I've got my very first question on this forum for you ;)
Is there any simple way how to get the actual height (compression) of the suspension in a Wheel constraint? Or do you have to compute it using the actual transformation of the wheel and the chassis? It shouldn't be too difficult to compute it this way, but I wanted to know whether it is possible to get this kind of informations directly from the contraints somehow.
And if there isn't another way, how would you suggest to compute it? Is there a way how to express the wheel's position in chassis's local space or how to get the pivot point of the constraint expressed in the world space?
Thank you very much in advance.