*Add 3d_image_writes support as AMD GPU backend supports it and I have some demo using it.. *Add D3D10 interop: cl_khr_d3d10_sharing similar to OpenGL interop so some Nvidia/AMD samples work too.. comparing to AMD: *Addcl_ext_device_fission so we can expose multiple concurrent kernels,etc.. more ambitious: Add next-gen computing features (as featured in CUDA 3.x) : *(support for no inlined functions with stack) brings Function pointers andRecursion : believe or not but Nvidia OCL GPU backend supports at least recursion! and function pointers fails only when building (also GPU ocelot cpu backend (PTX->LLVM) supports it right now!) *Similar to printf expose malloc and free (featured new in CUDA 3.2) Also seems AMD is working on some C++ support (templatized kernels) What do you think? Thank.
Tue, 11/23/2010 - 19:03
Hi, Some suggestions for improving this good release: For completeness: