I am in the process of profiling a PC game. It would be handy for me to see fps counter on the same chart with CPU utilization and memory useage. As I understand I should use VT_RegisterTrigger function to register the frame trigger and then call VT_SetTrigger every frame. Both functions return 0 when called from within the game, but how do I get to see the chart. FPS is not listed in 'add counter' dialog...
Using custom triggers
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