Intel® Developer Zone:
Havok

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TryHavok version 2012.1 has been released.

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Topic / Topic starter Post date Replies Last postsort ascending
Normal topic Hires_ragdoll.max
by rijkaard73 » Mon, 11/03/2008 - 08:08
Mon, 11/03/2008 - 08:08 5
by sean.thurston
Mon, 11/03/2008 - 08:08
Normal topic Runtime sharing, and scaling, of mopp shapes?
by rahul.gupta » Thu, 10/30/2008 - 19:35
Thu, 10/30/2008 - 19:35 2
by rahul.gupta
Thu, 10/30/2008 - 19:35
Normal topic How to make the existing constraint breakable?
by DarkKnight » Thu, 10/30/2008 - 03:18
Thu, 10/30/2008 - 03:18 4
by DarkKnight
Thu, 10/30/2008 - 03:18
Normal topic How to use the new sutff in the new Content Tool?
by kevin_lee » Wed, 10/29/2008 - 19:27
Wed, 10/29/2008 - 19:27 1
by sean.thurston
Wed, 10/29/2008 - 19:27
Normal topic Differential
by Alexey » Tue, 10/28/2008 - 12:25
Tue, 10/28/2008 - 12:25 7
by sean.thurston
Tue, 10/28/2008 - 12:25
Normal topic Contant Modifiers and Motion Types for hkpCharacterRigidBody
by oddurmagg » Tue, 10/28/2008 - 11:10
Tue, 10/28/2008 - 11:10 1
by sean.thurston
Tue, 10/28/2008 - 11:10
Normal topic Loading hkx file in stand-alone demo
by dave.j » Tue, 10/28/2008 - 10:23
Tue, 10/28/2008 - 10:23 1
by dave.j
Tue, 10/28/2008 - 10:23
Normal topic getting all meshes from hkpWorld
by mush_intel » Tue, 10/28/2008 - 10:18
Tue, 10/28/2008 - 10:18 2
by sean.thurston
Tue, 10/28/2008 - 10:18
Normal topic Custom hkJobQueue
by craffit » Tue, 10/28/2008 - 10:09
Tue, 10/28/2008 - 10:09 2
by craffit
Tue, 10/28/2008 - 10:09
Normal topic rigid body characters and rotations
by yinono » Mon, 10/27/2008 - 14:16
Mon, 10/27/2008 - 14:16 1
by sean.thurston
Mon, 10/27/2008 - 14:16
Normal topic adding collision listeners on havok load
by gonx » Mon, 10/27/2008 - 08:43
Mon, 10/27/2008 - 08:43 7
by gonx
Mon, 10/27/2008 - 08:43
Normal topic Vehicle manual transmission?
by vfgdfg » Mon, 10/27/2008 - 04:37
Mon, 10/27/2008 - 04:37 4
by sean.thurston
Mon, 10/27/2008 - 04:37
Normal topic Adding entities to hkpConstraintChainInstance on the fly?
by mxms » Sun, 10/26/2008 - 20:45
Sun, 10/26/2008 - 20:45 1
by sean.thurston
Sun, 10/26/2008 - 20:45
Normal topic Ragdoll attachment
by rijkaard73 » Sat, 10/25/2008 - 05:54
Sat, 10/25/2008 - 05:54 5
by sean.thurston
Sat, 10/25/2008 - 05:54
Normal topic Maya Joint Orientations and Skinning
by jbrindle » Fri, 10/24/2008 - 08:18
Fri, 10/24/2008 - 08:18 2
by jbrindle
Fri, 10/24/2008 - 08:34
Normal topic how does havok make character jump?
by coast » Thu, 10/23/2008 - 22:39
Thu, 10/23/2008 - 22:39 3
by sean.thurston
Thu, 10/23/2008 - 22:39
Normal topic Havok 6.0.0 RC1
by Solovyov Yuriy » Thu, 10/23/2008 - 01:42
Thu, 10/23/2008 - 01:42 1
by havokchris
Thu, 10/23/2008 - 01:42
Normal topic Ai and Havok
by sanfir » Wed, 10/22/2008 - 06:57
Wed, 10/22/2008 - 06:57 2
by mseare
Wed, 10/22/2008 - 06:57
Normal topic SOS!HELP!!! A problem of Collision Detection, bug?
by hellohuan » Tue, 10/21/2008 - 20:03
Tue, 10/21/2008 - 20:03 1
by sean.thurston
Tue, 10/21/2008 - 20:15
Normal topic Plane to Slope collision ( bug ?)
by hadesfury » Tue, 10/21/2008 - 15:24
Tue, 10/21/2008 - 15:24 2
by hadesfury
Tue, 10/21/2008 - 15:24
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