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Havok
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Havok
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TryHavok version 2012.1 has been released.
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Weird collision problem - inches by migdalskiy » Fri, 12/12/2008 - 19:37 |
Fri, 12/12/2008 - 19:37 |
1 |
by sean.thurston Fri, 12/12/2008 - 20:57 |
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Precision of hkpRigidBody::approxTransformAt() by S_W » Fri, 12/12/2008 - 18:05 |
Fri, 12/12/2008 - 18:05 |
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by havokchris Fri, 12/12/2008 - 18:05 |
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hkpThreadToken by liortal53 » Thu, 12/11/2008 - 07:26 |
Thu, 12/11/2008 - 07:26 |
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by Orion Granatir ... Thu, 12/11/2008 - 07:26 |
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Queries on the car demo by whizkid667 » Thu, 12/11/2008 - 05:08 |
Thu, 12/11/2008 - 05:08 |
3 |
by whizkid667 Thu, 12/11/2008 - 05:08 |
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Compiling all demos on a gpu with pixel shader by liortal53 » Thu, 12/11/2008 - 04:03 |
Thu, 12/11/2008 - 04:03 |
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by sean.thurston Thu, 12/11/2008 - 04:03 |
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Breakable bodies and a vehicle with antenna by Konsantin Bozhikov » Mon, 12/08/2008 - 06:36 |
Mon, 12/08/2008 - 06:36 |
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by sean.thurston Mon, 12/08/2008 - 06:36 |
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Keyframing bones by rijkaard73 » Mon, 12/08/2008 - 05:27 |
Mon, 12/08/2008 - 05:27 |
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by rijkaard73 Mon, 12/08/2008 - 05:27 |
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Best method to detect memory leaks... by knox_ » Fri, 12/05/2008 - 08:47 |
Fri, 12/05/2008 - 08:47 |
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by PatrickAtHavok Fri, 12/05/2008 - 08:47 |
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hkpWorld Behavioural Anomalies by whizkid667 » Fri, 12/05/2008 - 04:30 |
Fri, 12/05/2008 - 04:30 |
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by whizkid667 Fri, 12/05/2008 - 04:30 |
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world remove reference error by DarkKnight » Fri, 12/05/2008 - 00:39 |
Fri, 12/05/2008 - 00:39 |
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by DarkKnight Fri, 12/05/2008 - 00:39 |
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Raycast and simulation problems with scaled mopp shapes? by rahul.gupta » Thu, 12/04/2008 - 22:31 |
Thu, 12/04/2008 - 22:31 |
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by havokchris Thu, 12/04/2008 - 22:31 |
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SIMD HK_CONFIG_SIMD by migdalskiy » Thu, 12/04/2008 - 18:26 |
Thu, 12/04/2008 - 18:26 |
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by sean.thurston Thu, 12/04/2008 - 18:26 |
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Massively Multiplayer Online Game by setasohjiro » Thu, 12/04/2008 - 08:38 |
Thu, 12/04/2008 - 08:38 |
1 |
by sean.thurston Thu, 12/04/2008 - 08:38 |
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Havok plugins and Max 2009 64 by metol » Thu, 12/04/2008 - 08:19 |
Thu, 12/04/2008 - 08:19 |
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by sean.thurston Thu, 12/04/2008 - 08:19 |
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Apply impulse to ragdoll by rijkaard73 » Wed, 12/03/2008 - 03:16 |
Wed, 12/03/2008 - 03:16 |
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by sean.thurston Wed, 12/03/2008 - 03:16 |
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Question about hkpExtendedMeshShape::Subpart by kxxx_og » Wed, 12/03/2008 - 00:48 |
Wed, 12/03/2008 - 00:48 |
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by kxxx_og Wed, 12/03/2008 - 02:09 |
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Mesh material by S_W » Sat, 08/16/2008 - 17:50 |
Sat, 08/16/2008 - 17:50 |
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by sean.thurston Tue, 12/02/2008 - 14:53 |
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sharing multiple shapes. by kxxx_og » Tue, 12/02/2008 - 02:37 |
Tue, 12/02/2008 - 02:37 |
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by sean.thurston Tue, 12/02/2008 - 02:42 |
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Using multiple 'Transform Scene' filters? by kxxx_og » Mon, 12/01/2008 - 23:05 |
Mon, 12/01/2008 - 23:05 |
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by sean.thurston Mon, 12/01/2008 - 23:05 |
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Wheres the best place to start? by slow_writer » Mon, 12/01/2008 - 19:49 |
Mon, 12/01/2008 - 19:49 |
1 |
by sean.thurston Mon, 12/01/2008 - 19:49 |
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