hkpSimpleMeshShape won't come to rest

sean.thurston
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October 31, 2008 5:44 PM PDT
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#13 Reply to #12

Hi vfgdfg,

You can take a look at the docs on this. There is a section in Havok Physics->Collision Detection->Creating Shapes. There is a section in there on Convex Vertices shapes. One note on using hkpGeometryUtility::createConvexGeometry(). You might need to perturb the vertices by a tiny amount to get good convex geometry.

There is also the option of providing a convex geometry from the modeller. If you have a car for example, you could just use a box if you wanted. Then have a more detailed render geometry. You'd probably want to use a better shape then a box, but that's the basic idea.

Hope this helps,

Sean



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