Just a few observations which might help you get past this.The hkpSimpleMeshShape is kind of on the outs. The hkpExtendedMeshShape is a better solution, but if you are doing convex shapes then the hkpConvexVerticesShape. The hkpBoxShape would be best, as you have mentioned.

We have seen a few things with the hkpSimpleMeshShape and welding. You can try turning this off and seeing if that gets you anywhere.

It is also not a great idea to have moving MOPPs. You are going to want to use a MOPP for your static geometry.

Give those a try and see if that gets it working. We'll go from there if you are still experiencing problems.

Thanks,
Sean



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